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Searched refs:SmModel (Results 1 – 7 of 7) sorted by relevance

/NW4C-1.2.23/demos/Nw4cDemo/sources/
DSmModel.cpp23 SmModel::SmModel() in SmModel() function in __anona1c612470111::SmModel
39 SmModel::~SmModel() in ~SmModel()
48 SmModel::SetSceneNode( nw::gfx::SceneNode* pParentNode, nw::gfx::SceneNode* pSceneNode ) in SetSceneNode()
63 SmModel::SetModel( nw::gfx::Model* pModel, nw::gfx::SkeletalModel* pSkelModel ) in SetModel()
73 SmModel::Update() in Update()
84 SmModel::SetPosition( f32 x, f32 y, f32 z ) in SetPosition()
97 SmModel::SetScale( f32 x, f32 y, f32 z ) in SetScale()
110 SmModel::SetRotate( f32 x, f32 y, f32 z ) in SetRotate()
125 SmModel::SetMatrix( const nw::math::MTX34* matrix ) in SetMatrix()
137 void SmModel::SetWorldMatrix( const nw::math::MTX34* matrix ) in SetWorldMatrix()
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DGfxCtrl.cpp188 SmModel*
189 GfxCtrl::CreateModel( SmModel* parentModel, const wchar_t* resourcePath, GfxVramType vramType ) in CreateModel()
201 SmModel* pModel = new SmModel(); in CreateModel()
324 bool GfxCtrl::AddModel( SmModel* model ) in AddModel()
Ddemo.cpp476 SmModel* audienceModel = m_Audience->Duplicate(); in InitializeScene()
513 SmModel* pierrotModel = m_AddPierrot->Duplicate(); in InitializeScene()
551 SmModel* robotModel = m_AddRobot->Duplicate(); in InitializeScene()
/NW4C-1.2.23/demos/Nw4cDemo/include/
Ddemo.h68 typedef nw::ut::FixedSizeArray<SmModel*, 32> SmModelInstanceArray;
127 SmModel* m_Pierrot;
128 SmModel* m_Robot;
129 SmModel* m_Stage;
130 SmModel* m_Stick;
131 SmModel* m_Audience;
132 SmModel* m_Empyrean;
133 SmModel* m_AddPierrot;
134 SmModel* m_AddRobot;
135 SmModel* m_StageObject;
DGfxCtrl.h53 … typedef nw::ut::FixedSizeArray<SmModel*, GFX_RES_ARRAY_COUNT> SmModelInstanceArray;
66 SmModel* CreateModel( SmModel* parentModel, const wchar_t* resourcePath, GfxVramType vramType );
106 bool AddModel( SmModel* model );
DSmModel.h23 class SmModel : public SmBase
34 SmModel();
37 ~SmModel();
75 SmModel* Duplicate();
/NW4C-1.2.23/demos/Nw4cDemo/
DOMakefile30 sources/SmModel.cpp