Searched refs:GetResSceneObject (Results 1 – 22 of 22) sorted by relevance
60 ResSceneObject GetResSceneObject() { return m_ResObject; } in GetResSceneObject() function63 const ResSceneObject GetResSceneObject() const { return m_ResObject; } in GetResSceneObject() function
136 return ResStaticCast<ResAmbientLight>(this->GetResSceneObject()); in GetResAmbientLight()142 return ResStaticCast<ResAmbientLight>(this->GetResSceneObject()); in GetResAmbientLight()
137 return ResStaticCast<ResHemiSphereLight>(this->GetResSceneObject()); in GetResHemiSphereLight()143 return ResStaticCast<ResHemiSphereLight>(this->GetResSceneObject()); in GetResHemiSphereLight()
179 return ResStaticCast<ResFragmentLight>(this->GetResSceneObject()); in GetResFragmentLight()185 return ResStaticCast<ResFragmentLight>(this->GetResSceneObject()); in GetResFragmentLight()
178 return ResStaticCast<ResVertexLight>(this->GetResSceneObject()); in GetResVertexLight()184 return ResStaticCast<ResVertexLight>(this->GetResSceneObject()); in GetResVertexLight()
129 return ResDynamicCast<ResSceneEnvironmentSetting>(this->GetResSceneObject()); in GetResSceneEnvironmentSetting()135 return ResDynamicCast<ResSceneEnvironmentSetting>(this->GetResSceneObject()); in GetResSceneEnvironmentSetting()
171 return ResStaticCast<ResFog>(this->GetResSceneObject()); in GetResFog()177 return ResStaticCast<ResFog>(this->GetResSceneObject()); in GetResFog()
216 return ResDynamicCast<ResParticleModel>(this->GetResSceneObject()); in GetResModel()223 return ResDynamicCast<ResParticleModel>(this->GetResSceneObject()); in GetResModel()
99 return ResStaticCast<ResMaterial>(this->GetResSceneObject()); in GetOriginal()105 return ResStaticCast<ResMaterial>(this->GetResSceneObject()); in GetOriginal()
193 return ResDynamicCast<ResParticleSet>( this->GetResSceneObject() ); in GetResParticleSet()200 return ResDynamicCast<ResParticleSet>( this->GetResSceneObject() ); in GetResParticleSet()
130 return ResStaticCast<ResTransformNode>( this->GetResSceneObject() ); in GetResTransformNode()136 return ResStaticCast<ResTransformNode>( this->GetResSceneObject() ); in GetResTransformNode()
253 return ResDynamicCast<ResSkeletalModel>(this->GetResSceneObject()); in GetResSkeletalModel()259 return ResDynamicCast<ResSkeletalModel>(this->GetResSceneObject()); in GetResSkeletalModel()
140 return ResDynamicCast<ResParticleEmitter>( this->GetResSceneObject() ); in GetResParticleEmitter()147 return ResDynamicCast<ResParticleEmitter>( this->GetResSceneObject() ); in GetResParticleEmitter()
266 return ResStaticCast<ResSkeleton>(this->GetResSceneObject()); in GetResSkeleton()272 return ResStaticCast<ResSkeleton>(this->GetResSceneObject()); in GetResSkeleton()
159 return ResDynamicCast<ResParticleShape>( this->GetResSceneObject() ); in GetResParticleShape()166 return ResDynamicCast<ResParticleShape>( this->GetResSceneObject() ); in GetResParticleShape()
225 return ResStaticCast<ResSceneNode>( this->GetResSceneObject() ); in GetResSceneNode()231 return ResStaticCast<ResSceneNode>( this->GetResSceneObject() ); in GetResSceneNode()
145 ResCamera GetResCamera() { return ResStaticCast<ResCamera>(GetResSceneObject()); } in GetResCamera()148 const ResCamera GetResCamera() const { return ResStaticCast<ResCamera>(GetResSceneObject()); } in GetResCamera()
238 return ResModel(this->GetResSceneObject().ptr()); in GetResModel()245 return ResModel(this->GetResSceneObject().ptr()); in GetResModel()
106 ResSceneObject resSceneObject = GetResSceneObject(); in CreateAnimBinding()
139 ResLight resLight = ResDynamicCast<ResLight>(this->GetResSceneObject()); in GetAnimTargetObject()
122 ResSceneObject resSceneObject = GetResSceneObject(); in CreateSkeletalAnimGroup()
96 …vironmentSetting resSetting = ResStaticCast<ResSceneEnvironmentSetting>(this->GetResSceneObject()); in ResolveReference()