Searched refs:vs (Results 1 – 6 of 6) sorted by relevance
75 $(SHADER_DEST_DIR)/%.gsh: %.gs %.vs %.ps $(GSH_BIN) $(SHADERUTILES_DLL) $(GFD_DLL)77 $(GSH_BIN) $(GSH_OPTIONS) -v $*.vs -p $*.ps -g $*.gs -o $(shell cygpath -m $@)79 $(SHADER_DEST_DIR)/%.gsh: %.vs %.ps $(GSH_BIN) $(SHADERUTILES_DLL) $(GFD_DLL)81 $(GSH_BIN) $(GSH_OPTIONS) -v $*.vs -p $*.ps -o $(shell cygpath -m $@)83 $(SHADER_DEST_DIR)/%.gsh: %.so %.gs %.vs $(GSH_BIN) $(SHADERUTILES_DLL) $(GFD_DLL)85 $(GSH_BIN) $(GSH_OPTIONS) -v $*.vs -g $*.gs -so $*.so -o $(shell cygpath -m $@)87 $(SHADER_DEST_DIR)/%.gsh: %.gs %.vs $(GSH_BIN) $(SHADERUTILES_DLL) $(GFD_DLL)89 $(GSH_BIN) $(GSH_OPTIONS) -v $*.vs -g $*.gs -o $(shell cygpath -m $@)91 $(SHADER_DEST_DIR)/%.gsh: %.so %.vs $(GSH_BIN) $(SHADERUTILES_DLL) $(GFD_DLL)93 $(GSH_BIN) $(GSH_OPTIONS) -v $*.vs -so $*.so -o $(shell cygpath -m $@)[all …]
53 SHADER_H_FILES:=$(patsubst shaders/%.vs,shaders/headers/%.h,$(wildcard shaders/*.vs))
1712 void GX2API GX2SetVertexShader(GX2CTXPRM const GX2VertexShader* vs);1778 const GX2VertexShader* vs, in GX2SetShaders() argument1782 ASSERT(vs && "NULL Shader"); in GX2SetShaders()1785 GX2SetVertexShader(vs); in GX2SetShaders()1808 const GX2VertexShader* vs, in GX2SetShadersEx() argument1813 ASSERT(vs && "NULL Shader"); in GX2SetShadersEx()1819 GX2SetVertexShader(vs); in GX2SetShadersEx()
290 GX2VertexShader vs; // VS gx2 shader member299 GX2VertexShader vs; ///< VS gx2 vertex shader member
1187 shaders.pVertexShader = &compileOutput.gx2Program.vs; in main()
673 echo "%in_v1% %in_v2% vs %v1% %v2%"