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/CTR-SDK-4.2.7-SampleDemos/common/libraries/demo/Body/
Ddemo_Body.cpp33 void Body::SetColor(const GLfloat red, const GLfloat green, const GLfloat blue) in SetColor() argument
35 demo::TrianglesRenderData::SetColor(red, green, blue); in SetColor()
39 …void Body::SetColor(const GLfloat red, const GLfloat green, const GLfloat blue, const GLfloat alph… in SetColor() argument
41 demo::TrianglesRenderData::SetColor(red, green, blue, alpha); in SetColor()
Ddemo_Particle.cpp69 f32 green = static_cast<f32>(::std::rand() % 256) / 256.0f; in InitializeParticle() local
71 m_Sphere.SetColor(red, green, blue); in InitializeParticle()
/CTR-SDK-4.2.7-SampleDemos/common/include/demo/Body/
Ddemo_Body.h45 virtual void SetColor(const GLfloat red, const GLfloat green, const GLfloat blue);
46 …virtual void SetColor(const GLfloat red, const GLfloat green, const GLfloat blue, const GLfloat al…
/CTR-SDK-4.2.7-SampleDemos/common/libraries/demo/Render/
Ddemo_RenderSystem.cpp180 const GLclampf green, const GLclampf blue, const GLclampf alpha, in ClearColorDepthStencilBuffer() argument
185 m_CurrentFrameBufferPtr->ClearColorDepthStencilBuffer(red, green, blue, alpha, in ClearColorDepthStencilBuffer()
191 const GLclampf green, const GLclampf blue, const GLclampf alpha, in ClearColorDepthBuffer() argument
196 m_CurrentFrameBufferPtr->ClearColorDepthBuffer(red, green, blue, alpha, in ClearColorDepthBuffer()
201 void RenderSystem::ClearColorBuffer(const GLclampf red, const GLclampf green, in ClearColorBuffer() argument
206 m_CurrentFrameBufferPtr->ClearColorBuffer(red, green, blue, alpha); in ClearColorBuffer()
Ddemo_FrameBuffer.cpp328 void FrameBuffer::ClearColorDepthStencilBuffer(const GLclampf red, const GLclampf green, in ClearColorDepthStencilBuffer() argument
332 glClearColor(red, green, blue, alpha); in ClearColorDepthStencilBuffer()
338 void FrameBuffer::ClearColorDepthBuffer(const GLclampf red, const GLclampf green, in ClearColorDepthBuffer() argument
342 glClearColor(red, green, blue, alpha); in ClearColorDepthBuffer()
347 void FrameBuffer::ClearColorBuffer(const GLclampf red, const GLclampf green, in ClearColorBuffer() argument
351 glClearColor(red, green, blue, alpha); in ClearColorBuffer()
Ddemo_RenderSystemDrawing.cpp155 const f32 red, const f32 green, const f32 blue, const f32 alpha) in SetClearColor() argument
160 m_ClearColorArray[0][1] = green; in SetClearColor()
168 m_ClearColorArray[1][1] = green; in SetClearColor()
191 …void RenderSystemDrawing::SetColor(const f32 red, const f32 green, const f32 blue, const f32 alpha) in SetColor() argument
193 m_GraphicsDrawing.SetColor(red, green, blue, alpha); in SetColor()
196 void RenderSystemDrawing::SetColor(const f32 red, const f32 green, const f32 blue) in SetColor() argument
198 m_GraphicsDrawing.SetColor(red, green, blue); in SetColor()
Ddemo_RenderSystemExt.cpp157 const f32 red, const f32 green, const f32 blue, const f32 alpha) in SetClearColor() argument
162 RenderSystemDrawing::SetClearColor(display, red, green, blue, alpha); in SetClearColor()
168 m_ClearColorArray[2][1] = green; in SetClearColor()
Ddemo_GraphicsDrawing.cpp180 void GraphicsDrawing::SetColor(const f32 red, const f32 green, const f32 blue) in SetColor() argument
183 m_Color[1] = green; in SetColor()
188 void GraphicsDrawing::SetColor(const f32 red, const f32 green, const f32 blue, const f32 alpha) in SetColor() argument
191 m_Color[1] = green; in SetColor()
/CTR-SDK-4.2.7-SampleDemos/common/include/demo/Render/
Ddemo_RenderSystem.h61 virtual void ClearColorDepthStencilBuffer(const GLclampf red, const GLclampf green,
64 virtual void ClearColorDepthBuffer(const GLclampf red, const GLclampf green,
67 virtual void ClearColorBuffer(const GLclampf red, const GLclampf green,
Ddemo_FrameBuffer.h105 void ClearColorDepthStencilBuffer(const GLclampf red, const GLclampf green,
109 void ClearColorDepthBuffer(const GLclampf red, const GLclampf green,
112 void ClearColorBuffer(const GLclampf red, const GLclampf green,
Ddemo_RenderSystemDrawing.h115 …virtual void SetClearColor(const s32 display, const f32 red, const f32 green, const f32 blue, cons…
128 virtual void SetColor(const f32 red, const f32 green, const f32 blue, const f32 alpha);
137 virtual void SetColor(const f32 red, const f32 green, const f32 blue);
Ddemo_GraphicsDrawing.h102 virtual void SetColor(const f32 red, const f32 green, const f32 blue, const f32 alpha);
111 virtual void SetColor(const f32 red, const f32 green, const f32 blue);
Ddemo_RenderSystemExt.h48 …virtual void SetClearColor(const s32 display, const f32 red, const f32 green, const f32 blue, cons…
/CTR-SDK-4.2.7-SampleDemos/common/include/demo/RenderData/
Ddemo_TrianglesRenderData.h316 const GLfloat red, const GLfloat green, const GLfloat blue);
330 const GLfloat red, const GLfloat green, const GLfloat blue, const GLfloat alpha);
341 virtual void SetColor(const GLfloat red, const GLfloat green, const GLfloat blue);
354 …virtual void SetColor(const GLfloat red, const GLfloat green, const GLfloat blue, const GLfloat al…
Ddemo_TextsRenderData.h162 void SetFontColor(const f32 red, const f32 green,
/CTR-SDK-4.2.7-SampleDemos/common/libraries/demo/RenderData/
Ddemo_TrianglesRenderData.cpp544 const GLfloat red, const GLfloat green, const GLfloat blue) in SetColor() argument
549 m_ColorArray[4 * index + 1] = green; in SetColor()
560 const GLfloat red, const GLfloat green, const GLfloat blue, const GLfloat alpha) in SetColor() argument
565 m_ColorArray[4 * index + 1] = green; in SetColor()
575 void TrianglesRenderData::SetColor(const GLfloat red, const GLfloat green, const GLfloat blue) in SetColor() argument
582 m_ColorArray[4 * index + 1] = green; in SetColor()
593 void TrianglesRenderData::SetColor(const GLfloat red, const GLfloat green, const GLfloat blue, in SetColor() argument
601 m_ColorArray[4 * index + 1] = green; in SetColor()
Ddemo_TextsRenderData.cpp181 void TextsRenderData::SetFontColor(const f32 red, const f32 green, in SetFontColor() argument
185 m_Color[1] = green; in SetFontColor()
/CTR-SDK-4.2.7-SampleDemos/common/include/scene/
DTextWriter.h96 void SetTextColor(u8 red, u8 green, u8 blue, u8 alpha = 255);
/CTR-SDK-4.2.7-SampleDemos/common/libraries/demo/Utility/
Ddemo_Utility.cpp267 void GetRandomColor(f32& red, f32& green, f32& blue) in GetRandomColor() argument
277 green = static_cast<f32>(::std::rand() % 256) / 256.0f; in GetRandomColor()
/CTR-SDK-4.2.7-SampleDemos/common/include/demo/Utility/
Ddemo_Utility.h209 void GetRandomColor(f32& red, f32& green, f32& blue);
/CTR-SDK-4.2.7-SampleDemos/common/libraries/scene/
DTextWriter.cpp257 void TextWriter::SetTextColor(u8 red, u8 green, u8 blue, u8 alpha) in SetTextColor() argument
260 m_textColor = nn::util::Color8(red, green, blue, alpha); in SetTextColor()
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasCessna/
DGasCessna.cpp211 GLfloat green[] = {0.2f, 0.7f, 0.4f, 1.0f}; in SetGeoMaterial() local
218 glUniform4fv(glGetUniformLocation(pgid, "dmp_FragmentMaterial.diffuse"), 1, green); in SetGeoMaterial()
/CTR-SDK-4.2.7-SampleDemos/gx/Api/VertexBuffer/
Dgx_VertexBuffer.cpp132 void SetCubeColor(const f32& red, const f32& green, const f32& blue, const f32& alpha);
532 void SetCubeColor(const f32& red, const f32& green, const f32& blue, const f32& alpha) in SetCubeColor() argument
537 s_ColorArray[4 * vertexIndex + 1] = green; in SetCubeColor()