Searched refs:ProgramObject (Results 1 – 12 of 12) sorted by relevance
25 ProgramObject::ProgramObject(void) : in ProgramObject() function in demo::ProgramObject46 ProgramObject::~ProgramObject(void) in ~ProgramObject()50 bool ProgramObject::Begin(void) in Begin()55 bool ProgramObject::End(void) in End()60 u32 ProgramObject::GetVertexAttributes(void) in GetVertexAttributes()65 void ProgramObject::SetUse3d(const bool use3d) in SetUse3d()70 void ProgramObject::SetProjectionMatrix(const nn::math::MTX44& projectionMatrix) in SetProjectionMatrix()75 void ProgramObject::SetModelViewMatrix(const nn::math::MTX44& modelViewMatrix) in SetModelViewMatrix()80 void ProgramObject::SetTextureId(const GLuint textureId) in SetTextureId()85 void ProgramObject::Update(void) in Update()[all …]
121 … ProgramObject* programObjectPtr = m_ShaderProgramPtrArray[shaderBinaryIndex][shaderProgramIndex]; in Finalize()136 ProgramObject* shaderProgramPtr = GetShaderProgram(shaderType); in GetVertexAttributes()140 ProgramObject* ShaderManager::GetShaderProgram(const ShaderType shaderType) in GetShaderProgram()
26 ProgramObject() in ColorFillProgram()70 ProgramObject::InitializeUniforms(); in Initialize()
26 ProgramObject(), in DecalTextureProgram()71 ProgramObject::InitializeUniforms(); in Initialize()
28 ProgramObject(), in FontProgram()79 ProgramObject::InitializeUniforms(); in Initialize()
41 class ProgramObject : private nn::util::NonCopyable<ProgramObject>49 ProgramObject(void);56 virtual ~ProgramObject(void);
122 ProgramObject* GetShaderProgram(const ShaderType shaderType);128 ProgramObject* m_ShaderProgramPtrArray[MAX_SHADER_BINARY_NUM][MAX_SHADER_PROGRAM_NUM];
29 class ColorFillProgram : public ProgramObject
30 class FontProgram : public ProgramObject
30 class DecalTextureProgram : public ProgramObject
531 … demo::ProgramObject* shaderProgramPtr = m_ShaderManager.GetShaderProgram(demo::COLOR_FILL_SHADER); in FlushColorFillPrimitives()556 demo::ProgramObject* shaderProgramPtr = m_ShaderManager.GetShaderProgram(demo::FONT_SHADER); in FlushTexts()
529 …demo::ProgramObject* shaderProgramPtr = m_GraphicsDrawing.m_ShaderManager.GetShaderProgram(demo::D… in FlushTexturedPrimitives()