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Searched refs:m_pScene (Results 1 – 2 of 2) sorted by relevance

/CTR-SDK-4.2.7-SampleDemos/common/libraries/scene/
DSceneManager.cpp42 m_pScene = NULL; in SceneManager()
62 NN_ASSERT(m_pScene == NULL); in Initialize()
65 m_pScene = pSceneFactory->Generate(initialSceneId); in Initialize()
67 if (m_pScene) in Initialize()
77 return (m_pScene != NULL); in Initialize()
83 if (m_pScene) in Finalize()
85 m_pScene->Finalize(); in Finalize()
86 delete m_pScene; in Finalize()
89 m_pScene = NULL; in Finalize()
97 if (!m_pScene) in Update()
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/CTR-SDK-4.2.7-SampleDemos/common/include/scene/
DSceneManager.h87 Scene* m_pScene; variable