Searched refs:Release (Results 1 – 7 of 7) sorted by relevance
123 s32 Release(s32 releaseCount = 1);199 inline s32 Semaphore::Release(s32 releaseCount) in Release() function206 NN_UTIL_DETAIL_DEFINE_SCOPED_LOCK(Semaphore, Acquire(), Release());
280 s32 Release(s32 releaseCount = 1);293 ~ScopedAcquire() { if (m_Semaphore) { m_Semaphore->Release(); } } in ~ScopedAcquire()
23 s32 LightSemaphore::Release(s32 releaseCount /*= 1*/) in Release() function in nn::os::LightSemaphore118 return pLightSemaphore->Release(releaseCount); in nnosLightSemaphoreRelease()
75 return pSemaphore->Release(releaseCount); in nnosSemaphoreRelease()
90 m_EnqueueSemaphore.Release(); in NotifyEnqueue()99 m_DequeueSemaphore.Release(); in NotifyDequeue()
187 Object* Release() in Release() function261 friend name Move(name& _this) { return _this.Release(); } \
112 m_Semaphore.Release(); in Free()