Searched refs:HemiSphereLight (Results 1 – 15 of 15) sorted by relevance
30 NW_UT_RUNTIME_TYPEINFO_DEFINITION(HemiSphereLight, Light);33 HemiSphereLight*34 HemiSphereLight::DynamicBuilder::Create( in Create()44 void* memory = allocator->Alloc(sizeof(HemiSphereLight)); in Create()46 HemiSphereLight* light = new(memory) HemiSphereLight( in Create()58 HemiSphereLight*59 HemiSphereLight::Create( in Create()62 const HemiSphereLight::Description& description, in Create()72 void* memory = allocator->Alloc(sizeof(HemiSphereLight)); in Create()75 HemiSphereLight* light = new(memory) HemiSphereLight( in Create()[all …]
170 NW_ASSERT(ut::IsTypeOf<gfx::HemiSphereLight>(this)); in GetAnimTargetObject()171 …ResHemiSphereLightData* ptr = static_cast<gfx::HemiSphereLight&>(*this).GetResHemiSphereLight().pt… in GetAnimTargetObject()
259 HemiSphereLight::Description description; in BuildSceneObject()266 HemiSphereLight* node = HemiSphereLight::Create( in BuildSceneObject()
166 void SceneTraverser::VisitHemiSphereLight(HemiSphereLight* light) in VisitHemiSphereLight()
182 HemiSphereLight* hemiSphereLight = lightSet->GetHemiSphereLight(); in SetActiveLightSet()
171 …n(), sceneContext.GetHemiSphereLightsEnd(), SceneObjectCompare<const HemiSphereLight>((*lightIter)… in ResolveReference()
33 class HemiSphereLight : public Light36 NW_DISALLOW_COPY_AND_ASSIGN(HemiSphereLight);95 HemiSphereLight* Create(os::IAllocator* allocator);98 HemiSphereLight::Description m_Description;110 static HemiSphereLight* Create(113 const HemiSphereLight::Description& description,169 HemiSphereLight( in HemiSphereLight() function172 const HemiSphereLight::Description& description) in HemiSphereLight()180 HemiSphereLight( in HemiSphereLight() function183 const HemiSphereLight::Description& description) in HemiSphereLight()[all …]
32 class HemiSphereLight; variable160 void SetHemiSphereLight(HemiSphereLight* light) in SetHemiSphereLight()169 HemiSphereLight* GetHemiSphereLight() in GetHemiSphereLight()178 const HemiSphereLight* GetHemiSphereLight() const in GetHemiSphereLight()338 HemiSphereLight* m_HemiSphereLight;
36 class HemiSphereLight; variable117 virtual void VisitHemiSphereLight(HemiSphereLight* light) = 0;
32 class HemiSphereLight; variable302 void SetHemiSphereLight(HemiSphereLight* hemiSphereLight) in SetHemiSphereLight()311 const HemiSphereLight* GetHemiSphereLight() const in GetHemiSphereLight()547 HemiSphereLight* m_HemiSphereLight;
79 virtual void VisitHemiSphereLight(HemiSphereLight* light);
100 virtual void VisitHemiSphereLight(HemiSphereLight*) {} in VisitHemiSphereLight() argument
32 class HemiSphereLight; variable60 typedef ut::MoveArray<HemiSphereLight*> HemiSphereLightArray;586 void PushHemiSphereLight(HemiSphereLight* light) in PushHemiSphereLight()
48 class HemiSphereLight; variable
239 nw::gfx::HemiSphereLight* hemiSphereLight = nw::gfx::HemiSphereLight::DynamicBuilder() in BuildLights()