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Searched refs:buf (Results 1 – 25 of 36) sorted by relevance

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/CTR-SDK-4.2.7-SampleDemos/fs/Simple/
DFsSampleFile.cpp46 void* buf = FsSampleAllocateMemory(size); in FsSampleReadRomFileImple() local
47 if(!buf) in FsSampleReadRomFileImple()
54 f.Read(buf, size); in FsSampleReadRomFileImple()
58 FsSampleFreeMemory(buf); in FsSampleReadRomFileImple()
161 void* buf = FsSampleAllocateMemory(size); in FsSampleReadSaveDataFileImpl() local
162 if(!buf) in FsSampleReadSaveDataFileImpl()
170 result = f.TryRead(&out, buf, size); in FsSampleReadSaveDataFileImpl()
174 FsSampleFreeMemory(buf); in FsSampleReadSaveDataFileImpl()
180 FsSampleFreeMemory(buf); in FsSampleReadSaveDataFileImpl()
284 void* buf = FsSampleAllocateMemory(size); in FsSampleReadExtSaveDataFileImpl() local
[all …]
/CTR-SDK-4.2.7-SampleDemos/gx/Demo/ScreenCapture/
DTriangleSimple.cpp152 void* buf = s_AppHeap.Allocate(nn::gx::DISPLAY0_HEIGHT * nn::gx::DISPLAY0_WIDTH *3 + 54); in DrawDisplay0AndSave() local
192 (u8 *)buf); in DrawDisplay0AndSave()
207 s_AppHeap.Free(buf); in DrawDisplay0AndSave()
266 void* buf = s_AppHeap.Allocate(fileSize); in Initialize() local
268 s32 read = file.Read(buf, fileSize); in Initialize()
269 glShaderBinary(1, &s_ShID, GL_PLATFORM_BINARY_DMP, buf, read); in Initialize()
271 s_AppHeap.Free(buf); in Initialize()
/CTR-SDK-4.2.7-SampleDemos/demo1/
Dkbd.cpp71 u8* buf = m_KeyboardBuffer; in Exec() local
73 …memcpy( m_TextBuffer, &buf[m_Param.config.inputText], m_Param.config.inputTextLength * sizeof( wch… in Exec()
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LineSimple/
DLineSimple.cpp148 void* buf = s_AppHeap.Allocate(fileSize); in Initialize() local
150 s32 read = file.Read(buf, fileSize); in Initialize()
151 glShaderBinary(2, s_ShID, GL_PLATFORM_BINARY_DMP, buf, read); in Initialize()
153 s_AppHeap.Free(buf); in Initialize()
/CTR-SDK-4.2.7-SampleDemos/gx/Api/AlphaTest/
Dgx_AlphaTest.cpp245 void* buf = s_AppHeap.Allocate(fileSize); in Initialize() local
247 s32 read = file.Read(buf, fileSize); in Initialize()
248 glShaderBinary(1, &s_ShaderId, GL_PLATFORM_BINARY_DMP, buf, read); in Initialize()
250 s_AppHeap.Free(buf); in Initialize()
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/ClipEquation/
DClipEquation.cpp221 void* buf = s_AppHeap.Allocate(fileSize); in Initialize() local
223 s32 read = file.Read(buf, fileSize); in Initialize()
224 glShaderBinary(1, &s_ShID, GL_PLATFORM_BINARY_DMP, buf, read); in Initialize()
226 s_AppHeap.Free(buf); in Initialize()
/CTR-SDK-4.2.7-SampleDemos/gx/Api/Draw3d/
Dgx_Draw3d.cpp140 void* buf = s_AppHeap.Allocate(fileSize); in InitializeShader() local
141 s32 read = file.Read(buf, fileSize); in InitializeShader()
142 glShaderBinary(1, &s_ShaderId, GL_PLATFORM_BINARY_DMP, buf, read); in InitializeShader()
144 s_AppHeap.Free(buf); in InitializeShader()
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasColorSimple/
DGasColorSimple.cpp169 void* buf = s_AppHeap.Allocate(fileSize); in ShaderInitialize() local
171 s32 read = file.Read(buf, fileSize); in ShaderInitialize()
172 glShaderBinary(2, s_Shaders, GL_PLATFORM_BINARY_DMP, buf, read); in ShaderInitialize()
174 s_AppHeap.Free(buf); in ShaderInitialize()
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasColorOptimal/
DGasColorOptimal.cpp152 void* buf = s_AppHeap.Allocate(fileSize); in ShaderInitialize() local
154 s32 read = file.Read(buf, fileSize); in ShaderInitialize()
155 glShaderBinary(2, s_Shaders, GL_PLATFORM_BINARY_DMP, buf, read); in ShaderInitialize()
157 s_AppHeap.Free(buf); in ShaderInitialize()
/CTR-SDK-4.2.7-SampleDemos/cec/cec_demo2/
Dcec_Main.cpp170 u8 *buf; in SaveSendMessage() local
181 buf = reinterpret_cast<u8*>(allocator.Allocate(messSize)); in SaveSendMessage()
182 if(buf==NULL) NN_LOG("Malloc Error\n"); in SaveSendMessage()
185 … result = pCecMessBox->ReadMessage(cecMess, buf, messSize, nn::cec::CEC_BOXTYPE_OUTBOX, messId); in SaveSendMessage()
189 allocator.Free(buf); in SaveSendMessage()
211 allocator.Free(buf); in SaveSendMessage()
603 u8 *buf; in GetRecvMessage() local
610 buf = reinterpret_cast<u8*>(allocator.Allocate(messSize)); in GetRecvMessage()
611 if(buf==NULL) NN_LOG("Malloc Error\n"); in GetRecvMessage()
614 …result = pCecMessBox->ReadMessage(cecMess, buf, messSize, nn::cec::CEC_BOXTYPE_INBOX, messId[i-1]); in GetRecvMessage()
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/CTR-SDK-4.2.7-SampleDemos/common/libraries/demo/Utility/
Ddemo_TextureConverter.cpp54 static s32 ReadBlock(u32 no, u8* buf, TextureInformation* textureInformation);
161 static s32 ReadBlock(u32 no, u8* buf, TextureInformation* textureInformation) in ReadBlock() argument
175 memcpy(buf, pSrc, (TEXTURE_PIXELS_IN_BLOCK * pixelByte) ); in ReadBlock()
187 memcpy(buf, pSrc, pixelByte * TEXTURE_BLOCK_SIZE); in ReadBlock()
188 buf += pixelByte * TEXTURE_BLOCK_SIZE; in ReadBlock()
/CTR-SDK-4.2.7-SampleDemos/gx/Demo/DrawTexture2d/
Dgx_DrawTexture2d.cpp238 void* buf = s_AppHeap.Allocate( fileSize, 4 ); in GetTextureData() local
240 s32 readSize = file.Read(buf, fileSize); in GetTextureData()
249 bmpDataBuffer = GetBmpFileData((u8*)buf, bmpWidth, bmpHeight); in GetTextureData()
258 s_AppHeap.Free(buf); in GetTextureData()
/CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandCacheSimple/
Dgx_CommandCacheSimple.cpp155 void* buf = s_AppHeap.Allocate(fileSize); in InitializeShader() local
156 s32 read = file.Read(buf, fileSize); in InitializeShader()
157 glShaderBinary(1, &s_ShaderId, GL_PLATFORM_BINARY_DMP, buf, read); in InitializeShader()
159 s_AppHeap.Free(buf); in InitializeShader()
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingDistanceAtte/
DLightingDistanceAtte.cpp254 void* buf = s_AppHeap.Allocate(fileSize); in Initialize() local
256 s32 read = file.Read(buf, fileSize); in Initialize()
257 glShaderBinary(1, &s_ShaderID, GL_PLATFORM_BINARY_DMP, buf, read); in Initialize()
259 s_AppHeap.Free(buf); in Initialize()
/CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandCacheVSUniformFrame/
Dgx_CommandCacheVSUniformFrame.cpp187 void* buf = s_AppHeap.Allocate(fileSize); in InitializeShader() local
188 s32 read = file.Read(buf, fileSize); in InitializeShader()
189 glShaderBinary(1, &s_ShaderId, GL_PLATFORM_BINARY_DMP, buf, read); in InitializeShader()
191 s_AppHeap.Free(buf); in InitializeShader()
/CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandCacheVSUniformModel/
Dgx_CommandCacheVSUniformModel.cpp197 void* buf = s_AppHeap.Allocate(fileSize); in InitializeShader() local
198 s32 read = file.Read(buf, fileSize); in InitializeShader()
199 glShaderBinary(1, &s_ShaderId, GL_PLATFORM_BINARY_DMP, buf, read); in InitializeShader()
201 s_AppHeap.Free(buf); in InitializeShader()
/CTR-SDK-4.2.7-SampleDemos/cec/cec_demo1/
Dcec_Main.cpp369 u8* buf; in CecTest_ShowInboxMessage() local
387 buf = reinterpret_cast<u8*>(allocator.Allocate(messSize)); in CecTest_ShowInboxMessage()
388 if(buf==NULL) in CecTest_ShowInboxMessage()
394 result = cecMessBox.ReadMessage(cecMessage, buf, messSize, boxType, messId); in CecTest_ShowInboxMessage()
398 allocator.Free(buf); in CecTest_ShowInboxMessage()
446 allocator.Free(buf); in CecTest_ShowInboxMessage()
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/Fog/
DFog.cpp390 void* buf = s_AppHeap.Allocate(fileSize); in Initialize() local
392 s32 read = file.Read(buf, fileSize); in Initialize()
393 glShaderBinary(1, &s_ShID, GL_PLATFORM_BINARY_DMP, buf, read); in Initialize()
395 s_AppHeap.Free(buf); in Initialize()
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingSpotAtte/
DLightingSpotAtte.cpp279 void* buf = s_AppHeap.Allocate(fileSize); in Initialize() local
281 s32 read = file.Read(buf, fileSize); in Initialize()
282 glShaderBinary(1, &s_ShaderID, GL_PLATFORM_BINARY_DMP, buf, read); in Initialize()
284 s_AppHeap.Free(buf); in Initialize()
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingVertex/
DLightingVertex.cpp317 void* buf = s_AppHeap.Allocate(fileSize); in Initialize() local
319 s32 read = file.Read(buf, fileSize); in Initialize()
320 glShaderBinary(1, &s_ShID, GL_PLATFORM_BINARY_DMP, buf, read); in Initialize()
322 s_AppHeap.Free(buf); in Initialize()
/CTR-SDK-4.2.7-SampleDemos/gx/Api/EarlyDepthTestSample/
DEarlyDepthTestSample.cpp333 void* buf = s_AppHeap.Allocate(fileSize); in InitShader() local
335 s32 read = file.Read(buf, fileSize); in InitShader()
336 glShaderBinary(1, &s_Shader, GL_PLATFORM_BINARY_DMP, buf, read); in InitShader()
338 s_AppHeap.Free(buf); in InitShader()
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/PartsysGas/
DPartsysGas.cpp289 void* buf = s_AppHeap.Allocate(fileSize); in ShaderInitialize() local
291 s32 read = file.Read(buf, fileSize); in ShaderInitialize()
292 glShaderBinary(4, shaders, GL_PLATFORM_BINARY_DMP, buf, read); in ShaderInitialize()
294 s_AppHeap.Free(buf); in ShaderInitialize()
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingToonApple/
DLightingToonApple.cpp398 void* buf = s_AppHeap.Allocate(fileSize); in Initialize() local
400 s32 read = file.Read(buf, fileSize); in Initialize()
401 glShaderBinary(1, &s_ShaderID, GL_PLATFORM_BINARY_DMP, buf, read); in Initialize()
403 s_AppHeap.Free(buf); in Initialize()
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingFresnel/
DLightingFresnel.cpp375 void* buf = s_AppHeap.Allocate(fileSize); in Initialize() local
377 s32 read = file.Read(buf, fileSize); in Initialize()
378 glShaderBinary(1, &s_ShaderID, GL_PLATFORM_BINARY_DMP, buf, read); in Initialize()
380 s_AppHeap.Free(buf); in Initialize()
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasCessna/
DGasCessna.cpp250 void* buf = s_AppHeap.Allocate(fileSize); in ShaderInitialize() local
252 s32 read = file.Read(buf, fileSize); in ShaderInitialize()
253 glShaderBinary(4, shaders, GL_PLATFORM_BINARY_DMP, buf, read); in ShaderInitialize()
255 s_AppHeap.Free(buf); in ShaderInitialize()

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