Searched refs:textureUnit (Results 1 – 1 of 1) sorted by relevance
890 static void SetShadowSelectorTexture(TextureStage::TextureUnitId textureUnit);901 static void SetBumpSelectorTexture(TextureStage::TextureUnitId textureUnit);1108 …_FORCE_INLINE void LightingStage::SetShadowSelectorTexture(TextureStage::TextureUnitId textureUnit) in SetShadowSelectorTexture() argument1111 internal::g_lightingStageSettings.m_ShadowSelectorTexture = textureUnit & 0x3; in SetShadowSelectorTexture()1201 NN_FORCE_INLINE void LightingStage::SetBumpSelectorTexture(TextureStage::TextureUnitId textureUnit) in SetBumpSelectorTexture() argument1204 internal::g_lightingStageSettings.m_BumpSelectorTexture = textureUnit & 0x3; in SetBumpSelectorTexture()