Searched refs:v0 (Results 1 – 25 of 49) sorted by relevance
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/PartsysGas/shaders/ |
| D | VShader0.vsh | 12 #define aPosition v0 22 #pragma bind_symbol(aPosition.xyz,v0,v0)
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| D | VShader2.vsh | 12 #define aPosition v0 25 #pragma bind_symbol( aPosition.xyz, v0, v0)
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/ClipEquation/shaders/ |
| D | VShader.vsh | 12 #define aPosition v0 24 #pragma bind_symbol(aPosition,v0,v0)
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasCessna/shaders/ |
| D | VShader2.vsh | 12 #define aPosition v0 26 #pragma bind_symbol( aPosition.xyz, v0, v0)
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| D | VShader1.vsh | 12 #define aPosition v0 27 #pragma bind_symbol(aPosition.xyzw,v0,v0)
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| D | VShader0.vsh | 14 #define aPosition v0 24 #pragma bind_symbol(aPosition.xyz,v0,v0)
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/Fog/shaders/ |
| D | VShader.vsh | 12 #define aPosition v0 24 #pragma bind_symbol(aPosition.xyz, v0, v0)
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| /CTR-SDK-4.2.7-SampleDemos/gx/Demo/ScreenCapture/shaders/ |
| D | VShader.vsh | 12 #define aPosition v0 25 #pragma bind_symbol(aPosition.xyzw,v0,v0)
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| /CTR-SDK-4.2.7-SampleDemos/demo1/shaders/ |
| D | VShader.vsh | 14 #define aPosition v0 23 #pragma bind_symbol(aPosition.xyzw,v0,v0)
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| /CTR-SDK-4.2.7-SampleDemos/gx/Cmd/TriangleSimpleCmd/shaders/ |
| D | VShader.vsh | 12 #define aPosition v0 26 #pragma bind_symbol(aPosition.xyzw,v0,v0)
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| /CTR-SDK-4.2.7-SampleDemos/camera/Stereo/romfiles/ |
| D | shader.map | 29 v0 - v0 aPosition.xyzw
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| D | VShader.vsh | 38 #define aPosition v0 84 #pragma bind_symbol(aPosition.xyzw,v0,v0)
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/EarlyDepthTestSample/shaders/ |
| D | VShader.vsh | 14 #define aPosition v0 24 #pragma bind_symbol( aPosition.xyzw, v0, v0 )
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/TextureCombiner/shaders/ |
| D | VShader.vsh | 38 #define aPosition v0 73 #pragma bind_symbol(aPosition.xyzw,v0,v0)
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LineSimple/shaders/ |
| D | VShader.vsh | 38 #define aPosition v0 79 #pragma bind_symbol(aPosition.xyzw,v0,v0)
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| /CTR-SDK-4.2.7-SampleDemos/common/libraries/demo/shaders/ |
| D | DecalTextureVShader.vsh | 12 #define aPosition v0 54 #pragma bind_symbol(aPosition.xyzw,v0,v0)
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| D | ColorFillVShader.vsh | 12 #define aPosition v0 66 #pragma bind_symbol(aPosition.xyzw,v0,v0)
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasColorOptimal/shaders/ |
| D | VShader1.vsh | 38 #define aPosition v0 89 #pragma bind_symbol( aPosition.xyz, v0, v0)
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| D | VShader0.vsh | 38 #define aPosition v0 89 #pragma bind_symbol(aPosition.xyz,v0,v0)
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasColorSimple/shaders/ |
| D | VShader1.vsh | 38 #define aPosition v0 89 #pragma bind_symbol( aPosition.xyz, v0, v0)
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| D | VShader0.vsh | 38 #define aPosition v0 89 #pragma bind_symbol(aPosition.xyz,v0,v0)
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingSpotAtte/shaders/ |
| D | VShader.vsh | 14 #define aPosition v0 24 #pragma bind_symbol(aPosition.xyz,v0,v0)
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingDistanceAtte/shaders/ |
| D | VShader.vsh | 14 #define aPosition v0 24 #pragma bind_symbol(aPosition.xyz,v0,v0)
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandBufferJump/shaders/ |
| D | VShader.vsh | 14 #define aPosition v0 24 #pragma bind_symbol(aPosition.xyz,v0,v0)
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingMicrofacet/shaders/ |
| D | VShader.vsh | 14 #define aPosition v0 24 #pragma bind_symbol(aPosition.xyz,v0,v0)
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