Searched refs:m_RegLutInputValues (Results 1 – 1 of 1) sorted by relevance
61 u32 m_RegLutInputValues; //1d1 variable1244 internal::g_lightingStageSettings.m_RegLutInputValues &= ~(0x7 << (lutId<<2)); in SetLookUpTableInputValue()1245 internal::g_lightingStageSettings.m_RegLutInputValues |= lutInputV << (lutId<<2); in SetLookUpTableInputValue()