Searched refs:ResHemiSphereLight (Results 1 – 7 of 7) sorted by relevance
135 ResHemiSphereLight GetResHemiSphereLight() in GetResHemiSphereLight()137 return ResStaticCast<ResHemiSphereLight>(this->GetResSceneObject()); in GetResHemiSphereLight()141 const ResHemiSphereLight GetResHemiSphereLight() const in GetResHemiSphereLight()143 return ResStaticCast<ResHemiSphereLight>(this->GetResSceneObject()); in GetResHemiSphereLight()171 ResHemiSphereLight resObj, in HemiSphereLight()186 ResHemiSphereLight(resource.Get()), in HemiSphereLight()
68 ResHemiSphereLight resNode = ResDynamicCast<ResHemiSphereLight>(resource); in Create()114 resHemiSphereLight->typeInfo = ResHemiSphereLight::TYPE_INFO; in CreateResHemiSphereLight()168 m_OriginalValue = ResHemiSphereLight(originalValue); in CreateOriginalValue()
257 case ResHemiSphereLight::TYPE_INFO: in BuildSceneObject()
581 … ResHemiSphereLight resLight = m_SceneEnvironment.GetHemiSphereLight()->GetResHemiSphereLight(); in ActivateHemiSphereLight()
490 class ResHemiSphereLight : public ResLight493 enum { TYPE_INFO = NW_GFX_RES_TYPE_INFO(ResHemiSphereLight) };496 NW_RES_CTOR_INHERIT( ResHemiSphereLight, ResLight ) in NW_RES_CTOR_INHERIT() argument
693 ResHemiSphereLight light(object); in SetValue()
245 nw::gfx::ResHemiSphereLight resHemiSphereLight(hemiSphereLight->GetResHemiSphereLight()); in BuildLights()