Searched refs:ShaderPipeline (Results 1 – 1 of 1) sorted by relevance
68 class ShaderPipeline; variable364 …t CreateShaderPipeline(Shader* vertexShader, Shader* geometryShader, ShaderPipeline** shaderPipeli…379 static nnResult SetShaderPipeline(ShaderPipeline* shaderPipeline);394 … static nnResult GetShader(ShaderPipeline* shaderPipeline, ShaderType shaderType, Shader** shader);439 static nnResult ReleaseShaderPipeline(ShaderPipeline* shaderPipeline);446 …static nnResult SetShaderPipelineConstantF(ShaderPipeline* shaderPipeline, UniformLocation uniform… in SetShaderPipelineConstantF()468 …static nnResult SetShaderPipelineConstantFloat(ShaderPipeline* shaderPipeline, UniformLocation uni…475 …static nnResult SetShaderPipelineConstantB(ShaderPipeline* shaderPipeline, UniformLocation uniform… in SetShaderPipelineConstantB()499 …static nnResult SetShaderPipelineConstantBoolean(ShaderPipeline* shaderPipeline, UniformLocation u…506 …static nnResult SetShaderPipelineConstantI(ShaderPipeline* shaderPipeline, UniformLocation uniform… in SetShaderPipelineConstantI()[all …]