| /CTR-SDK-4.2.5/sources/libraries/gr/CTR/ |
| D | gr_Combiner.cpp | 61 rgb.source[0], rgb.source[1], rgb.source[2], in MakeCommand() 62 alpha.source[0], alpha.source[1], alpha.source[2] ); in MakeCommand() 95 rgb.source[0] = PICA_DATA_TEX_ENV_SRC_RGBA_PRIMARY_COLOR; in SetupPrimary() 96 rgb.source[1] = PICA_DATA_TEX_ENV_SRC_RGBA_PRIMARY_COLOR; in SetupPrimary() 97 rgb.source[2] = PICA_DATA_TEX_ENV_SRC_RGBA_PRIMARY_COLOR; in SetupPrimary() 105 alpha.source[0] = PICA_DATA_TEX_ENV_SRC_RGBA_PRIMARY_COLOR; in SetupPrimary() 106 alpha.source[1] = PICA_DATA_TEX_ENV_SRC_RGBA_PRIMARY_COLOR; in SetupPrimary() 107 alpha.source[2] = PICA_DATA_TEX_ENV_SRC_RGBA_PRIMARY_COLOR; in SetupPrimary() 120 rgb.source[0] = PICA_DATA_TEX_ENV_SRC_RGBA_FRAGMENT_PRIMARY_COLOR_DMP; in SetupFragmentPrimary() 121 rgb.source[1] = PICA_DATA_TEX_ENV_SRC_RGBA_FRAGMENT_PRIMARY_COLOR_DMP; in SetupFragmentPrimary() [all …]
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| D | gr_FragmentLight.cpp | 267 command = source[ i ].MakeCommand( command ); in MakeLightSourceCommand() 360 source[ i ].id = i; in FragmentLight()
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| /CTR-SDK-4.2.5/tools/CommandLineTools/ctr_GxCommandAnalyzer/ |
| D | abstruct.csv | 148 0x140,Light source number 0 color setting (specular 0) 149 0x141,Light source number 0 color setting (specular 1) 150 0x142,Light source number 0 color setting (diffuse) 151 0x143,Light source number 0 color setting (ambient) 152 0~144,Light source number 0 coordinate setting (x/y) 153 0x145,Light source number 0 coordinate setting (z) 154 0x146,Light source number 0 spotlight direction (x/y) 155 0x147,Light source number 0 spotlight direction (z) 156 0x149,Light source number 0 coordinate setting (w)/enabling or disabling of other settings 157 0x14a,Light source number 0 distance attenuation setting (bias) [all …]
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| D | detail.csv | 4016 0x1d9,[2:0],dmp_FragmentLightSource[i].enabled,ID of the 1st enabled light source 4018 0x1d9,[6:4],dmp_FragmentLightSource[i].enabled,ID of the 2nd enabled light source 4020 0x1d9,[10:8],dmp_FragmentLightSource[i].enabled,ID of the 3rd enabled light source 4022 0x1d9,[14:12],dmp_FragmentLightSource[i].enabled,ID of the 4th enabled light source 4024 0x1d9,[18:16],dmp_FragmentLightSource[i].enabled,ID of the 5th enabled light source 4026 0x1d9,[22:20],dmp_FragmentLightSource[i].enabled,ID of the 6th enabled light source 4028 0x1d9,[26:24],dmp_FragmentLightSource[i].enabled,ID of the 7th enabled light source 4030 0x1d9,[30:28],dmp_FragmentLightSource[i].enabled,ID of the 8th enabled light source
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| /CTR-SDK-4.2.5/include/nn/gd/CTR/ |
| D | gd_Memory.h | 383 …static nnResult CopyTextureSubResource(const Texture2DResource* source, s32 srcMipLevelIndex, cons… 420 …static nnResult CopyVertexBufferSubResource(const VertexBufferResource* source, u32 sourceOffset, … 511 …static nnResult CopyTexture2DResourceBlockToLinear(const Texture2DResource* source, s32 srcMipLeve… 606 …static nnResult CopyTexture2DResourceBlockToLinear(const Texture2DResource* source, s32 srcMipLeve… 696 …static nnResult CopyTexture2DResourceLinearToBlock(const Texture2DResource* source, s32 srcMipLeve…
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| D | gd_System.h | 769 …static nnResult CopyPacket(RecordedPacketId* source, RecordedPacketId** packetId, Memory::MemoryLo…
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| /CTR-SDK-4.2.5/tools/FontConverter/xllt/ |
| D | letter-list.dtd | 10 <!ATTLIST create source CDATA #IMPLIED> attribute
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| /CTR-SDK-4.2.5/tools/FontConverter/xggp/ |
| D | glyph-groups.dtd | 10 <!ATTLIST create source CDATA #IMPLIED> attribute
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| /CTR-SDK-4.2.5/tools/FontConverter/xlor/ |
| D | letter-order.dtd | 10 <!ATTLIST create source CDATA #IMPLIED> attribute
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| /CTR-SDK-4.2.5/include/ |
| D | zlib.h | 632 z_streamp source)); 862 z_streamp source)); 1144 const Bytef *source, uLong sourceLen)); 1158 const Bytef *source, uLong sourceLen, 1181 const Bytef *source, uLong sourceLen));
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| /CTR-SDK-4.2.5/include/nn/gr/CTR/ |
| D | gr_Combiner.h | 76 PicaDataTexEnvSrc source[3]; member
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| D | gr_FragmentLight.h | 367 Source source[ LIGHT_SOURCE_MAX ]; variable
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| /CTR-SDK-4.2.5/build/omake/platforms/CTR/ |
| D | CTR.commondefs.om | 140 # The vertex shader source file (.vsh) is stored 142 …# Assemble the specified source file with SHADER_SOURCES in OMakefile, and get the full path to th…
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| /CTR-SDK-4.2.5/build/omake/ |
| D | commondefs.funcs.om | 325 eprintln($"Unsupported source file: " '$(src)') 489 foreach(source, $(sources)) 490 private.dfile = $(addprefix $(destination)$(DIRSEP), $(source)) 491 AddRuleToInstall($(dfile),$(source)) 572 # Target to execute before compiling all source files
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| D | targetdefs.om | 115 # Get the subdirectory name where generated items are stored from the source path name
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| /CTR-SDK-4.2.5/include/gles2/ |
| D | gl2.h | 576 … GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufsize, GLsizei* length, char* source);
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