| /CTR-SDK-4.2.7-SampleDemos/common/libraries/demo/Body/ |
| D | demo_Body.cpp | 33 void Body::SetColor(const GLfloat red, const GLfloat green, const GLfloat blue) in SetColor() argument 35 demo::TrianglesRenderData::SetColor(red, green, blue); in SetColor() 39 …void Body::SetColor(const GLfloat red, const GLfloat green, const GLfloat blue, const GLfloat alph… in SetColor() argument 41 demo::TrianglesRenderData::SetColor(red, green, blue, alpha); in SetColor()
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| D | demo_Particle.cpp | 69 f32 green = static_cast<f32>(::std::rand() % 256) / 256.0f; in InitializeParticle() local 71 m_Sphere.SetColor(red, green, blue); in InitializeParticle()
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| /CTR-SDK-4.2.7-SampleDemos/common/include/demo/Body/ |
| D | demo_Body.h | 45 virtual void SetColor(const GLfloat red, const GLfloat green, const GLfloat blue); 46 …virtual void SetColor(const GLfloat red, const GLfloat green, const GLfloat blue, const GLfloat al…
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| /CTR-SDK-4.2.7-SampleDemos/common/libraries/demo/Render/ |
| D | demo_RenderSystem.cpp | 180 const GLclampf green, const GLclampf blue, const GLclampf alpha, in ClearColorDepthStencilBuffer() argument 185 m_CurrentFrameBufferPtr->ClearColorDepthStencilBuffer(red, green, blue, alpha, in ClearColorDepthStencilBuffer() 191 const GLclampf green, const GLclampf blue, const GLclampf alpha, in ClearColorDepthBuffer() argument 196 m_CurrentFrameBufferPtr->ClearColorDepthBuffer(red, green, blue, alpha, in ClearColorDepthBuffer() 201 void RenderSystem::ClearColorBuffer(const GLclampf red, const GLclampf green, in ClearColorBuffer() argument 206 m_CurrentFrameBufferPtr->ClearColorBuffer(red, green, blue, alpha); in ClearColorBuffer()
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| D | demo_FrameBuffer.cpp | 328 void FrameBuffer::ClearColorDepthStencilBuffer(const GLclampf red, const GLclampf green, in ClearColorDepthStencilBuffer() argument 332 glClearColor(red, green, blue, alpha); in ClearColorDepthStencilBuffer() 338 void FrameBuffer::ClearColorDepthBuffer(const GLclampf red, const GLclampf green, in ClearColorDepthBuffer() argument 342 glClearColor(red, green, blue, alpha); in ClearColorDepthBuffer() 347 void FrameBuffer::ClearColorBuffer(const GLclampf red, const GLclampf green, in ClearColorBuffer() argument 351 glClearColor(red, green, blue, alpha); in ClearColorBuffer()
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| D | demo_RenderSystemDrawing.cpp | 155 const f32 red, const f32 green, const f32 blue, const f32 alpha) in SetClearColor() argument 160 m_ClearColorArray[0][1] = green; in SetClearColor() 168 m_ClearColorArray[1][1] = green; in SetClearColor() 191 …void RenderSystemDrawing::SetColor(const f32 red, const f32 green, const f32 blue, const f32 alpha) in SetColor() argument 193 m_GraphicsDrawing.SetColor(red, green, blue, alpha); in SetColor() 196 void RenderSystemDrawing::SetColor(const f32 red, const f32 green, const f32 blue) in SetColor() argument 198 m_GraphicsDrawing.SetColor(red, green, blue); in SetColor()
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| D | demo_RenderSystemExt.cpp | 157 const f32 red, const f32 green, const f32 blue, const f32 alpha) in SetClearColor() argument 162 RenderSystemDrawing::SetClearColor(display, red, green, blue, alpha); in SetClearColor() 168 m_ClearColorArray[2][1] = green; in SetClearColor()
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| D | demo_GraphicsDrawing.cpp | 180 void GraphicsDrawing::SetColor(const f32 red, const f32 green, const f32 blue) in SetColor() argument 183 m_Color[1] = green; in SetColor() 188 void GraphicsDrawing::SetColor(const f32 red, const f32 green, const f32 blue, const f32 alpha) in SetColor() argument 191 m_Color[1] = green; in SetColor()
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| /CTR-SDK-4.2.7-SampleDemos/common/include/demo/Render/ |
| D | demo_RenderSystem.h | 61 virtual void ClearColorDepthStencilBuffer(const GLclampf red, const GLclampf green, 64 virtual void ClearColorDepthBuffer(const GLclampf red, const GLclampf green, 67 virtual void ClearColorBuffer(const GLclampf red, const GLclampf green,
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| D | demo_FrameBuffer.h | 105 void ClearColorDepthStencilBuffer(const GLclampf red, const GLclampf green, 109 void ClearColorDepthBuffer(const GLclampf red, const GLclampf green, 112 void ClearColorBuffer(const GLclampf red, const GLclampf green,
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| D | demo_RenderSystemDrawing.h | 115 …virtual void SetClearColor(const s32 display, const f32 red, const f32 green, const f32 blue, cons… 128 virtual void SetColor(const f32 red, const f32 green, const f32 blue, const f32 alpha); 137 virtual void SetColor(const f32 red, const f32 green, const f32 blue);
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| D | demo_GraphicsDrawing.h | 102 virtual void SetColor(const f32 red, const f32 green, const f32 blue, const f32 alpha); 111 virtual void SetColor(const f32 red, const f32 green, const f32 blue);
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| D | demo_RenderSystemExt.h | 48 …virtual void SetClearColor(const s32 display, const f32 red, const f32 green, const f32 blue, cons…
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| /CTR-SDK-4.2.7-SampleDemos/common/include/demo/RenderData/ |
| D | demo_TrianglesRenderData.h | 316 const GLfloat red, const GLfloat green, const GLfloat blue); 330 const GLfloat red, const GLfloat green, const GLfloat blue, const GLfloat alpha); 341 virtual void SetColor(const GLfloat red, const GLfloat green, const GLfloat blue); 354 …virtual void SetColor(const GLfloat red, const GLfloat green, const GLfloat blue, const GLfloat al…
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| D | demo_TextsRenderData.h | 162 void SetFontColor(const f32 red, const f32 green,
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| /CTR-SDK-4.2.7-SampleDemos/common/libraries/demo/RenderData/ |
| D | demo_TrianglesRenderData.cpp | 544 const GLfloat red, const GLfloat green, const GLfloat blue) in SetColor() argument 549 m_ColorArray[4 * index + 1] = green; in SetColor() 560 const GLfloat red, const GLfloat green, const GLfloat blue, const GLfloat alpha) in SetColor() argument 565 m_ColorArray[4 * index + 1] = green; in SetColor() 575 void TrianglesRenderData::SetColor(const GLfloat red, const GLfloat green, const GLfloat blue) in SetColor() argument 582 m_ColorArray[4 * index + 1] = green; in SetColor() 593 void TrianglesRenderData::SetColor(const GLfloat red, const GLfloat green, const GLfloat blue, in SetColor() argument 601 m_ColorArray[4 * index + 1] = green; in SetColor()
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| D | demo_TextsRenderData.cpp | 181 void TextsRenderData::SetFontColor(const f32 red, const f32 green, in SetFontColor() argument 185 m_Color[1] = green; in SetFontColor()
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| /CTR-SDK-4.2.7-SampleDemos/common/include/scene/ |
| D | TextWriter.h | 96 void SetTextColor(u8 red, u8 green, u8 blue, u8 alpha = 255);
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| /CTR-SDK-4.2.7-SampleDemos/common/libraries/demo/Utility/ |
| D | demo_Utility.cpp | 267 void GetRandomColor(f32& red, f32& green, f32& blue) in GetRandomColor() argument 277 green = static_cast<f32>(::std::rand() % 256) / 256.0f; in GetRandomColor()
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| /CTR-SDK-4.2.7-SampleDemos/common/include/demo/Utility/ |
| D | demo_Utility.h | 209 void GetRandomColor(f32& red, f32& green, f32& blue);
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| /CTR-SDK-4.2.7-SampleDemos/common/libraries/scene/ |
| D | TextWriter.cpp | 257 void TextWriter::SetTextColor(u8 red, u8 green, u8 blue, u8 alpha) in SetTextColor() argument 260 m_textColor = nn::util::Color8(red, green, blue, alpha); in SetTextColor()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasCessna/ |
| D | GasCessna.cpp | 211 GLfloat green[] = {0.2f, 0.7f, 0.4f, 1.0f}; in SetGeoMaterial() local 218 glUniform4fv(glGetUniformLocation(pgid, "dmp_FragmentMaterial.diffuse"), 1, green); in SetGeoMaterial()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/VertexBuffer/ |
| D | gx_VertexBuffer.cpp | 132 void SetCubeColor(const f32& red, const f32& green, const f32& blue, const f32& alpha); 532 void SetCubeColor(const f32& red, const f32& green, const f32& blue, const f32& alpha) in SetCubeColor() argument 537 s_ColorArray[4 * vertexIndex + 1] = green; in SetCubeColor()
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