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/CTR-SDK-2.4.0/build/omake/platforms/CTR/
DCTR.commondefs.gl.om26 global.EXT_VSOBJ = .obj
52 # While continuing to return the storage destination for .obj/.shbin, define generation rules for…
66 # Generate .obj files
74 # Find the directory where .obj is stored
104 # sourcefiles - .obj file generated with OMakefile
105 # sourcefiles_pre - built .obj file under resources
112 # Find the directory where .obj is stored
116 # (When relying on -I, no rebuild occurs when a built .obj is updated.)
DCTR.commondefs.om110 … the specified source file with SHADER_SOURCES in OMakefile, and get the full path to the .obj file
/CTR-SDK-2.4.0/include/nn/os/
Dos_LockPolicy.h78 ScopedLock(const LockObject& obj) : Locker::ScopedLock(obj.mutex) {} in ScopedLock()
/CTR-SDK-2.4.0/sources/libraries/fnd/detail/
Dfnd_DetailList.cpp20 #define OBJ_TO_LINK(list,obj) ((NNSFndLink*)(((u32)(obj))+(list)->offset)) argument
/CTR-SDK-2.4.0/resources/plCoin/
Dreadme.txt16 ■ plCoin.obj
/CTR-SDK-2.4.0/build/omake_deprecated/
Dcommondefs.gl.om34 EXT_VSOBJ = .obj
/CTR-SDK-2.4.0/sources/libraries/os/
Dos_Thread.cpp207 void* obj = reinterpret_cast<void*>(stack); in TryInitializeAndStartImpl() local
208 typeInfo.copy(p, obj); in TryInitializeAndStartImpl()
217 info.p = obj; in TryInitializeAndStartImpl()
/CTR-SDK-2.4.0/build/omake/
Dcommondefs.funcs.om197 AddRuleToMakeObjectFromBinary(obj, bin, sympair, flags) =
200 $(obj): $(bin) $(BIN2OBJ)
202 return $(obj)
371 private.obj = $(ObjectOne $(config),$(filename),$(config.getObjectDirectory))
373 value $(AddRuleToInstall $(libpath),$(obj))