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Searched refs:textureUnit (Results 1 – 1 of 1) sorted by relevance

/CTR-SDK-4.2.5/include/nn/gd/CTR/
Dgd_Lighting.h890 static void SetShadowSelectorTexture(TextureStage::TextureUnitId textureUnit);
901 static void SetBumpSelectorTexture(TextureStage::TextureUnitId textureUnit);
1108 …_FORCE_INLINE void LightingStage::SetShadowSelectorTexture(TextureStage::TextureUnitId textureUnit) in SetShadowSelectorTexture() argument
1111 internal::g_lightingStageSettings.m_ShadowSelectorTexture = textureUnit & 0x3; in SetShadowSelectorTexture()
1201 NN_FORCE_INLINE void LightingStage::SetBumpSelectorTexture(TextureStage::TextureUnitId textureUnit) in SetBumpSelectorTexture() argument
1204 internal::g_lightingStageSettings.m_BumpSelectorTexture = textureUnit & 0x3; in SetBumpSelectorTexture()