Searched refs:compileOutput (Results 1 – 1 of 1) sorted by relevance
1078 GSH2CompileOutput3 compileOutput; in main() local1090 memset(&compileOutput, 0, sizeof(compileOutput)); in main()1096 compileOutput.abi_version = GSH2_ABI_VERSION_CURRENT; in main()1097 compileOutput.gx2Program.abi_version = GSH2_ABI_VERSION_CURRENT; in main()1162 if (fpGSH2.CompileProgram3(hShaderUtils, &compileSetup, &compileOutput)) in main()1166 shaders.pVertexShader = &compileOutput.gx2Program.vs; in main()1169 shaders.pPixelShader = &compileOutput.gx2Program.ps; in main()1172 shaders.pGeometryShader = &compileOutput.gx2Program.gs; in main()1175 shaders.pComputeShader = &compileOutput.gx2Program.cs; in main()1196 DumpShaderData(fileName, compileOutput.pVSDump); in main()[all …]