Searched refs:m_ShadowSelectorTexture (Results 1 – 1 of 1) sorted by relevance
69 u32 m_ShadowSelectorTexture; variable1111 internal::g_lightingStageSettings.m_ShadowSelectorTexture = textureUnit & 0x3; in SetShadowSelectorTexture()1113 …ingStageSettings.m_MiscReg1c3 |= (internal::g_lightingStageSettings.m_ShadowSelectorTexture << 24); in SetShadowSelectorTexture()