Searched refs:from (Results 1 – 13 of 13) sorted by relevance
66 const void* from,73 (void)from;84 const void* from,
9 userColor:5; // User Color (value from 0 to 15)31 luminanceLevel:3; // Backlight Luminance (value from 1 to 5)38 agreeMinorVer:255; // Agreed EULA Version (minor version) (value from 0 to 255)39 agreeMajorVer:255; // Agreed EULA Version (major version) (value from 0 to 255)40 latestMinorVer:255; // Latest EULA Version Saved on System (minor version) (value from 0 to 2…41 latestMajorVer:255; // Latest EULA Version Saved on System (major version) (value from 0 to 2…60 ratingAge:0; // Rating Value (value from 0 to 30)61 secretQuestionID:1; // Secret Question Text ID (value from 0 to 31)
189 u8 *from = m_pHeadData + offset; in read() local190 if(from >= getEndOfBuffer()) in read()192 from = from - m_bufLength; in read()194 ASSERT(isValidAddress(from)); in read()196 if(from + len <= getEndOfBuffer()) in read()199 memcpy(pBuf, from, len); in read()205 size_t len1 = getEndOfBuffer() - from; in read()207 memcpy(pBuf, from, len1); in read()
35 static bit32 ChangeContext(bit32 retval, Context* from, Context* to);
40 # Do not access it from the application.
96 # The full path of the vertex shader object file generated from .vsh is stored.102 …# The path to the built vertex shader object file is stored as a relative path from resources/shad…
219 # Create .cci from ELF275 # Create .cxi from ELF289 # Create .cia from .cxi303 # Create .cfa from the directory
27 # Find the relative path from the project root.91 # Add a rule to create .o from .c114 # Add a rule to create .o from .cpp137 # Add a rule to create .o from .s170 # Add a rule to create .a from .o list191 # Add a rule to create .o from any file
18 # The full path of the object file generated from .c/.cpp/.asm is stored.
115 # Get the subdirectory name where generated items are stored from the source path name
114 # 2442: Could not inline: Cannot remove function from expression
1349 // Version where the scale matrix is applied from the right.
251 // Version where the scale matrix is applied from the right.