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Searched refs:MakeCommand (Results 1 – 15 of 15) sorted by relevance

/CTR-SDK-2.4.0/sources/libraries/gr/CTR/
Dgr_RenderState.cpp25 bit32* RenderState::Culling::MakeCommand( bit32* command, bool isUpdateFBAccess ) const in MakeCommand() function in nn::gr::CTR::RenderState::Culling
46 return isUpdateFBAccess ? m_RenderState.fbAccess.MakeCommand( command ) : command; in MakeCommand()
67 bit32* RenderState::Blend::MakeCommand( bit32* command, bool isUpdateFBAccess ) const in MakeCommand() function in nn::gr::CTR::RenderState::Blend
92 return isUpdateFBAccess ? m_RenderState.fbAccess.MakeCommand( command ) : command; in MakeCommand()
117 bit32* RenderState::LogicOp::MakeCommand( bit32* command, bool isUpdateFBAccess ) const in MakeCommand() function in nn::gr::CTR::RenderState::LogicOp
134 return isUpdateFBAccess ? m_RenderState.fbAccess.MakeCommand( command ) : command; in MakeCommand()
139 bit32* RenderState::ShadowMap::MakeCommand( bit32* command, in MakeCommand() function in nn::gr::CTR::RenderState::ShadowMap
155 return isUpdateFBAccess ? m_RenderState.fbAccess.MakeCommand( command ) : command; in MakeCommand()
207 … bit32* RenderState::AlphaTest::MakeCommand( bit32* command, bool isUpdateFBAccess ) const in MakeCommand() function in nn::gr::CTR::RenderState::AlphaTest
213 return isUpdateFBAccess ? m_RenderState.fbAccess.MakeCommand( command ) : command; in MakeCommand()
[all …]
Dgr_Texture.cpp25 bit32* Texture::Unit0::MakeCommand( bit32* command, bool is_update_texture_func ) const in MakeCommand() function in nn::gr::CTR::Texture::Unit0
108 bit32* Texture::Unit1::MakeCommand( bit32* command, bool is_update_texture_func ) const in MakeCommand() function in nn::gr::CTR::Texture::Unit1
153 bit32* Texture::Unit2::MakeCommand( bit32* command, bool is_update_texture_func ) const in MakeCommand() function in nn::gr::CTR::Texture::Unit2
197 bit32* Texture::Unit3::MakeCommand( bit32* command, bool is_update_texture_func ) const in MakeCommand() function in nn::gr::CTR::Texture::Unit3
209 bit32* Texture::MakeCommand( bit32* command, bool isAddDummyCommand ) const in MakeCommand() function in nn::gr::CTR::Texture
212 command = unit0.MakeCommand( command, false ); in MakeCommand()
213 command = unit1.MakeCommand( command, false ); in MakeCommand()
214 command = unit2.MakeCommand( command, false ); in MakeCommand()
215 command = unit3.MakeCommand( command, false ); in MakeCommand()
Dgr_FrameBuffer.cpp25 bit32* FrameBuffer::ColorBuffer::MakeCommand( bit32* command ) const in MakeCommand() function in nn::gr::CTR::FrameBuffer::ColorBuffer
48 bit32* FrameBuffer::DepthStencilBuffer::MakeCommand( bit32* command ) const in MakeCommand() function in nn::gr::CTR::FrameBuffer::DepthStencilBuffer
65 bit32* FrameBuffer::FrameBuffer::MakeCommand( bit32* command, const u32 bufferBit, in MakeCommand() function in nn::gr::CTR::FrameBuffer::FrameBuffer
77 command = colorBuffer.MakeCommand( command ); in MakeCommand()
83 command = depthStencilBuffer.MakeCommand( command ); in MakeCommand()
Dgr_Scissor.cpp25 bit32* Scissor::MakeCommand( bit32* command ) const in MakeCommand() function in nn::gr::CTR::Scissor
Dgr_Viewport.cpp26 bit32* Viewport::MakeCommand( bit32* command ) const in MakeCommand() function in nn::gr::CTR::Viewport
Dgr_Combiner.cpp25 bit32* Combiner::MakeCommand( bit32* command ) const in MakeCommand() function in nn::gr::CTR::Combiner
29 command = stage[ stage_index ].MakeCommand( command ); in MakeCommand()
55 bit32* Combiner::Stage::MakeCommand( bit32* command ) const in MakeCommand() function in nn::gr::CTR::Combiner::Stage
Dgr_FragmentLight.cpp50 bit32* FragmentLight::Source::MakeCommand( bit32* command ) const in MakeCommand() function in nn::gr::CTR::FragmentLight::Source
267 command = source[ i ].MakeCommand( command ); in MakeLightSourceCommand()
/CTR-SDK-2.4.0/include/nn/gr/CTR/
Dgr_RenderState.h101 bit32* MakeCommand( bit32* command, bool isUpdateFBAccess = true ) const;
225 bit32* MakeCommand( bit32* command, bool isUpdateFBAccess = true ) const;
281 bit32* MakeCommand( bit32* command, bool isUpdateFBAccess = true ) const;
311 bit32* MakeCommand( bit32* command,
482 bit32* MakeCommand( bit32* command, bool isUpdateFBAccess = true ) const;
548 bit32* MakeCommand( bit32* command, bool isUpdateFBAccess = true ) const;
643 bit32* MakeCommand( bit32* command, bool isUpdateFBAccess = true ) const;
726 bit32* MakeCommand( bit32* command, bool isUpdateFBAccess = true ) const;
771 bit32* MakeCommand( bit32* command, bool isClearFrameBufferCache = true ) const;
904 bit32* MakeCommand( bit32* command, bool isClearFrameBufferCache = true ) const;
Dgr_Texture.h245 bit32* MakeCommand( bit32* command, bool is_update_texture_func = true ) const;
281 bit32* MakeCommand( bit32* command, bool is_update_texture_func = true ) const;
324 bit32* MakeCommand( bit32* command, bool is_update_texture_func = true ) const;
368 bit32* MakeCommand( bit32* command, bool is_update_texture_func = true ) const;
420 bit32* MakeCommand( bit32* command, bool isAddDummyCommand = true ) const;
Dgr_LookUpTable.h87 bit32* MakeCommand( bit32* command, const PicaDataFragLightSampler type ) const in MakeCommand() function
108 …return MakeCommand( command, static_cast< PicaDataFragLightSampler >( PICA_DATA_SAMPLER_SP + light… in MakeSpotTableCommand()
121 …return MakeCommand( command, static_cast< PicaDataFragLightSampler >( PICA_DATA_SAMPLER_DA + light… in MakeDistAttnTableCommand()
Dgr_FrameBuffer.h109 bit32* MakeCommand( bit32* command ) const;
172 bit32* MakeCommand( bit32* command ) const;
232 … bit32* MakeCommand( bit32* command, const u32 bufferBit, bool isClearCache = true ) const;
Dgr_Combiner.h207 bit32* MakeCommand( bit32* command ) const;
299 bit32* MakeCommand( bit32* command ) const;
Dgr_Viewport.h71 bit32* MakeCommand( bit32* command ) const;
Dgr_Scissor.h78 bit32* MakeCommand( bit32* command ) const;
Dgr_FragmentLight.h303 bit32* MakeCommand( bit32* command ) const;