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Searched refs:targetDisplay (Results 1 – 6 of 6) sorted by relevance

/CTR-SDK-4.2.7-SampleDemos/common/libraries/demo/Render/
Ddemo_RenderSystemExt.cpp23 void RenderSystemExtVsyncCallback(GLenum targetDisplay) in RenderSystemExtVsyncCallback() argument
25 if ( ( targetDisplay == NN_GX_DISPLAY0 ) && ( s_CurrentLcdMode != s_NextLcdMode ) ) in RenderSystemExtVsyncCallback()
190 void RenderSystemExt::SetRenderTarget(const GLenum targetDisplay) in SetRenderTarget() argument
197 if ( targetDisplay == NN_GX_DISPLAY0 ) in SetRenderTarget()
199 m_TargetDisplay = targetDisplay; in SetRenderTarget()
211 else if ( targetDisplay == NN_GX_DISPLAY1 ) in SetRenderTarget()
213 m_TargetDisplay = targetDisplay; in SetRenderTarget()
218 else if ( targetDisplay == NN_GX_DISPLAY0_EXT ) in SetRenderTarget()
222 m_TargetDisplay = targetDisplay; in SetRenderTarget()
241 GLuint RenderSystemExt::GetFramebufferObjectId(const GLenum targetDisplay) in GetFramebufferObjectId() argument
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Ddemo_RenderSystem.cpp135 void RenderSystem::SetRenderTarget(const GLenum targetDisplay) in SetRenderTarget() argument
142 if ( targetDisplay == NN_GX_DISPLAY0 ) in SetRenderTarget()
144 m_TargetDisplay = targetDisplay; in SetRenderTarget()
149 else if ( targetDisplay == NN_GX_DISPLAY1 ) in SetRenderTarget()
151 m_TargetDisplay = targetDisplay; in SetRenderTarget()
218 void RenderSystem::GetDisplayBufferObjectId(const GLenum targetDisplay, in GetDisplayBufferObjectId() argument
227 if ( targetDisplay == NN_GX_DISPLAY0 ) in GetDisplayBufferObjectId()
232 else if ( targetDisplay == NN_GX_DISPLAY1 ) in GetDisplayBufferObjectId()
243 GLuint RenderSystem::GetFrameBufferObjectId(const GLenum targetDisplay) in GetFrameBufferObjectId() argument
250 if ( ( targetDisplay == NN_GX_DISPLAY0 ) || ( targetDisplay == NN_GX_DISPLAY1 ) ) in GetFrameBufferObjectId()
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/CTR-SDK-4.2.7-SampleDemos/common/include/demo/Render/
Ddemo_RenderSystem.h57 virtual void SetRenderTarget(const GLenum targetDisplay);
72 virtual void GetDisplayBufferObjectId(const GLenum targetDisplay,
74 virtual GLuint GetFrameBufferObjectId(const GLenum targetDisplay);
75 … virtual GLuint GetRenderBufferObjectId(const GLenum targetDisplay, const GLenum renderBufferType);
79 virtual void WaitVsync(const GLenum targetDisplay);
Ddemo_RenderSystemExt.h52 virtual void SetRenderTarget(const GLenum targetDisplay);
55 virtual GLuint GetFramebufferObjectId(const GLenum targetDisplay);
56 … virtual GLuint GetRenderbufferObjectId(const GLenum targetDisplay, const GLenum renderBufferType);
64 virtual void WaitVsync(const GLenum targetDisplay);
/CTR-SDK-4.2.7-SampleDemos/common/include/scene/
DTextWriter.h62 void BeginRender(GLenum targetDisplay);
/CTR-SDK-4.2.7-SampleDemos/common/libraries/scene/
DTextWriter.cpp196 void TextWriter::BeginRender(GLenum targetDisplay) in BeginRender() argument
198 if (targetDisplay == NN_GX_DISPLAY0) in BeginRender()