| /CTR-SDK-4.2.7-SampleDemos/gx/Api/EarlyDepthTestSample/shaders/ |
| D | VShader.vsh | 47 mul r4, r4, CONST_HALF 50 mul r5, TEMP_NORM, CONST_HALF
|
| /CTR-SDK-4.2.7-SampleDemos/gx/Api/VertexBuffer/shaders/ |
| D | VShader.vsh | 67 #define CONST_HALF CONSTANT[1].z 96 …mul r4, r4, CONST_HALF // 0.5*(n.z + 1.0) is in r4 99 mul r5, TEMP_NORM, CONST_HALF // 0.5*n is in r5
|
| /CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandCacheSimple/shaders/ |
| D | VShader.vsh | 67 #define CONST_HALF CONSTANT[1].z 96 …mul r4, r4, CONST_HALF // 0.5*(n.z + 1.0) is in r4 99 mul r5, TEMP_NORM, CONST_HALF // 0.5*n is in r5
|
| /CTR-SDK-4.2.7-SampleDemos/gx/Cmd/FragmentLightingSimpleCmd/shaders/ |
| D | VShader.vsh | 67 #define CONST_HALF CONSTANT[1].z 96 …mul r4, r4, CONST_HALF // 0.5*(n.z + 1.0) is in r4 99 mul r5, TEMP_NORM, CONST_HALF // 0.5*n is in r5
|
| /CTR-SDK-4.2.7-SampleDemos/gx/Api/FragmentLightingSimple/shaders/ |
| D | VShader.vsh | 67 #define CONST_HALF CONSTANT[1].z 96 …mul r4, r4, CONST_HALF // 0.5*(n.z + 1.0) is in r4 99 mul r5, TEMP_NORM, CONST_HALF // 0.5*n is in r5
|
| /CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandListDouble/shaders/ |
| D | VShader.vsh | 67 #define CONST_HALF CONSTANT[1].z 96 …mul r4, r4, CONST_HALF // 0.5*(n.z + 1.0) is in r4 99 mul r5, TEMP_NORM, CONST_HALF // 0.5*n is in r5
|
| /CTR-SDK-4.2.7-SampleDemos/gx/Api/AlphaTest/shaders/ |
| D | VShader.vsh | 67 #define CONST_HALF CONSTANT[1].z 96 …mul r4, r4, CONST_HALF // 0.5*(n.z + 1.0) is in r4 99 mul r5, TEMP_NORM, CONST_HALF // 0.5*n is in r5
|
| /CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandCacheVSUniformModel/shaders/ |
| D | VShader.vsh | 67 #define CONST_HALF CONSTANT[1].z 96 …mul r4, r4, CONST_HALF // 0.5*(n.z + 1.0) is in r4 99 mul r5, TEMP_NORM, CONST_HALF // 0.5*n is in r5
|
| /CTR-SDK-4.2.7-SampleDemos/gx/Api/Draw3d/shaders/ |
| D | VShader.vsh | 67 #define CONST_HALF CONSTANT[1].z 96 …mul r4, r4, CONST_HALF // 0.5*(n.z + 1.0) is in r4 99 mul r5, TEMP_NORM, CONST_HALF // 0.5*n is in r5
|
| /CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandCacheVSUniformFrame/shaders/ |
| D | VShader.vsh | 67 #define CONST_HALF CONSTANT[1].z 96 …mul r4, r4, CONST_HALF // 0.5*(n.z + 1.0) is in r4 99 mul r5, TEMP_NORM, CONST_HALF // 0.5*n is in r5
|
| /CTR-SDK-4.2.7-SampleDemos/common/libraries/demo/shaders/ |
| D | DecalTextureVShader.vsh | 43 #define CONST_HALF CONSTANT[1].z 67 mul TEMP_POS, TEMP_POS, -CONST_HALF
|
| D | ColorFillVShader.vsh | 59 #define CONST_HALF CONSTANT[1].z 79 mul TEMP_POS, TEMP_POS, -CONST_HALF
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| D | FontVShader.vsh | 60 #define CONST_HALF CONSTANT[1].z 82 mul TEMP_POS, TEMP_POS, -CONST_HALF
|
| /CTR-SDK-4.2.7-SampleDemos/gx/Api/RenderToTexture/shaders/ |
| D | VShader.vsh | 69 #define CONST_HALF CONSTANT[1].z 100 …mul r4, r4, CONST_HALF // 0.5*(n.z + 1.0) is in r4 103 mul r5, TEMP_NORM, CONST_HALF // 0.5*n is in r5
|
| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasCessna/shaders/ |
| D | VShader0.vsh | 45 …mul r4, r4, CONST_HALF // 0.5*(n.z + 1.0) is in r4 51 mul r5, TEMP_NORM, CONST_HALF // 0.5*n is in r5
|
| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingSpotAtte/shaders/ |
| D | VShader.vsh | 45 …mul r4, r4, CONST_HALF // 0.5*(n.z + 1.0) is in r4 51 mul r5, TEMP_NORM, CONST_HALF // 0.5*n is in r5
|
| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingDistanceAtte/shaders/ |
| D | VShader.vsh | 45 …mul r4, r4, CONST_HALF // 0.5*(n.z + 1.0) is in r4 51 mul r5, TEMP_NORM, CONST_HALF // 0.5*n is in r5
|
| /CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandBufferJump/shaders/ |
| D | VShader.vsh | 45 …mul r4, r4, CONST_HALF // 0.5*(n.z + 1.0) is in r4 51 mul r5, TEMP_NORM, CONST_HALF // 0.5*n is in r5
|
| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingMicrofacet/shaders/ |
| D | VShader.vsh | 45 …mul r4, r4, CONST_HALF // 0.5*(n.z + 1.0) is in r4 51 mul r5, TEMP_NORM, CONST_HALF // 0.5*n is in r5
|
| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingSss/shaders/ |
| D | VShader.vsh | 47 …mul r4, r4, CONST_HALF // 0.5*(n.z + 1.0) is … 60 mul r5, TEMP_NORM, CONST_HALF // 0.5*n is in r5
|
| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingToonApple/shaders/ |
| D | VShader.vsh | 48 …mul r4, r4, CONST_HALF // 0.5*(n.z + 1.0) is … 61 mul r5, TEMP_NORM, CONST_HALF // 0.5*n is in r5
|
| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/Common/ |
| D | Commonasm.h | 85 #define CONST_HALF CONSTANT[1].z macro
|
| D | Common.vsh | 36 …mul r4, r4, CONST_HALF // 0.5*(n.z + 1.0) is in r4 39 mul r5, TEMP_NORM, CONST_HALF // 0.5*n is in r5 69 …mul r4, r4, CONST_HALF // 0.5*(n.z + 1.0) is … 76 mul r5, TEMP_NORM, CONST_HALF // 0.5*n is in r5
|
| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingAniso/shaders/ |
| D | VShader.vsh | 137 …mul r4, r4, CONST_HALF // 0.5*(n.z + 1.0) is in r4 143 mul r5, TEMP_NORM, CONST_HALF // 0.5*n is in r5
|
| /CTR-SDK-4.2.7-SampleDemos/demo2/shaders/ |
| D | VShader.vsh | 33 #define CONST_HALF CONSTANT[1].z
|