Searched refs:m_DirtyFieldMask (Results 1 – 3 of 3) sorted by relevance
75 u32 m_DirtyFieldMask; variable547 …internal::g_gasFogSettings.m_DirtyFieldMask |= internal::GasFogSettings::MASK_FOG_GAS_MODE_UPDATED; in SetGasFogMode()554 …internal::g_gasFogSettings.m_DirtyFieldMask |= internal::GasFogSettings::MASK_FOG_GAS_MODE_UPDATED… in SetGasShadingDensity()561 …internal::g_gasFogSettings.m_DirtyFieldMask |= internal::GasFogSettings::MASK_FOG_GAS_MODE_UPDATED; in SetFogZFlip()567 internal::g_gasFogSettings.m_DirtyFieldMask |= internal::GasFogSettings::MASK_FOG_COLOR_UPDATED; in SetFogColor()573 …internal::g_gasFogSettings.m_DirtyFieldMask |= internal::GasFogSettings::MASK_GAS_ATTENUATION_UPDA… in SetGasAttenuation()580 … internal::g_gasFogSettings.m_DirtyFieldMask |= internal::GasFogSettings::MASK_GAS_MAX_ACC_UPDATED; in SetGasAccumulationMax()592 …internal::g_gasFogSettings.m_DirtyFieldMask |= internal::GasFogSettings::MASK_GAS_LIGHT_XY_UPDATED; in SetGasLightXY()600 …internal::g_gasFogSettings.m_DirtyFieldMask |= internal::GasFogSettings::MASK_GAS_LIGHT_Z_UPDATED … in SetGasLightZ()607 …internal::g_gasFogSettings.m_DirtyFieldMask |= internal::GasFogSettings::MASK_GAS_LIGHT_Z4_COLOR_L… in SetGasLightColorLutInput()[all …]
66 u32 m_DirtyFieldMask; variable1090 …internal::g_lightingStageSettings.m_DirtyFieldMask |= internal::LightingStageSettings::MASK_REG_01… in SetShadowPrimary()1104 …internal::g_lightingStageSettings.m_DirtyFieldMask |= internal::LightingStageSettings::MASK_REG_01… in SetShadowSecondary()1115 …internal::g_lightingStageSettings.m_DirtyFieldMask |= internal::LightingStageSettings::MASK_REG_01… in SetShadowSelectorTexture()1124 …internal::g_lightingStageSettings.m_DirtyFieldMask |= internal::LightingStageSettings::MASK_REG_01… in SetInvertShadow()1137 …internal::g_lightingStageSettings.m_DirtyFieldMask |= internal::LightingStageSettings::MASK_REG_01… in SetShadowAlpha()1154 …internal::g_lightingStageSettings.m_DirtyFieldMask |= internal::LightingStageSettings::MASK_REG_01… in EnableLookUpTableD0()1162 …internal::g_lightingStageSettings.m_DirtyFieldMask |= internal::LightingStageSettings::MASK_REG_01… in EnableLookUpTableD1()1170 …internal::g_lightingStageSettings.m_DirtyFieldMask |= internal::LightingStageSettings::MASK_REG_01… in EnableLookUpTableReflection()1182 …internal::g_lightingStageSettings.m_DirtyFieldMask |= internal::LightingStageSettings::MASK_REG_01… in SetLayerConfiguration()[all …]
66 u32 m_DirtyFieldMask; variable101 u32 m_DirtyFieldMask; variable2014 …internal::g_texture.m_DirtyFieldMask |= internal::TextureSettings::TXMASK_UPDATE_TEXTURE_SHADOW_SE… in SetPerspectiveShadow()2030 …internal::g_texture.m_DirtyFieldMask |= internal::TextureSettings::TXMASK_UPDATE_TEXTURE_SHADOW_SE… in SetShadowZBias()2037 …internal::g_texture.m_DirtyFieldMask |= internal::TextureSettings::TXMASK_SEND_TEXTURE_UNIT_CONTRO… in SetTextureCoordinateSourceForUnit2()2047 …internal::g_texture.m_DirtyFieldMask |= internal::TextureSettings::TXMASK_SEND_TEXTURE_UNIT_CONTRO… in SetTextureCoordinateSourceForUnit3Procedural()2055 …internal::g_proceduralTexture.m_DirtyFieldMask |= internal::ProceduralTextureSettings::PTMASK_PROC… in SetClampUV()2062 …internal::g_proceduralTexture.m_DirtyFieldMask |= internal::ProceduralTextureSettings::PTMASK_PROC… in SetRgbMap()2069 …internal::g_proceduralTexture.m_DirtyFieldMask |= internal::ProceduralTextureSettings::PTMASK_PROC… in SetAlphaMap()2076 …internal::g_proceduralTexture.m_DirtyFieldMask |= internal::ProceduralTextureSettings::PTMASK_PROC… in SetAlphaSeparate()[all …]