| /NW4C-1.2.23/sources/libraries/gfx/ |
| D | gfx_SceneInitializer.cpp | 70 m_MaterialIdGenerator.Get()->Accept(*material); in VisitModel() 85 m_MaterialIdGenerator.Get()->Accept(*material); in VisitSkeletalModel()
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| D | gfx_SceneNode.cpp | 87 SceneNode::Accept( in Accept() function in nw::gfx::SceneNode
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| D | gfx_Light.cpp | 30 Light::Accept( in Accept() function in nw::gfx::Light
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| D | gfx_TransformNode.cpp | 147 TransformNode::Accept( in Accept() function in nw::gfx::TransformNode
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| D | gfx_AmbientLight.cpp | 92 AmbientLight::Accept( in Accept() function in nw::gfx::AmbientLight
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| D | gfx_HemiSphereLight.cpp | 94 HemiSphereLight::Accept( in Accept() function in nw::gfx::HemiSphereLight
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| D | gfx_VertexLight.cpp | 111 VertexLight::Accept( in Accept() function in nw::gfx::VertexLight
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| D | gfx_SortingMaterialIdGenerator.cpp | 102 SortingMaterialIdGenerator::Accept(Material* material) in Accept() function in nw::gfx::SortingMaterialIdGenerator
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| D | gfx_SkeletalModel.cpp | 102 SkeletalModel::Accept( in Accept() function in nw::gfx::SkeletalModel
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| D | gfx_FragmentLight.cpp | 111 FragmentLight::Accept( in Accept() function in nw::gfx::FragmentLight
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| /NW4C-1.2.23/include/nw/gfx/ |
| D | gfx_IMaterialIdGenerator.h | 46 virtual void Accept(Material* material) = 0;
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| D | gfx_SortingMaterialIdGenerator.h | 115 virtual void Accept(Material* material);
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| D | gfx_Light.h | 54 virtual void Accept(ISceneVisitor* visitor);
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| D | gfx_RelativeHashMaterialIdGenerator.h | 125 virtual void Accept(Material* material) in Accept() function
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| D | gfx_AmbientLight.h | 125 virtual void Accept(ISceneVisitor* visitor);
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| D | gfx_HemiSphereLight.h | 126 virtual void Accept(ISceneVisitor* visitor);
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| D | gfx_FragmentLight.h | 168 virtual void Accept(ISceneVisitor* visitor);
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| D | gfx_VertexLight.h | 167 virtual void Accept(ISceneVisitor* visitor);
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| D | gfx_SceneNode.h | 306 virtual void Accept(ISceneVisitor* visitor); 573 child->Accept(visitor); in AcceptChildren()
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| D | gfx_Fog.h | 160 virtual void Accept(ISceneVisitor* visitor);
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| D | gfx_ParticleModel.h | 166 virtual void Accept(ISceneVisitor* visitor);
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| D | gfx_ParticleSet.h | 181 virtual void Accept(ISceneVisitor* visitor);
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| D | gfx_TransformNode.h | 194 virtual void Accept(ISceneVisitor* visitor);
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| D | gfx_SkeletalModel.h | 242 virtual void Accept(ISceneVisitor* visitor);
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| /NW4C-1.2.23/demos/Nw4cDemo/sources/ |
| D | SmSceneCtrl.cpp | 148 sceneRoot->Accept(m_SceneInitializer); in InitializeScene() 160 sceneRoot->Accept(this->m_SceneTraverser); in TraverseScene()
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