Lines Matching refs:compileOutput
1078 GSH2CompileOutput3 compileOutput; in main() local
1090 memset(&compileOutput, 0, sizeof(compileOutput)); in main()
1096 compileOutput.abi_version = GSH2_ABI_VERSION_CURRENT; in main()
1097 compileOutput.gx2Program.abi_version = GSH2_ABI_VERSION_CURRENT; in main()
1162 if (fpGSH2.CompileProgram3(hShaderUtils, &compileSetup, &compileOutput)) in main()
1166 shaders.pVertexShader = &compileOutput.gx2Program.vs; in main()
1169 shaders.pPixelShader = &compileOutput.gx2Program.ps; in main()
1172 shaders.pGeometryShader = &compileOutput.gx2Program.gs; in main()
1175 shaders.pComputeShader = &compileOutput.gx2Program.cs; in main()
1196 DumpShaderData(fileName, compileOutput.pVSDump); in main()
1199 DumpShaderData(fileName, compileOutput.pGSDump); in main()
1202 DumpShaderData(fileName, compileOutput.pPSDump); in main()
1205 DumpShaderData(fileName, compileOutput.pCSDump); in main()
1285 if (compileOutput.pInfoLog) in main()
1288 fprintf(stderr, "%s\n", compileOutput.pInfoLog); in main()
1292 fpGSH2.DestroyGX2Program3(hShaderUtils, &compileOutput.gx2Program); in main()