| /CTR-SDK-4.2.7-SampleDemos/fs/Simple/ |
| D | FsSampleFile.cpp | 46 void* buf = FsSampleAllocateMemory(size); in FsSampleReadRomFileImple() local 47 if(!buf) in FsSampleReadRomFileImple() 54 f.Read(buf, size); in FsSampleReadRomFileImple() 58 FsSampleFreeMemory(buf); in FsSampleReadRomFileImple() 161 void* buf = FsSampleAllocateMemory(size); in FsSampleReadSaveDataFileImpl() local 162 if(!buf) in FsSampleReadSaveDataFileImpl() 170 result = f.TryRead(&out, buf, size); in FsSampleReadSaveDataFileImpl() 174 FsSampleFreeMemory(buf); in FsSampleReadSaveDataFileImpl() 180 FsSampleFreeMemory(buf); in FsSampleReadSaveDataFileImpl() 284 void* buf = FsSampleAllocateMemory(size); in FsSampleReadExtSaveDataFileImpl() local [all …]
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| /CTR-SDK-4.2.7-SampleDemos/gx/Demo/ScreenCapture/ |
| D | TriangleSimple.cpp | 152 void* buf = s_AppHeap.Allocate(nn::gx::DISPLAY0_HEIGHT * nn::gx::DISPLAY0_WIDTH *3 + 54); in DrawDisplay0AndSave() local 192 (u8 *)buf); in DrawDisplay0AndSave() 207 s_AppHeap.Free(buf); in DrawDisplay0AndSave() 266 void* buf = s_AppHeap.Allocate(fileSize); in Initialize() local 268 s32 read = file.Read(buf, fileSize); in Initialize() 269 glShaderBinary(1, &s_ShID, GL_PLATFORM_BINARY_DMP, buf, read); in Initialize() 271 s_AppHeap.Free(buf); in Initialize()
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| /CTR-SDK-4.2.7-SampleDemos/demo1/ |
| D | kbd.cpp | 71 u8* buf = m_KeyboardBuffer; in Exec() local 73 …memcpy( m_TextBuffer, &buf[m_Param.config.inputText], m_Param.config.inputTextLength * sizeof( wch… in Exec()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LineSimple/ |
| D | LineSimple.cpp | 148 void* buf = s_AppHeap.Allocate(fileSize); in Initialize() local 150 s32 read = file.Read(buf, fileSize); in Initialize() 151 glShaderBinary(2, s_ShID, GL_PLATFORM_BINARY_DMP, buf, read); in Initialize() 153 s_AppHeap.Free(buf); in Initialize()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/AlphaTest/ |
| D | gx_AlphaTest.cpp | 245 void* buf = s_AppHeap.Allocate(fileSize); in Initialize() local 247 s32 read = file.Read(buf, fileSize); in Initialize() 248 glShaderBinary(1, &s_ShaderId, GL_PLATFORM_BINARY_DMP, buf, read); in Initialize() 250 s_AppHeap.Free(buf); in Initialize()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/ClipEquation/ |
| D | ClipEquation.cpp | 221 void* buf = s_AppHeap.Allocate(fileSize); in Initialize() local 223 s32 read = file.Read(buf, fileSize); in Initialize() 224 glShaderBinary(1, &s_ShID, GL_PLATFORM_BINARY_DMP, buf, read); in Initialize() 226 s_AppHeap.Free(buf); in Initialize()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/Draw3d/ |
| D | gx_Draw3d.cpp | 140 void* buf = s_AppHeap.Allocate(fileSize); in InitializeShader() local 141 s32 read = file.Read(buf, fileSize); in InitializeShader() 142 glShaderBinary(1, &s_ShaderId, GL_PLATFORM_BINARY_DMP, buf, read); in InitializeShader() 144 s_AppHeap.Free(buf); in InitializeShader()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasColorSimple/ |
| D | GasColorSimple.cpp | 169 void* buf = s_AppHeap.Allocate(fileSize); in ShaderInitialize() local 171 s32 read = file.Read(buf, fileSize); in ShaderInitialize() 172 glShaderBinary(2, s_Shaders, GL_PLATFORM_BINARY_DMP, buf, read); in ShaderInitialize() 174 s_AppHeap.Free(buf); in ShaderInitialize()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasColorOptimal/ |
| D | GasColorOptimal.cpp | 152 void* buf = s_AppHeap.Allocate(fileSize); in ShaderInitialize() local 154 s32 read = file.Read(buf, fileSize); in ShaderInitialize() 155 glShaderBinary(2, s_Shaders, GL_PLATFORM_BINARY_DMP, buf, read); in ShaderInitialize() 157 s_AppHeap.Free(buf); in ShaderInitialize()
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| /CTR-SDK-4.2.7-SampleDemos/cec/cec_demo2/ |
| D | cec_Main.cpp | 170 u8 *buf; in SaveSendMessage() local 181 buf = reinterpret_cast<u8*>(allocator.Allocate(messSize)); in SaveSendMessage() 182 if(buf==NULL) NN_LOG("Malloc Error\n"); in SaveSendMessage() 185 … result = pCecMessBox->ReadMessage(cecMess, buf, messSize, nn::cec::CEC_BOXTYPE_OUTBOX, messId); in SaveSendMessage() 189 allocator.Free(buf); in SaveSendMessage() 211 allocator.Free(buf); in SaveSendMessage() 603 u8 *buf; in GetRecvMessage() local 610 buf = reinterpret_cast<u8*>(allocator.Allocate(messSize)); in GetRecvMessage() 611 if(buf==NULL) NN_LOG("Malloc Error\n"); in GetRecvMessage() 614 …result = pCecMessBox->ReadMessage(cecMess, buf, messSize, nn::cec::CEC_BOXTYPE_INBOX, messId[i-1]); in GetRecvMessage() [all …]
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| /CTR-SDK-4.2.7-SampleDemos/common/libraries/demo/Utility/ |
| D | demo_TextureConverter.cpp | 54 static s32 ReadBlock(u32 no, u8* buf, TextureInformation* textureInformation); 161 static s32 ReadBlock(u32 no, u8* buf, TextureInformation* textureInformation) in ReadBlock() argument 175 memcpy(buf, pSrc, (TEXTURE_PIXELS_IN_BLOCK * pixelByte) ); in ReadBlock() 187 memcpy(buf, pSrc, pixelByte * TEXTURE_BLOCK_SIZE); in ReadBlock() 188 buf += pixelByte * TEXTURE_BLOCK_SIZE; in ReadBlock()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Demo/DrawTexture2d/ |
| D | gx_DrawTexture2d.cpp | 238 void* buf = s_AppHeap.Allocate( fileSize, 4 ); in GetTextureData() local 240 s32 readSize = file.Read(buf, fileSize); in GetTextureData() 249 bmpDataBuffer = GetBmpFileData((u8*)buf, bmpWidth, bmpHeight); in GetTextureData() 258 s_AppHeap.Free(buf); in GetTextureData()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandCacheSimple/ |
| D | gx_CommandCacheSimple.cpp | 155 void* buf = s_AppHeap.Allocate(fileSize); in InitializeShader() local 156 s32 read = file.Read(buf, fileSize); in InitializeShader() 157 glShaderBinary(1, &s_ShaderId, GL_PLATFORM_BINARY_DMP, buf, read); in InitializeShader() 159 s_AppHeap.Free(buf); in InitializeShader()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingDistanceAtte/ |
| D | LightingDistanceAtte.cpp | 254 void* buf = s_AppHeap.Allocate(fileSize); in Initialize() local 256 s32 read = file.Read(buf, fileSize); in Initialize() 257 glShaderBinary(1, &s_ShaderID, GL_PLATFORM_BINARY_DMP, buf, read); in Initialize() 259 s_AppHeap.Free(buf); in Initialize()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandCacheVSUniformFrame/ |
| D | gx_CommandCacheVSUniformFrame.cpp | 187 void* buf = s_AppHeap.Allocate(fileSize); in InitializeShader() local 188 s32 read = file.Read(buf, fileSize); in InitializeShader() 189 glShaderBinary(1, &s_ShaderId, GL_PLATFORM_BINARY_DMP, buf, read); in InitializeShader() 191 s_AppHeap.Free(buf); in InitializeShader()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandCacheVSUniformModel/ |
| D | gx_CommandCacheVSUniformModel.cpp | 197 void* buf = s_AppHeap.Allocate(fileSize); in InitializeShader() local 198 s32 read = file.Read(buf, fileSize); in InitializeShader() 199 glShaderBinary(1, &s_ShaderId, GL_PLATFORM_BINARY_DMP, buf, read); in InitializeShader() 201 s_AppHeap.Free(buf); in InitializeShader()
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| /CTR-SDK-4.2.7-SampleDemos/cec/cec_demo1/ |
| D | cec_Main.cpp | 369 u8* buf; in CecTest_ShowInboxMessage() local 387 buf = reinterpret_cast<u8*>(allocator.Allocate(messSize)); in CecTest_ShowInboxMessage() 388 if(buf==NULL) in CecTest_ShowInboxMessage() 394 result = cecMessBox.ReadMessage(cecMessage, buf, messSize, boxType, messId); in CecTest_ShowInboxMessage() 398 allocator.Free(buf); in CecTest_ShowInboxMessage() 446 allocator.Free(buf); in CecTest_ShowInboxMessage()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/Fog/ |
| D | Fog.cpp | 390 void* buf = s_AppHeap.Allocate(fileSize); in Initialize() local 392 s32 read = file.Read(buf, fileSize); in Initialize() 393 glShaderBinary(1, &s_ShID, GL_PLATFORM_BINARY_DMP, buf, read); in Initialize() 395 s_AppHeap.Free(buf); in Initialize()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingSpotAtte/ |
| D | LightingSpotAtte.cpp | 279 void* buf = s_AppHeap.Allocate(fileSize); in Initialize() local 281 s32 read = file.Read(buf, fileSize); in Initialize() 282 glShaderBinary(1, &s_ShaderID, GL_PLATFORM_BINARY_DMP, buf, read); in Initialize() 284 s_AppHeap.Free(buf); in Initialize()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingVertex/ |
| D | LightingVertex.cpp | 317 void* buf = s_AppHeap.Allocate(fileSize); in Initialize() local 319 s32 read = file.Read(buf, fileSize); in Initialize() 320 glShaderBinary(1, &s_ShID, GL_PLATFORM_BINARY_DMP, buf, read); in Initialize() 322 s_AppHeap.Free(buf); in Initialize()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/EarlyDepthTestSample/ |
| D | EarlyDepthTestSample.cpp | 333 void* buf = s_AppHeap.Allocate(fileSize); in InitShader() local 335 s32 read = file.Read(buf, fileSize); in InitShader() 336 glShaderBinary(1, &s_Shader, GL_PLATFORM_BINARY_DMP, buf, read); in InitShader() 338 s_AppHeap.Free(buf); in InitShader()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/PartsysGas/ |
| D | PartsysGas.cpp | 289 void* buf = s_AppHeap.Allocate(fileSize); in ShaderInitialize() local 291 s32 read = file.Read(buf, fileSize); in ShaderInitialize() 292 glShaderBinary(4, shaders, GL_PLATFORM_BINARY_DMP, buf, read); in ShaderInitialize() 294 s_AppHeap.Free(buf); in ShaderInitialize()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingToonApple/ |
| D | LightingToonApple.cpp | 398 void* buf = s_AppHeap.Allocate(fileSize); in Initialize() local 400 s32 read = file.Read(buf, fileSize); in Initialize() 401 glShaderBinary(1, &s_ShaderID, GL_PLATFORM_BINARY_DMP, buf, read); in Initialize() 403 s_AppHeap.Free(buf); in Initialize()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingFresnel/ |
| D | LightingFresnel.cpp | 375 void* buf = s_AppHeap.Allocate(fileSize); in Initialize() local 377 s32 read = file.Read(buf, fileSize); in Initialize() 378 glShaderBinary(1, &s_ShaderID, GL_PLATFORM_BINARY_DMP, buf, read); in Initialize() 380 s_AppHeap.Free(buf); in Initialize()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasCessna/ |
| D | GasCessna.cpp | 250 void* buf = s_AppHeap.Allocate(fileSize); in ShaderInitialize() local 252 s32 read = file.Read(buf, fileSize); in ShaderInitialize() 253 glShaderBinary(4, shaders, GL_PLATFORM_BINARY_DMP, buf, read); in ShaderInitialize() 255 s_AppHeap.Free(buf); in ShaderInitialize()
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