| /NW4C-1.2.23/demos/gfx/MultiAnimationDemo/sources/ |
| D | MultiAnimationDemo.cpp | 244 .IsFixedSizeMemory(false) in BuildRootNodes() 250 .IsFixedSizeMemory(false) in BuildRootNodes() 256 .IsFixedSizeMemory(false) in BuildRootNodes() 263 .IsFixedSizeMemory(false) in BuildRootNodes() 270 .IsFixedSizeMemory(false) in BuildRootNodes() 277 .IsFixedSizeMemory(false) in BuildRootNodes() 284 .IsFixedSizeMemory(false) in BuildRootNodes()
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| /NW4C-1.2.23/demos/gfx/SceneTreeDemo/sources/ |
| D | SceneTreeDemo.cpp | 152 .IsFixedSizeMemory(false) in BuildRootNodes() 158 .IsFixedSizeMemory(false) in BuildRootNodes() 165 .IsFixedSizeMemory(false) in BuildRootNodes() 172 .IsFixedSizeMemory(false) in BuildRootNodes() 179 .IsFixedSizeMemory(false) in BuildRootNodes()
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| /NW4C-1.2.23/include/nw/gfx/ |
| D | gfx_SortingMaterialIdGenerator.h | 85 Builder& IsFixedSizeMemory(bool isFixedSizeMemory) in IsFixedSizeMemory() function
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| D | gfx_RelativeHashMaterialIdGenerator.h | 93 Builder& IsFixedSizeMemory(bool isFixedSizeMemory) in IsFixedSizeMemory() function
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| D | gfx_ParticleContext.h | 69 Builder& IsFixedSizeMemory(bool isFixedSizeMemory) in IsFixedSizeMemory() function
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| D | gfx_SceneBuilder.h | 61 SceneBuilder& IsFixedSizeMemory(bool isFixedSizeMemory) in IsFixedSizeMemory() function
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| D | gfx_AmbientLight.h | 68 DynamicBuilder& IsFixedSizeMemory(bool isFixedSizeMemory) in IsFixedSizeMemory() function
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| D | gfx_HemiSphereLight.h | 69 DynamicBuilder& IsFixedSizeMemory(bool isFixedSizeMemory) in IsFixedSizeMemory() function
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| D | gfx_FragmentLight.h | 102 DynamicBuilder& IsFixedSizeMemory(bool isFixedSizeMemory) in IsFixedSizeMemory() function
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| D | gfx_VertexLight.h | 102 DynamicBuilder& IsFixedSizeMemory(bool isFixedSizeMemory) in IsFixedSizeMemory() function
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| D | gfx_LightSet.h | 87 DynamicBuilder& IsFixedSizeMemory(bool isFixedSizeMemory) in IsFixedSizeMemory() function
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| D | gfx_Fog.h | 91 DynamicBuilder& IsFixedSizeMemory(bool isFixedSizeMemory) in IsFixedSizeMemory() function
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| D | gfx_TransformNode.h | 74 DynamicBuilder& IsFixedSizeMemory(bool isFixedSizeMemory) in IsFixedSizeMemory() function
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| D | gfx_SkeletalModel.h | 79 Builder& IsFixedSizeMemory(bool isFixedSizeMemory) in IsFixedSizeMemory() function
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| D | gfx_SceneNode.h | 116 DynamicBuilder& IsFixedSizeMemory(bool isFixedSizeMemory) in IsFixedSizeMemory() function
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| D | gfx_Camera.h | 69 DynamicBuilder& IsFixedSizeMemory(bool isFixedSizeMemory) in IsFixedSizeMemory() function
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| /NW4C-1.2.23/demos/gfx/ParticleApplicationDemo/sources/ |
| D | ParticleApplicationDemo.cpp | 166 .IsFixedSizeMemory(false) in BuildRootNodes() 172 .IsFixedSizeMemory(false) in BuildRootNodes()
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| /NW4C-1.2.23/demos/Nw4cDemo/sources/ |
| D | SmSceneCtrl.cpp | 87 .IsFixedSizeMemory(true) in SmSceneCtrl()
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| /NW4C-1.2.23/demos/gfx/MultiInstanceDemo/sources/ |
| D | MultiInstanceDemo.cpp | 289 .IsFixedSizeMemory(false) in BuildRootNodes() 295 .IsFixedSizeMemory(false) in BuildRootNodes()
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| /NW4C-1.2.23/demos/gfx/ProjectionShadowDemo/sources/ |
| D | ProjectionShadowDemo.cpp | 540 .IsFixedSizeMemory(false) in BuildRootNodes() 546 .IsFixedSizeMemory(false) in BuildRootNodes() 553 .IsFixedSizeMemory(false) in BuildRootNodes()
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| /NW4C-1.2.23/sources/libraries/gfx/ |
| D | gfx_SceneBuilder.cpp | 146 .IsFixedSizeMemory(m_IsFixedSizeMemory) in BuildSceneObject()
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| /NW4C-1.2.23/demos/gfx/ParticleCtrlEmissionDemo/sources/ |
| D | ParticleCtrlEmissionDemo.cpp | 165 .IsFixedSizeMemory(false) in BuildRootNodes()
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| /NW4C-1.2.23/demos/gfx/ParticleRecycleDemo/sources/ |
| D | ParticleRecycleDemo.cpp | 163 .IsFixedSizeMemory(false) in BuildRootNodes()
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| /NW4C-1.2.23/demos/gfx/ParticleChokeDemo/sources/ |
| D | ParticleChokeDemo.cpp | 173 .IsFixedSizeMemory(false) in BuildRootNodes()
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| /NW4C-1.2.23/demos/gfx/ShadowMapDemo/sources/ |
| D | ShadowMapDemo.cpp | 551 .IsFixedSizeMemory(false) in BuildRootNodes() 557 .IsFixedSizeMemory(false) in BuildRootNodes() 564 .IsFixedSizeMemory(false) in BuildRootNodes()
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