Searched refs:r1 (Results 1 – 14 of 14) sorted by relevance
| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/PartsysGas/shaders/ |
| D | VShader1.vsh | 50 mov r1, dmp_PartSys_center[a0.x] 51 …m4x4 r0, r1, uModelView //control poin… 53 …mul r1.x, r2.x, uModelView[0].x //Projection o… 54 mul r1.y, r2.x, uModelView[1].x 55 mul r1.z, r2.x, uModelView[2].x 56 …dp3 dmp_PMVS_Radii0.x, uProjection[0], r1 //Projection o… 57 …dp3 dmp_PMVS_Radii1.x, uProjection[1], r1 //Projection o… 58 …dp3 dmp_PMVS_Radii2.x, uProjection[2], r1 //Projection o… 59 …dp3 dmp_PMVS_Radii3.x, uProjection[3], r1 //Projection o… 60 mul r1.x, r2.y, uModelView[0].y [all …]
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| /CTR-SDK-4.2.7-SampleDemos/demo2/shaders/ |
| D | VShader.vsh | 81 mov r1, -r15 82 dp3 r1.w, r1, r1 83 rsq r1.w, r1.w 84 mul r1, r1, r1.w 86 add r2, r0, r1
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingVertex/shaders/ |
| D | VShader.vsh | 81 mov r1, -r15 82 dp3 r1.w, r1, r1 83 rsq r1.w, r1.w 84 mul r1, r1, r1.w 86 add r2, r0, r1
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/Common/ |
| D | Util.cpp | 194 GLfloat r1, r0, m ; in nk_fresnel() local 195 r1 = ((_n-1) * (_n-1) + _k * _k) / ((_n+1)*(_n+1) + _k*_k) ; in nk_fresnel() 198 return r_fresnel(_c, m, r0, r1) ; in nk_fresnel()
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| D | Commonasm.h | 61 #define TEMP1 r1
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/TextureCombiner/shaders/ |
| D | VShader.vsh | 56 #define TEMP1 r1
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LineSimple/shaders/ |
| D | VShader.vsh | 62 #define TEMP1 r1
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| /CTR-SDK-4.2.7-SampleDemos/camera/Stereo/romfiles/ |
| D | VShader.vsh | 67 #define TEMP1 r1
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasColorOptimal/shaders/ |
| D | VShader1.vsh | 72 #define TEMP1 r1
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| D | VShader0.vsh | 72 #define TEMP1 r1
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasColorSimple/shaders/ |
| D | VShader1.vsh | 72 #define TEMP1 r1
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| D | VShader0.vsh | 72 #define TEMP1 r1
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| /CTR-SDK-4.2.7-SampleDemos/common/libraries/demo/shaders/ |
| D | ColorFillVShader.vsh | 37 #define TEMP1 r1
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| D | FontVShader.vsh | 38 #define TEMP1 r1
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