Home
last modified time | relevance | path

Searched refs:AUX_BUS_A (Results 1 – 10 of 10) sorted by relevance

/NW4C-1.2.23/include/nw/snd/
Dsnd_HardwareManager.h72 NW_MINMAXLT_ASSERT( bus, AUX_BUS_A, AUX_BUS_A + AUX_BUS_NUM ); in IsFinishedClearEffect()
79 NW_MINMAXLT_ASSERT( bus, AUX_BUS_A, AUX_BUS_A + AUX_BUS_NUM ); in SetAuxReturnVolume()
84 NW_MINMAXLT_ASSERT( bus, AUX_BUS_A, AUX_BUS_A + AUX_BUS_NUM ); in GetAuxReturnVolume()
148 NW_MINMAXLT_ASSERT( bus, AUX_BUS_A, AUX_BUS_A + AUX_BUS_NUM ); in GetEffectList()
Dsnd_Global.h89 AUX_BUS_A = nn::snd::AUX_BUS_A, //!< AUX バス A です。 enumerator
/NW4C-1.2.23/sources/libraries/snd/
Dsnd_BasicSoundPlayer.cpp78 NW_MINMAXLT_ASSERT( bus, AUX_BUS_A, AUX_BUS_A + AUX_BUS_NUM ); in SetFxSend()
84 NW_MINMAXLT_ASSERT( bus, AUX_BUS_A, AUX_BUS_A + AUX_BUS_NUM ); in GetFxSend()
Dsnd_HardwareManager.cpp158 case AUX_BUS_A: in AppendEffect()
174 case AUX_BUS_A: in AppendEffect()
224 case AUX_BUS_A: in FinalizeEffect()
255 NW_MINMAXLT_ASSERT( bus, AUX_BUS_A, AUX_BUS_A + AUX_BUS_NUM ); in AuxCallbackFunc()
299 NW_MINMAXLT_ASSERT( bus, AUX_BUS_A, AUX_BUS_A + AUX_BUS_NUM ); in AuxCallbackFunc()
Dsnd_MidiSequencePlayer.cpp320 param.fxSend[ AUX_BUS_A ] = value; in HandleControlChangeMessage()
Dsnd_Voice.cpp862 NW_MINMAXLT_ASSERT( bus, AUX_BUS_A, AUX_BUS_A + AUX_BUS_NUM ); in SetFxSend()
Dsnd_MmlParser.cpp621 trackParam.fxSend[ AUX_BUS_A ] = static_cast<u8>( commandArg1 ); in CommandProc()
/NW4C-1.2.23/demos/snd/effect/sources/
Dmain.cpp180 nw::snd::SoundSystem::ClearEffect( nw::snd::AUX_BUS_A ); in OnFinalize()
232 handle.SetFxSend( nw::snd::AUX_BUS_A, 0.3f ); in OnUpdatePad()
241 handle.SetFxSend( nw::snd::AUX_BUS_A, 0.3f ); in OnUpdatePad()
250 handle.SetFxSend( nw::snd::AUX_BUS_A, 0.3f ); in OnUpdatePad()
287 nw::snd::SoundSystem::ClearEffect( nw::snd::AUX_BUS_A, 0 ); in FinalizeEffect()
291 nw::snd::SoundSystem::ClearEffect( nw::snd::AUX_BUS_A, 0 ); in FinalizeEffect()
296 nw::snd::SoundSystem::ClearEffect( nw::snd::AUX_BUS_A, 0 ); in FinalizeEffect()
300 nw::snd::SoundSystem::ClearEffect( nw::snd::AUX_BUS_A, 0 ); in FinalizeEffect()
332 … bool result = nw::snd::SoundSystem::AppendEffect( nw::snd::AUX_BUS_A, &m_NwFxReverb ); in InitializeEffect()
352 … bool result = nw::snd::SoundSystem::AppendEffect( nw::snd::AUX_BUS_A, &m_NwFxDelay ); in InitializeEffect()
[all …]
/NW4C-1.2.23/sources/libraries/snd/platform/
Dsnd_HardwareManagerAX.cppi84 AX_GetAuxACallback( &m_AuxCallback[ AUX_BUS_A ], &m_AuxCallbackContext[ AUX_BUS_A ] );
112 for ( int bus = AUX_BUS_A; bus < AUX_BUS_NUM; bus++ )
118 AX_RegisterAuxACallback( m_AuxCallback[ AUX_BUS_A ], m_AuxCallbackContext[ AUX_BUS_A ] );
161 case AUX_BUS_A:
Dsnd_HardwareManagerDSP.cppi98 for ( int busId = nn::snd::AUX_BUS_A; busId < nn::snd::AUX_BUS_NUM; busId++ )
149 for ( int id = AUX_BUS_A; id < AUX_BUS_NUM; id++ )