| /NW4C-1.2.23/include/nw/ut/ |
| D | ut_ResDeclMacros.h | 27 type Get##name() const { return static_cast<type>(ref().m_##name); } \ 37 const char* Get##name() const { return ref().to##name.to_ptr(); } \ 41 type Get##name() { return type( ref().to##name.to_ptr() ); } \ 42 const type Get##name() const { return type( ref().to##name.to_ptr() ); } \ 45 type& Get##name() { return ref().m_##name; } \ 46 const type& Get##name() const { return ref().m_##name; } \ 51 const type& Get##name() const { return ref().m_##name; } \ 56 const type& Get##name() const { return ref().m_##name; } \ 61 const type& Get##name() const { return ref().m_##name; } \ 67 const type& Get##name() const { return ref().m_##name; } \ [all …]
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| D | ut_ResDictionary.h | 194 ResDicPatriciaData::ResDicNodeData* x = Get(s, std::strlen(s)); 212 ResDicPatriciaData::ResDicNodeData* x = Get(s, len); in operator() 228 ResDicPatriciaData::ResDicNodeData* x = Get(n); 246 ResDicPatriciaData::ResDicNodeData* x = Get(s, len); in GetIndex() 263 ResDicPatriciaData::ResDicNodeData* x = Get(n); in GetIndex() 298 ResDicPatriciaData::ResDicNodeData* Get(const char* s, size_t len) const; 299 ResDicPatriciaData::ResDicNodeData* Get(const ResName rhs) const;
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| D | ut_MovePtr.h | 261 : m_Object(const_cast<element_type*>(pointer.Get())), m_Deleter(pointer.GetDeleter()) in MovePtr() 314 : m_Object(source.Ptr().Get()), m_Deleter(source.Ptr().GetDeleter()) in MovePtr() 343 element_type* Get() const { return Ptr(); } in Get() function
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| D | ut_SharedPtr.h | 346 TObj* Get() const { return m_pObj; } in Get() function 419 return a.Get() == b.Get();
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| D | ut_ResUtil.h | 29 NW_ASSERT( 0<= (idx) && static_cast<s32>(idx) < static_cast<s32>(Get##name##Count()) )
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| /NW4C-1.2.23/sources/libraries/gfx/ |
| D | gfx_SceneInitializer.cpp | 63 if (m_MaterialIdGenerator.Get() != NULL) in VisitModel() 70 m_MaterialIdGenerator.Get()->Accept(*material); in VisitModel() 78 if (m_MaterialIdGenerator.Get() != NULL) in VisitSkeletalModel() 85 m_MaterialIdGenerator.Get()->Accept(*material); in VisitSkeletalModel() 98 m_MaterialIdGenerator.Get()->Generate(); in End()
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| D | gfx_SceneUpdater.cpp | 95 this->m_SkeletonUpdater.Get(), in SubmitView() 96 this->m_BillboardUpdater.Get(), in SubmitView() 120 this->m_SkeletonUpdater.Get(), in SubmitView() 121 this->m_BillboardUpdater.Get(), in SubmitView() 144 this->m_SkeletonUpdater.Get(), in SubmitView() 145 this->m_BillboardUpdater.Get(), in SubmitView() 170 (*node)->UpdateTransform(this->m_WorldMatrixUpdater.Get(), sceneContext); in UpdateTransformNode() 190 *(this->m_WorldMatrixUpdater.Get())); in UpdateSkeletalModel()
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| D | gfx_RenderContext.cpp | 197 m_ShaderProgram.Get()->DeactivateDescription(); in ResetState() 215 m_ShaderProgram.Get()->DeactivateDescription(); in ResetState() 251 m_ShaderProgram.Get()->DeactivateDescription(); in ResetState() 464 this->m_ShaderProgram.Get()->GetActiveDescription(); in ActivateShaderProgram() 484 m_ShaderProgram.Get()->ActivateDescription(description); in ActivateShaderProgram()
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| D | gfx_SceneEnvironment.cpp | 64 LightSet* lightSet = (*lightSetBinder).lightSet.Get(); in ApplyFrom()
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| D | gfx_SceneEnvironmentSetting.cpp | 150 LightSet* lightSet = this->m_LightSets[lightSetIndex].lightSet.Get(); in ResolveReference()
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| /NW4C-1.2.23/sources/libraries/ut/ |
| D | ut_ResDictionary.cpp | 44 ResDicPatricia::Get(const ResName rhs) const in Get() function in nw::ut::ResDicPatricia 82 ResDicPatricia::Get(const char* s, size_t len) const in Get() function in nw::ut::ResDicPatricia
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| /NW4C-1.2.23/include/nw/gfx/ |
| D | gfx_Camera.h | 196 CameraViewUpdater* GetViewUpdater() { return this->m_ViewUpdater.Get(); } in GetViewUpdater() 199 const CameraViewUpdater* GetViewUpdater() const { return this->m_ViewUpdater.Get(); } in GetViewUpdater() 220 CameraProjectionUpdater* GetProjectionUpdater() { return this->m_ProjectionUpdater.Get(); } in GetProjectionUpdater() 223 …t CameraProjectionUpdater* GetProjectionUpdater() const { return this->m_ProjectionUpdater.Get(); } in GetProjectionUpdater()
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| D | gfx_GfxObject.h | 199 element_type* Get() const { return m_MovePtr.Get(); } in Get() function
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| D | gfx_SkeletalModel.h | 269 Skeleton* GetSkeleton() { return m_Skeleton.Get(); } in GetSkeleton() 272 const Skeleton* GetSkeleton() const { return m_Skeleton.Get(); } in GetSkeleton()
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| D | gfx_RenderContext.h | 404 ShaderProgram* GetShaderProgram() { return this->m_ShaderProgram.Get(); } in GetShaderProgram() 409 const ShaderProgram* GetShaderProgram() const { return this->m_ShaderProgram.Get(); } in GetShaderProgram() 519 m_ParticleMaterialActivator.Get()->Activate(this, this->m_Material); in ActivateParticleMaterial()
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| D | gfx_AmbientLight.h | 185 ResAmbientLight(resource.Get()), in AmbientLight()
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| D | gfx_HemiSphereLight.h | 186 ResHemiSphereLight(resource.Get()), in HemiSphereLight()
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| D | gfx_FragmentLight.h | 229 ResFragmentLight(resource.Get()), in FragmentLight()
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| D | gfx_VertexLight.h | 228 ResVertexLight(resource.Get()), in VertexLight()
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| D | gfx_SceneNode.h | 373 const AnimBinding* GetAnimBinding() const { return m_AnimBinding.Get(); } in GetAnimBinding() 376 AnimBinding* GetAnimBinding() { return m_AnimBinding.Get(); } in GetAnimBinding()
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| D | gfx_Fog.h | 236 ResFog(resource.Get()), in Fog()
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| D | gfx_Model.h | 433 return this->m_MaterialActivator.Get(); in GetMaterialActivator() 439 return this->m_MaterialActivator.Get(); in GetMaterialActivator()
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| /NW4C-1.2.23/sources/libraries/font/ |
| D | font_ArchiveFontBase.cpp | 708 std::memcpy(&huffHead, pStream->Get(0), sizeof(huffHead)); in ConstructOpPrepairExpandSheet() 804 reinterpret_cast<const u8*>(pStream->Get(extendSize)), in ConstructOpExpand() 968 ArchiveFontBase::CachedStreamReader::Get(u32 size) in Get() function in nw::font::ArchiveFontBase::CachedStreamReader
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| /NW4C-1.2.23/include/nw/anim/res/ |
| D | anim_ResAnim.h | 607 const type* Get##name() const \ 619 type* Get##name() \
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| /NW4C-1.2.23/include/nw/font/ |
| D | font_ArchiveFontBase.h | 111 const void* Get(u32 size);
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