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Searched refs:IsFixedSizeMemory (Results 1 – 25 of 36) sorted by relevance

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/NW4C-1.2.23/demos/gfx/MultiAnimationDemo/sources/
DMultiAnimationDemo.cpp244 .IsFixedSizeMemory(false) in BuildRootNodes()
250 .IsFixedSizeMemory(false) in BuildRootNodes()
256 .IsFixedSizeMemory(false) in BuildRootNodes()
263 .IsFixedSizeMemory(false) in BuildRootNodes()
270 .IsFixedSizeMemory(false) in BuildRootNodes()
277 .IsFixedSizeMemory(false) in BuildRootNodes()
284 .IsFixedSizeMemory(false) in BuildRootNodes()
/NW4C-1.2.23/demos/gfx/SceneTreeDemo/sources/
DSceneTreeDemo.cpp152 .IsFixedSizeMemory(false) in BuildRootNodes()
158 .IsFixedSizeMemory(false) in BuildRootNodes()
165 .IsFixedSizeMemory(false) in BuildRootNodes()
172 .IsFixedSizeMemory(false) in BuildRootNodes()
179 .IsFixedSizeMemory(false) in BuildRootNodes()
/NW4C-1.2.23/include/nw/gfx/
Dgfx_SortingMaterialIdGenerator.h85 Builder& IsFixedSizeMemory(bool isFixedSizeMemory) in IsFixedSizeMemory() function
Dgfx_RelativeHashMaterialIdGenerator.h93 Builder& IsFixedSizeMemory(bool isFixedSizeMemory) in IsFixedSizeMemory() function
Dgfx_ParticleContext.h69 Builder& IsFixedSizeMemory(bool isFixedSizeMemory) in IsFixedSizeMemory() function
Dgfx_SceneBuilder.h61 SceneBuilder& IsFixedSizeMemory(bool isFixedSizeMemory) in IsFixedSizeMemory() function
Dgfx_AmbientLight.h68 DynamicBuilder& IsFixedSizeMemory(bool isFixedSizeMemory) in IsFixedSizeMemory() function
Dgfx_HemiSphereLight.h69 DynamicBuilder& IsFixedSizeMemory(bool isFixedSizeMemory) in IsFixedSizeMemory() function
Dgfx_FragmentLight.h102 DynamicBuilder& IsFixedSizeMemory(bool isFixedSizeMemory) in IsFixedSizeMemory() function
Dgfx_VertexLight.h102 DynamicBuilder& IsFixedSizeMemory(bool isFixedSizeMemory) in IsFixedSizeMemory() function
Dgfx_LightSet.h87 DynamicBuilder& IsFixedSizeMemory(bool isFixedSizeMemory) in IsFixedSizeMemory() function
Dgfx_Fog.h91 DynamicBuilder& IsFixedSizeMemory(bool isFixedSizeMemory) in IsFixedSizeMemory() function
Dgfx_TransformNode.h74 DynamicBuilder& IsFixedSizeMemory(bool isFixedSizeMemory) in IsFixedSizeMemory() function
Dgfx_SkeletalModel.h79 Builder& IsFixedSizeMemory(bool isFixedSizeMemory) in IsFixedSizeMemory() function
Dgfx_SceneNode.h116 DynamicBuilder& IsFixedSizeMemory(bool isFixedSizeMemory) in IsFixedSizeMemory() function
Dgfx_Camera.h69 DynamicBuilder& IsFixedSizeMemory(bool isFixedSizeMemory) in IsFixedSizeMemory() function
/NW4C-1.2.23/demos/gfx/ParticleApplicationDemo/sources/
DParticleApplicationDemo.cpp166 .IsFixedSizeMemory(false) in BuildRootNodes()
172 .IsFixedSizeMemory(false) in BuildRootNodes()
/NW4C-1.2.23/demos/Nw4cDemo/sources/
DSmSceneCtrl.cpp87 .IsFixedSizeMemory(true) in SmSceneCtrl()
/NW4C-1.2.23/demos/gfx/MultiInstanceDemo/sources/
DMultiInstanceDemo.cpp289 .IsFixedSizeMemory(false) in BuildRootNodes()
295 .IsFixedSizeMemory(false) in BuildRootNodes()
/NW4C-1.2.23/demos/gfx/ProjectionShadowDemo/sources/
DProjectionShadowDemo.cpp540 .IsFixedSizeMemory(false) in BuildRootNodes()
546 .IsFixedSizeMemory(false) in BuildRootNodes()
553 .IsFixedSizeMemory(false) in BuildRootNodes()
/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_SceneBuilder.cpp146 .IsFixedSizeMemory(m_IsFixedSizeMemory) in BuildSceneObject()
/NW4C-1.2.23/demos/gfx/ParticleCtrlEmissionDemo/sources/
DParticleCtrlEmissionDemo.cpp165 .IsFixedSizeMemory(false) in BuildRootNodes()
/NW4C-1.2.23/demos/gfx/ParticleRecycleDemo/sources/
DParticleRecycleDemo.cpp163 .IsFixedSizeMemory(false) in BuildRootNodes()
/NW4C-1.2.23/demos/gfx/ParticleChokeDemo/sources/
DParticleChokeDemo.cpp173 .IsFixedSizeMemory(false) in BuildRootNodes()
/NW4C-1.2.23/demos/gfx/ShadowMapDemo/sources/
DShadowMapDemo.cpp551 .IsFixedSizeMemory(false) in BuildRootNodes()
557 .IsFixedSizeMemory(false) in BuildRootNodes()
564 .IsFixedSizeMemory(false) in BuildRootNodes()

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