Home
last modified time | relevance | path

Searched refs:animation (Results 1 – 6 of 6) sorted by relevance

/NW4C-1.2.23/tools/DccPlugin/Maya/scripts/
DNW4C_SetAnimRange.mel5 Description: set animation range
113 get default animation range title
127 get unique animation range title
167 add animation range attr
207 // animation range
258 parent animation range
303 create animation range node
340 is animation range
370 delete animation range node
458 connect animation range control
[all …]
DNW4C_CreateMenu.mel128 // animation
130 -ann "Set animation range attributes"
133 -ann "Set output frame extension list for texture pattern animation"
DNW4C_ExpDialog.mel643 // animation
792 // animation options
1658 // animation options
2430 // animation
2724 is animation range control node
2795 get animation range target nodes
/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_ParticleSet.cpp527 ResParticleAnimation animation = vec3Updater.GetParticleAnimation(); in Create() local
528 if (animation.IsValid()) in Create()
530 if (animation.GetAnimationData()) in Create()
1595 ResParticleAnimation animation = floatUpdater.GetParticleAnimation(); in ParticleFloatImmediateUpdater() local
1596 if (animation.IsValid()) in ParticleFloatImmediateUpdater()
1598 animationLength = animation.GetAnimationLength(); in ParticleFloatImmediateUpdater()
1601 animationEnable = animation.GetAnimationEnabled(); in ParticleFloatImmediateUpdater()
1602 animationData = animation.GetAnimationData(); in ParticleFloatImmediateUpdater()
1624 ResParticleAnimationOption animationOption = animation.GetParticleAnimationOption(); in ParticleFloatImmediateUpdater()
1917 ResParticleAnimation animation = vec2Updater.GetParticleAnimation(); in ParticleVector2ImmediateUpdater() local
[all …]
Dgfx_ParticleUtil.cpp739 const ResParticleAnimation& animation = src->GetParticleAnimation(); in DuplicateResParticleUpdater() local
746 animation.ptr(), in DuplicateResParticleUpdater()
755 animation.GetAnimationEnabled(), in DuplicateResParticleUpdater()
765 animation.GetAnimationData(), in DuplicateResParticleUpdater()
773 const ResParticleAnimationOption& option = animation.GetParticleAnimationOption(); in DuplicateResParticleUpdater()
/NW4C-1.2.23/tools/LayoutViewer/
DReadme.txt64 A Button: Play/stop animation.