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/CTR-SDK-2.4.0/include/nn/hw/ARM/
Dreg_access.h33 #define HW_INST_MRS(a,v) __asm { mrs a,v } argument
35 #define HW_INST_MSR(a,v) __asm { msr a,v } argument
39 #define HW_INST_MRC(a,b,c,d,e,v) __asm { mrc a,b,v,c,d,e } argument
41 #define HW_INST_MCR(a,b,c,d,e,v) __asm { mcr a,b,v,c,d,e } argument
54 #define HW_GET_CPSR(v) HW_INST_MRS(cpsr,v) argument
55 #define HW_GET_SPSR(v) HW_INST_MRS(spsr,v) argument
57 #define HW_SET_CPSR(f,v) HW_INST_MSR(cpsr_##f,v) // f: fields argument
58 #define HW_SET_SPSR(f,v) HW_INST_MSR(spsr_##f,v) // f: fields argument
64 #define HW_GET_CP15_C0(c,o,v) HW_INST_MRC(p15,0,c0,c,o,v) // Opcode_1 is fixed argument
65 #define HW_GET_CP15_C1(o,v) HW_INST_MRC(p15,0,c1,c0,o,v) // Opcode_1 and CRm are fixed argument
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/CTR-SDK-2.4.0/resources/plCoin/obj/
DplCoin.obj3 v 7.679590 0.756371 -0.787422
4 v 7.961474 0.784134 -0.650000
5 v 7.568473 1.505460 -0.787422
6 v 7.846280 1.560719 -0.650000
7 v 7.568473 1.505460 0.787422
8 v 7.846280 1.560719 0.650000
9 v 7.679590 0.756371 0.787422
10 v 7.961474 0.784134 0.650000
11 v 7.384468 2.240051 -0.787422
12 v 7.655520 2.322274 -0.650000
[all …]
/CTR-SDK-2.4.0/include/nn/util/
Dutil_FlagsEnum.h41 Self& operator =(bit32 v) { Replace(v); return *this; }
42 Self& operator =(int v) { Replace(v); return *this; }
44 void Replace(bit32 v) { m_FlagsValue = static_cast<StorageT>(v); } in Replace() argument
45 void Replace(int v) { m_FlagsValue = static_cast<StorageT>(v); } in Replace() argument
62 FlagsEnum1<EnumT>& operator =(bit32 v) { this->Replace(v); return *this; }
63 FlagsEnum1<EnumT>& operator =(int v) { this->Replace(v); return *this; }
74 FlagsEnum2<EnumT>& operator =(bit32 v) { this->Replace(v); return *this; }
75 FlagsEnum2<EnumT>& operator =(int v) { this->Replace(v); return *this; }
86 FlagsEnum4<EnumT>& operator =(bit32 v) { this->Replace(v); return *this; }
87 FlagsEnum4<EnumT>& operator =(int v) { this->Replace(v); return *this; }
Dutil_Rect.h74 Rect(const Rect& v) in Rect()
75 : left(v.left), in Rect()
76 top(v.top), in Rect()
77 right(v.right), in Rect()
78 bottom(v.bottom) in Rect()
Dutil_TypeTraits.h40 template <class T, T v> struct integral_constant;
134 template <class T, T v>
137 typedef integral_constant<T, v> type;
139 static const value_type value = v;
/CTR-SDK-2.4.0/sources/libraries/os/
Dos_Environment.cpp44 s64 v[1]; in GetMemoryQuotaSize() local
48 svc::GetResourceLimitLimitValues(v, h, names, sizeof(*util::NumOfElementsT(names)) ); in GetMemoryQuotaSize()
51 return static_cast<size_t>(v[0]); in GetMemoryQuotaSize()
57 s64 v[1]; in GetUsingMemorySize() local
61 svc::GetResourceLimitCurrentValues(v, h, names, sizeof(*util::NumOfElementsT(names)) ); in GetUsingMemorySize()
64 return static_cast<size_t>(v[0]); in GetUsingMemorySize()
/CTR-SDK-2.4.0/sources/libraries/fnd/
Dfnd_HeapBase.cpp106 inline void FillMemory8(uptr begin, uptr end, bit8 v) in FillMemory8() argument
113 *p++ = v; in FillMemory8()
119 void HeapBase::FillMemory32(uptr begin, uptr end, bit32 v) in FillMemory32() argument
128 *p++ = v; in FillMemory32()
132 void HeapBase::FillMemory(uptr addr, uptr end, bit8 v) in FillMemory() argument
140 FillMemory8(begin, end, v); in FillMemory()
144 bit32 vv = v | (v << 8); in FillMemory()
146 FillMemory8(begin, rbegin, v); in FillMemory()
148 FillMemory8(rend, end, v); in FillMemory()
/CTR-SDK-2.4.0/include/nn/math/
Dmath_Vector4.h106 VEC4(const VEC4_& v) { x = v.x; y = v.y; z = v.z; w = v.w; } in VEC4()
110 explicit VEC4(const VEC3& v) { x = v.x; y = v.y; z = v.z; w = 0.0f; } in VEC4()
265 inline bool VEC4IsZero(const VEC4& v){ return VEC4IsZero( &v ); } in VEC4IsZero() argument
266 inline bool VEC4IsZeroWOne(const VEC4& v){ return VEC4IsZeroWOne( &v ); } in VEC4IsZeroWOne() argument
270 inline VEC4* VEC4Scale(VEC4* pOut, const VEC4& v, f32 scale) { return VEC4Scale( pOut, &v, scale); } in VEC4Scale() argument
273 inline f32 VEC4LenSq(const VEC4& v) { return VEC4LenSq( &v ); } in VEC4LenSq() argument
274 inline f32 VEC4Len(const VEC4& v) { return VEC4Len( &v ); } in VEC4Len() argument
275 inline VEC4* VEC4Normalize(VEC4* pOut, const VEC4& v) { return VEC4Normalize( pOut, &v ); } in VEC4Normalize() argument
276 …VEC4* VEC4SafeNormalize(VEC4* pOut, const VEC4& v, const VEC4& alt) { return VEC4SafeNormalize( pO… in VEC4SafeNormalize() argument
Dmath_Transform.h135 …3* VEC3Transform(VEC3* pOut, const MTX33& m, const VEC3& v) { return VEC3Transform( pOut, &m, &v )… in VEC3Transform() argument
136 …3* VEC3Transform(VEC3* pOut, const MTX34& m, const VEC3& v) { return VEC3Transform( pOut, &m, &v )… in VEC3Transform() argument
137 …4* VEC3Transform(VEC4* pOut, const MTX44& m, const VEC3& v) { return VEC3Transform( pOut, &m, &v )… in VEC3Transform() argument
141 …ansformNormal(VEC3* pOut, const MTX34& m, const VEC3& v) { return VEC3TransformNormal( pOut, &m, & in VEC3TransformNormal() argument
144 …ransformCoord(VEC3* pOut, const MTX44& m, const VEC3& v) { return VEC3TransformCoord( pOut, &m, &v in VEC3TransformCoord() argument
147 …4* VEC4Transform(VEC4* pOut, const MTX44& m, const VEC4& v) { return VEC4Transform( pOut, &m, &v )… in VEC4Transform() argument
Dmath_Utility.h303 inline T ExtractBits(bit32 v, int pos, int len) in ExtractBits() argument
305 return static_cast<T>( v & (((1u << len) - 1) << pos) ); in ExtractBits()
319 inline T ExtractBits(bit64 v, int pos, int len) in ExtractBits() argument
321 return static_cast<T>( v & (((1ull << len) - 1) << pos) ); in ExtractBits()
337 inline T GetBits(bit32 v, int pos, int len) in GetBits() argument
339 return static_cast<T>( (v >> pos) & ((1u << len) - 1) ); in GetBits()
355 inline T GetBits(bit64 v, int pos, int len) in GetBits() argument
357 return static_cast<T>( (v >> pos) & ((1ull << len) - 1) ); in GetBits()
372 inline bit32 MakeBits(T v, int width, int shift) in MakeBits() argument
374 return (static_cast<bit32>(v) & ((1u << width) - 1)) << shift; in MakeBits()
Dmath_Vector2.h88 VEC2(const VEC2_& v) { x = v.x; y = v.y; } in VEC2()
398 inline bool VEC2IsZero(const VEC2& v){ return VEC2IsZero( &v ); } in VEC2IsZero() argument
402 inline VEC2* VEC2Scale(VEC2* pOut, const VEC2& v, f32 scale) { return VEC2Scale(pOut, &v, scale); } in VEC2Scale() argument
405 inline f32 VEC2LenSq(const VEC2& v) { return VEC2LenSq( &v ); } in VEC2LenSq() argument
406 inline f32 VEC2Len(const VEC2& v) { return VEC2Len( &v ); } in VEC2Len() argument
411 inline VEC2* VEC2Normalize(VEC2* pOut, const VEC2& v) { return VEC2Normalize( pOut, &v ); } in VEC2Normalize() argument
412 …VEC2* VEC2SafeNormalize(VEC2* pOut, const VEC2& v, const VEC2& alt) { return VEC2SafeNormalize( pO… in VEC2SafeNormalize() argument
413 …2* VEC2Transform(VEC2* pOut, const MTX23& m, const VEC2& v) { return VEC2Transform( pOut, &m, &v )… in VEC2Transform() argument
Dmath_Vector3.h100 VEC3(const VEC3_& v) { x = v.x; y = v.y; z = v.z; } in VEC3()
470 inline bool VEC3IsZero(const VEC3& v){ return VEC3IsZero( &v ); } in VEC3IsZero() argument
474 inline VEC3* VEC3Normalize(VEC3* pOut, const VEC3& v) { return VEC3Normalize( pOut, &v ); } in VEC3Normalize() argument
475 …VEC3* VEC3SafeNormalize(VEC3* pOut, const VEC3& v, const VEC3& alt) { return VEC3SafeNormalize( pO… in VEC3SafeNormalize() argument
481 inline VEC3* VEC3Scale(VEC3* pOut, const VEC3& v, f32 scale) { return VEC3Scale( pOut, &v, scale );… in VEC3Scale() argument
484 inline f32 VEC3Len(const VEC3& v) { return VEC3Len( &v ); } in VEC3Len() argument
485 inline f32 VEC3SquareLen(const VEC3& v) { return VEC3SquareLen( &v ); } in VEC3SquareLen() argument
Dmath_Matrix22.h65 VEC2_ v[2]; member
124 return *reinterpret_cast<VEC2*>(&this->v[index]); in GetRow()
131 return *reinterpret_cast<const VEC2*>(&this->v[index]); in GetRow()
/CTR-SDK-2.4.0/include/nn/gd/CTR/
Dgd_Shader.h446 …etShaderPipelineConstantF(ShaderPipeline* shaderPipeline, UniformLocation uniformLocation, f32* v){ in SetShaderPipelineConstantF() argument
447 return SetShaderPipelineConstantFloat(shaderPipeline, uniformLocation, v); in SetShaderPipelineConstantF()
468 …aderPipelineConstantFloat(ShaderPipeline* shaderPipeline, UniformLocation uniformLocation, f32* v);
475 …pelineConstantB(ShaderPipeline* shaderPipeline, UniformLocation uniformLocation, u16 v, u32 count){ in SetShaderPipelineConstantB() argument
476 return SetShaderPipelineConstantBoolean(shaderPipeline, uniformLocation, v, count); in SetShaderPipelineConstantB()
499 …ConstantBoolean(ShaderPipeline* shaderPipeline, UniformLocation uniformLocation, u16 v, u32 count);
506 …SetShaderPipelineConstantI(ShaderPipeline* shaderPipeline, UniformLocation uniformLocation, u8* v){ in SetShaderPipelineConstantI() argument
507 return SetShaderPipelineConstantInteger(shaderPipeline, uniformLocation, v); in SetShaderPipelineConstantI()
528 …derPipelineConstantInteger(ShaderPipeline* shaderPipeline, UniformLocation uniformLocation, u8* v);
Dgd_Texture.h707 static void SetPerspectiveShadow(gdBool v);
1000 static void SetClampUV(Clamp u, Clamp v);
1057 static void SetShiftUV(Shift u, Shift v);
1952 NN_FORCE_INLINE void TextureStage::SetPerspectiveShadow(gdBool v) in SetPerspectiveShadow() argument
1956 if (!v) internal::g_texture.m_ShadowTextureSetting |= 0x1; in SetPerspectiveShadow()
1994 NN_FORCE_INLINE void ProceduralTextureStage::SetClampUV(Clamp u, Clamp v) in SetClampUV() argument
1997 internal::g_proceduralTexture.m_Proctex0 |= (u & 0x7) | ((v & 0x7) << 3); in SetClampUV()
2029 NN_FORCE_INLINE void ProceduralTextureStage::SetShiftUV(Shift u, Shift v) in SetShiftUV() argument
2032 internal::g_proceduralTexture.m_Proctex0 |= ((u & 0x3) << 16) | ((v & 0x3) << 18); in SetShiftUV()
2038 u32 v = Utils::Float32ToFloat16(texBias); in SetTexBias() local
[all …]
/CTR-SDK-2.4.0/sources/libraries/math/
Dmath_Geometry.cpp433 f32 v; in DistSqPoint3ToAABB() local
436 vv = v = P->x; in DistSqPoint3ToAABB()
437 if (v < B->Pmin.x) in DistSqPoint3ToAABB()
439 sqDist += (B->Pmin.x - v) * (B->Pmin.x - v); in DistSqPoint3ToAABB()
442 else if (v > B->Pmax.x) in DistSqPoint3ToAABB()
444 sqDist += (B->Pmax.x - v) * (B->Pmax.x - v); in DistSqPoint3ToAABB()
450 vv = v = P->y; in DistSqPoint3ToAABB()
451 if (v < B->Pmin.y) in DistSqPoint3ToAABB()
453 sqDist += (B->Pmin.y - v) * (B->Pmin.y - v); in DistSqPoint3ToAABB()
456 else if (v > B->Pmax.y) in DistSqPoint3ToAABB()
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/CTR-SDK-2.4.0/include/nn/fnd/
Dfnd_Interlocked.h150 InterlockedVariable(T v) : m_v(v) {}
175 void WriteNotAtomic (T v) { m_v = v; }
239 void operator op(V v) { F f(v); AtomicUpdateConditional(f); }
Dfnd_FixedBufferVector.h45 void Add(T v) in Add() argument
47 *Add() = v; in Add()
/CTR-SDK-2.4.0/include/nn/fnd/ARMv6/
Dfnd_Interlocked.h110 T v;
120 if (!update(x.v))
142 T v;
152 if( x.v != compValue )
158 x.v = setValue;
/CTR-SDK-2.4.0/include/nn/os/
Dos_InterCoreCriticalSection.h247 uptr v; in GetThreadUniqueValue() local
248 HW_GET_CP15_THREAD_ID_USER_READ_ONLY(v); in GetThreadUniqueValue()
249 return v; in GetThreadUniqueValue()
Dos_CriticalSection.h256 uptr v; in GetThreadUniqueValue() local
257 HW_GET_CP15_THREAD_ID_USER_READ_ONLY(v); in GetThreadUniqueValue()
258 return v; in GetThreadUniqueValue()
/CTR-SDK-2.4.0/include/nn/socket/
Dsocket_Berkeley.h951 inline bit32 HtoNl(bit32 v) in HtoNl() argument
953 return NN_SOCKET_HtoNl(v); in HtoNl()
965 inline bit32 NtoHl(bit32 v) in NtoHl() argument
967 return NN_SOCKET_NtoHl(v); in NtoHl()
978 inline bit16 HtoNs(bit16 v) in HtoNs() argument
980 return NN_SOCKET_HtoNs(v); in HtoNs()
991 inline bit16 NtoHs(bit16 v) in NtoHs() argument
993 return NN_SOCKET_NtoHs(v); in NtoHs()
/CTR-SDK-2.4.0/sources/libraries/gr/CTR/
Dgr_Shader.cpp539 for( s32 v = 0; v < vtx_exe_info->outMapCount; ++v ) in MakeOutAttrCommand_() local
542 if ( ( vtxOutmapInfo[ v ].type >= 0 ) && in MakeOutAttrCommand_()
546 if ( outmapInfo[ g ].type == vtxOutmapInfo[ v ].type ) in MakeOutAttrCommand_()
553 vs_copy_mask |= 1 << v; in MakeOutAttrCommand_()
578 for( s32 v = 0; v < vtx_exe_info->outMapCount; ++v ) in MakeOutAttrCommand_() local
580 if ( ( !( vs_copy_mask & ( 1 << v ) ) ) && in MakeOutAttrCommand_()
581 ( vtxOutmapInfo[ v ].type >= 0 ) && in MakeOutAttrCommand_()
582 ( vtxOutmapInfo[ v ].type < 9 ) && in MakeOutAttrCommand_()
583 ( vtxOutmapInfo[ v ].type != 7 ) ) in MakeOutAttrCommand_()
586 outmap_buffer[ outMapBufferCount ].type = vtxOutmapInfo[ v ].type; in MakeOutAttrCommand_()
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/CTR-SDK-2.4.0/include/nn/hid/CTR/
Dhid_DeviceStatus.h182 :x(mtx33.v[0]),y(mtx33.v[1]),z(mtx33.v[2]){} in Direction()
/CTR-SDK-2.4.0/build/omake/
Dplatformdefs.om37 platforms.foreach(v)
38 println($"Platform: "$(v.Name))

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