Searched refs:MASK_REG_01C4_UPDATED (Results 1 – 1 of 1) sorted by relevance
80 MASK_REG_01C4_UPDATED = 1 << 3, enumerator1154 …g_lightingStageSettings.m_DirtyFieldMask |= internal::LightingStageSettings::MASK_REG_01C4_UPDATED; in EnableLookUpTableD0()1162 …g_lightingStageSettings.m_DirtyFieldMask |= internal::LightingStageSettings::MASK_REG_01C4_UPDATED; in EnableLookUpTableD1()1170 …g_lightingStageSettings.m_DirtyFieldMask |= internal::LightingStageSettings::MASK_REG_01C4_UPDATED; in EnableLookUpTableReflection()1198 …htingStageSettings::MASK_REG_01C3_UPDATED | internal::LightingStageSettings::MASK_REG_01C4_UPDATED; in SetFresnelSelector()1277 …g_lightingStageSettings.m_DirtyFieldMask |= internal::LightingStageSettings::MASK_REG_01C4_UPDATED; in EnableSpotLight()1285 …g_lightingStageSettings.m_DirtyFieldMask |= internal::LightingStageSettings::MASK_REG_01C4_UPDATED; in EnableDistanceAttenuation()1293 …g_lightingStageSettings.m_DirtyFieldMask |= internal::LightingStageSettings::MASK_REG_01C4_UPDATED; in EnableShadowed()