| /CafeSDK-2.12.13-1/system/src/lib/gx2ut/ |
| D | gx2utExpandDepth.cpp | 46 const GX2VertexShader *pVertexShader; member 88 g_expandDepthShader[i].pVertexShader = VS_SHADERS[i]; in GX2UTExpandDepthInit() 92 g_expandDepthShader[i].pVertexShader->shaderPtr, in GX2UTExpandDepthInit() 93 g_expandDepthShader[i].pVertexShader->shaderSize); in GX2UTExpandDepthInit() 95 GX2NotifyMemAlloc(g_expandDepthShader[i].pVertexShader->shaderPtr, in GX2UTExpandDepthInit() 96 g_expandDepthShader[i].pVertexShader->shaderSize, in GX2UTExpandDepthInit() 110 (u32)GX2GetVertexUniformVarOffset(g_expandDepthShader[i].pVertexShader, "u_positions"); in GX2UTExpandDepthInit() 163 GX2SetVertexShader(g_expandDepthShader[shaderIdx].pVertexShader); in GX2UTExpandDepthBufferOp()
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| D | gx2utExpandColor.cpp | 46 const GX2VertexShader *pVertexShader; member 88 g_expandColorShader[i].pVertexShader = VS_SHADERS[i]; in GX2UTExpandAAColorInit() 92 g_expandColorShader[i].pVertexShader->shaderPtr, in GX2UTExpandAAColorInit() 93 g_expandColorShader[i].pVertexShader->shaderSize); in GX2UTExpandAAColorInit() 95 GX2NotifyMemAlloc(g_expandColorShader[i].pVertexShader->shaderPtr, in GX2UTExpandAAColorInit() 96 g_expandColorShader[i].pVertexShader->shaderSize, in GX2UTExpandAAColorInit() 110 (u32)GX2GetVertexUniformVarOffset(g_expandColorShader[i].pVertexShader, "u_positions"); in GX2UTExpandAAColorInit() 141 GX2SetVertexShader(g_expandColorShader[shaderIdx].pVertexShader); in GX2UTExpandAAColorBufferOp()
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| D | gx2utConvertDepth.cpp | 47 const GX2VertexShader *pVertexShader; member 89 g_expandDepthShader[i].pVertexShader = VS_SHADERS[i]; in GX2UTConvertDepthInit() 93 g_expandDepthShader[i].pVertexShader->shaderPtr, in GX2UTConvertDepthInit() 94 g_expandDepthShader[i].pVertexShader->shaderSize); in GX2UTConvertDepthInit() 96 GX2NotifyMemAlloc(g_expandDepthShader[i].pVertexShader->shaderPtr, in GX2UTConvertDepthInit() 97 g_expandDepthShader[i].pVertexShader->shaderSize, in GX2UTConvertDepthInit() 111 (u32)GX2GetVertexUniformVarOffset(g_expandDepthShader[i].pVertexShader, "u_positions"); in GX2UTConvertDepthInit() 177 GX2SetVertexShader(g_expandDepthShader[shaderIdx].pVertexShader); in GX2UTConvertDepthBufferToTextureSurfaceOp()
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| D | gx2utResolve.cpp | 47 const GX2VertexShader *pVertexShader; member 89 g_resolveColorShader[i].pVertexShader = VS_SHADERS[i]; in GX2UTResolveColorInit() 93 g_resolveColorShader[i].pVertexShader->shaderPtr, in GX2UTResolveColorInit() 94 g_resolveColorShader[i].pVertexShader->shaderSize); in GX2UTResolveColorInit() 96 GX2NotifyMemAlloc(g_resolveColorShader[i].pVertexShader->shaderPtr, in GX2UTResolveColorInit() 97 g_resolveColorShader[i].pVertexShader->shaderSize, in GX2UTResolveColorInit() 111 (u32)GX2GetVertexUniformVarOffset(g_resolveColorShader[i].pVertexShader, "u_positions"); in GX2UTResolveColorInit() 165 GX2SetVertexShader(g_resolveColorShader[shaderIdx].pVertexShader); in GX2UTResolveAAColorBufferRectOp()
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| D | gx2utCopy.cpp | 90 const GX2VertexShader *pVertexShader; member 158 g_copySurfaceShader[i].pVertexShader = VS_SHADERS[i]; in GX2UTCopySurfaceRectInit() 162 g_copySurfaceShader[i].pVertexShader->shaderPtr, in GX2UTCopySurfaceRectInit() 163 g_copySurfaceShader[i].pVertexShader->shaderSize); in GX2UTCopySurfaceRectInit() 165 GX2NotifyMemAlloc(g_copySurfaceShader[i].pVertexShader->shaderPtr, in GX2UTCopySurfaceRectInit() 166 g_copySurfaceShader[i].pVertexShader->shaderSize, in GX2UTCopySurfaceRectInit() 180 (u32)GX2GetVertexUniformVarOffset(g_copySurfaceShader[i].pVertexShader, "u_positions"); in GX2UTCopySurfaceRectInit() 182 (u32)GX2GetVertexUniformVarOffset(g_copySurfaceShader[i].pVertexShader, "u_texCoords"); in GX2UTCopySurfaceRectInit() 441 GX2SetVertexShader(g_copySurfaceShader[shaderIdx].pVertexShader); in GX2UTCopySurfaceRectOp()
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| D | gx2utClear.cpp | 46 const GX2VertexShader *pVertexShader; member 98 g_clearSurfaceShader[i].pVertexShader = VS_SHADERS[i]; in GX2UTClearSurfaceRectInit() 102 g_clearSurfaceShader[i].pVertexShader->shaderPtr, in GX2UTClearSurfaceRectInit() 103 g_clearSurfaceShader[i].pVertexShader->shaderSize); in GX2UTClearSurfaceRectInit() 105 GX2NotifyMemAlloc(g_clearSurfaceShader[i].pVertexShader->shaderPtr, in GX2UTClearSurfaceRectInit() 106 g_clearSurfaceShader[i].pVertexShader->shaderSize, in GX2UTClearSurfaceRectInit() 120 (u32)GX2GetVertexUniformVarOffset(g_clearSurfaceShader[i].pVertexShader, "u_positions"); in GX2UTClearSurfaceRectInit() 683 GX2SetVertexShader(g_clearSurfaceShader[shaderIdx].pVertexShader); in GX2UTClearRectOp() 841 GX2SetVertexShader(g_clearSurfaceShader[shaderIdx].pVertexShader); in GX2UTInvalidateHiStencilRect()
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| /CafeSDK-2.12.13-1/system/src/lib/gfd/headers/cafe/gfd/ |
| D | gfdFormat.h | 30 GX2VertexShader *pVertexShader; ///< Pointer to GX2VertexShader structure member 38 GX2VertexShader *pVertexShader; ///< Pointer to GX2VertexShader structure member 47 const char *pVertexShader; ///< Pointer to GX2VertexShader source string member
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| /CafeSDK-2.12.13-1/system/include/cafe/gfd/ |
| D | gfdFormat.h | 30 GX2VertexShader *pVertexShader; ///< Pointer to GX2VertexShader structure member 38 GX2VertexShader *pVertexShader; ///< Pointer to GX2VertexShader structure member 47 const char *pVertexShader; ///< Pointer to GX2VertexShader source string member
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| /CafeSDK-2.12.13-1/system/src/lib/demo/ |
| D | demoGfxShader.c | 28 if(!DEMOGFDReadVertexShader(&pShader->pVertexShader, index, pData)) in DEMOGfxLoadShaders() 63 u32 location = (u32)GX2GetVertexAttribVarLocation(pShader->pVertexShader, name); in DEMOGfxInitShaderAttribute() 90 (u32)GX2GetVertexSamplerVarLocation(pShader->pVertexShader, name); in DEMOGfxGetVertexShaderSamplerLocation() 159 (u32)GX2GetVertexUniformVarOffset(pShader->pVertexShader, name); in DEMOGfxGetVertexShaderUniformLocation() 201 GX2UniformBlock *block = GX2GetVertexUniformBlock(pShader->pVertexShader, name); in DEMOGfxGetVertexShaderUniformBlockLocation() 296 if(pShader->pVertexShader) in DEMOGfxFreeShaders() 297 DEMOGFDFreeVertexShader(pShader->pVertexShader); in DEMOGfxFreeShaders()
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| D | demoFont.c | 556 GX2RSetBufferName(&pShader->pVertexShader->shaderProgram, "demoFont VS"); in InitShader() 652 s_Shader.pVertexShader, in DEMOFontAddInstance()
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| /CafeSDK-2.12.13-1/system/src/tool/gfx/projects/gfd/ |
| D | gfdFileShader.cpp | 1676 shaders.pVertexShader = pShadersOrig->pVertexShader; in GFDWriteFileShader() 1738 if(NULL != pShaders[count].pVertexShader) in GFDWriteFileShader2() 1740 … if(!GFDWriteFileVertexShaderBlock(fpout, swapMode, alignMode, pShaders[count].pVertexShader)) in GFDWriteFileShader2() 1803 shaders.pVertexShader = pShadersOrig->pVertexShader; in GFDAppendWriteFileShader() 1867 if(NULL != pShaders[count].pVertexShader) in GFDAppendWriteFileShader2() 1869 … if(!GFDWriteFileVertexShaderBlock(fpout, swapMode, alignMode, pShaders[count].pVertexShader)) in GFDAppendWriteFileShader2() 2095 if(NULL != pShaders->pVertexShader) in GFDWriteFileShaderAsCodeWithSource() 2103 (u32 *) pShaders->pVertexShader->initialValues, in GFDWriteFileShaderAsCodeWithSource() 2104 … pShaders->pVertexShader->numInitialValues * sizeof(GX2UniformInitialValue), ""); in GFDWriteFileShaderAsCodeWithSource() 2109 int nElem = (pShaders->pVertexShader->shaderSize + 0x3) / 4; in GFDWriteFileShaderAsCodeWithSource() [all …]
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| /CafeSDK-2.12.13-1/system/src/lib/demo/headers/cafe/demo/ |
| D | demoGfxShader.h | 118 GX2VertexShader *pVertexShader; member
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| /CafeSDK-2.12.13-1/system/include/cafe/demo/ |
| D | demoGfxShader.h | 118 GX2VertexShader *pVertexShader; member
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| /CafeSDK-2.12.13-1/system/src/tool/gfx/projects/gshCompile/ |
| D | gshCompile.cpp | 1035 shader1.pVertexShader = pShaders->pVertexShader; in WriteFileShader() 1058 shader1.pVertexShader = pShaders->pVertexShader; in AppendWriteFileShader() 1081 shader1.pVertexShader = pShaders->pVertexShader; in WriteFileShaderAsCode() 1187 shaders.pVertexShader = &compileOutput.gx2Program.vs; in main()
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| /CafeSDK-2.12.13-1/system/include/cafe/gx2ut/ |
| D | gx2utInline.h | 251 …2UTCreateGeometryShaderInputRingBuffer(GX2RBuffer* gx2Buffer, const GX2VertexShader *pVertexShader) in GX2UTCreateGeometryShaderInputRingBuffer() argument 253 u32 byteCount= GX2CalcGeometryShaderInputRingBufferSize(pVertexShader->ringItemsize); in GX2UTCreateGeometryShaderInputRingBuffer()
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| /CafeSDK-2.12.13-1/system/src/lib/gx2ut/headers/cafe/gx2ut/ |
| D | gx2utInline.h | 251 …2UTCreateGeometryShaderInputRingBuffer(GX2RBuffer* gx2Buffer, const GX2VertexShader *pVertexShader) in GX2UTCreateGeometryShaderInputRingBuffer() argument 253 u32 byteCount= GX2CalcGeometryShaderInputRingBufferSize(pVertexShader->ringItemsize); in GX2UTCreateGeometryShaderInputRingBuffer()
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| /CafeSDK-2.12.13-1/system/src/tool/gfx/projects/SLConverter/DeferredTest/ |
| D | deferredRendering.cpp | 775 GeometryPass.shaders.pVertexShader, in GeometryPassDraw() 854 LightingPass.shaders.pVertexShader, in LightingPassDraw() 912 BuffersPass.shaders.pVertexShader, in BuffersPassDraw()
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