Searched refs:internal (Results 1 – 21 of 21) sorted by relevance
40 namespace internal{ class LightingStage; }47 namespace internal84 friend class nn::gd::CTR::internal::LightingStage;86 friend class nn::gd::CTR::internal::CombinerStage;87 friend class nn::gd::CTR::internal::TextureStage;462 friend class nn::gd::CTR::internal::LightingStage;918 internal::g_lightingStageSettings.m_MiscReg1c3 &= ~(1 << 16); in SetShadowPrimary()919 if(value) internal::g_lightingStageSettings.m_MiscReg1c3 |= 1 << 16; in SetShadowPrimary()922 internal::g_lightingStageSettings.m_MiscReg1c3 &= ~(1); in SetShadowPrimary()923 …if (internal::g_lightingStageSettings.m_MiscReg1c3 & (1<<16 | 1<<17 | 1<<19)) internal::g_lighting… in SetShadowPrimary()[all …]
44 namespace internal91 friend class nn::gd::CTR::internal::FogStage;92 friend class nn::gd::CTR::internal::OutputStage;499 internal::g_gasFogSettings.m_ModeShadingZFlip &= ~(0x7); in SetGasFogMode()500 internal::g_gasFogSettings.m_ModeShadingZFlip |= (mode & 0x7); in SetGasFogMode()501 …internal::g_gasFogSettings.m_DirtyFieldMask |= internal::GasFogSettings::MASK_FOG_GAS_MODE_UPDATED; in SetGasFogMode()506 internal::g_gasFogSettings.m_ModeShadingZFlip &= ~(1 << 3); in SetGasShadingDensity()507 if (shadingDensitySrc) internal::g_gasFogSettings.m_ModeShadingZFlip |= (1<<3); in SetGasShadingDensity()508 …internal::g_gasFogSettings.m_DirtyFieldMask |= internal::GasFogSettings::MASK_FOG_GAS_MODE_UPDATED… in SetGasShadingDensity()513 internal::g_gasFogSettings.m_ModeShadingZFlip &= ~(1 << 16); in SetFogZFlip()[all …]
48 namespace internal80 friend class nn::gd::CTR::internal::TextureStage;111 friend class nn::gd::CTR::internal::TextureStage;114 friend class nn::gd::CTR::internal::CombinerStage;115 friend class nn::gd::CTR::internal::LightingStage;117 friend class nn::gd::CTR::internal::VertexInputStage;1648 internal::g_texture.m_ShadowTextureSetting &= ~(0x1); in SetPerspectiveShadow()1649 if (!v) internal::g_texture.m_ShadowTextureSetting |= 0x1; in SetPerspectiveShadow()1650 …internal::g_texture.m_DirtyFieldMask |= internal::TextureSettings::TXMASK_UPDATE_TEXTURE_SHADOW_SE… in SetPerspectiveShadow()1660 internal::g_texture.m_ShadowTextureSetting &= ~(0x7fffff << 1); in SetShadowZScaleBias()[all …]
117 typedef const int (*TexEnvUniformLocationSquareArray)[internal::TCLOC_MAX];121 internal::VertexAttribute*163 internal::VertexAttribute164 m_VtxAttrs[internal::TRIFAN_VTX_MAX];165 int m_UniformLocations[internal::LOC_MAX];166 int m_TexEnvUniformLocations[internal::TEXENV_MAX][internal::TCLOC_MAX];
193 m_TextColors[internal::TEXTCOLOR_START] = color; in SetTextColor()207 m_TextColors[internal::TEXTCOLOR_START] = start; in SetTextColor()208 m_TextColors[internal::TEXTCOLOR_END ] = end; in SetTextColor()216 …const util::Color8 GetTextColor() const { return m_TextColors[internal::TEXTCOLOR_STAR… in GetTextColor()222 …const util::Color8 GetGradationStartColor() const { return m_TextColors[internal::TEXTCOLOR_STAR… in GetGradationStartColor()228 …const util::Color8 GetGradationEndColor() const { return m_TextColors[internal::TEXTCOLOR_END]… in GetGradationEndColor()628 util::Color8 m_VertexColors[internal::TRIFAN_VTX_MAX];630 util::Color8 m_TextColors[internal::TEXTCOLOR_MAX]; //
28 util::Color8 color[internal::TEXTCOLOR_MAX];30 const internal::TextureObject*
23 namespace internal namespace400 val = internal::gSinCosTbl[idx].sin_val + r * internal::gSinCosTbl[idx].sin_delta; in SinFIdx()417 …f32 val = internal::gSinCosTbl[i].sin_val + U16ToF32(d) * (1.f / 256.f) * internal::gSinCosTbl[i].… in SinIdx()451 return internal::gSinCosTbl[idx].cos_val + r * internal::gSinCosTbl[idx].cos_delta; in CosFIdx()466 …return internal::gSinCosTbl[i].cos_val + U16ToF32(d) * (1.f / 256.f) * internal::gSinCosTbl[i].cos… in CosIdx()501 sVal = internal::gSinCosTbl[idx].sin_val + r * internal::gSinCosTbl[idx].sin_delta; in SinCosFIdx()502 cVal = internal::gSinCosTbl[idx].cos_val + r * internal::gSinCosTbl[idx].cos_delta; in SinCosFIdx()523 f32 sVal = internal::gSinCosTbl[i].sin_val + fd * internal::gSinCosTbl[i].sin_delta; in SinCosIdx()524 f32 cVal = internal::gSinCosTbl[i].cos_val + fd * internal::gSinCosTbl[i].cos_delta; in SinCosIdx()
23 namespace internal namespace352 f32 dSq = internal::infinity; in DistSqPoint3ToPolyline3()503 if (det < internal::epsilon) in DistSqLine3ToLine3()552 if (D < internal::epsilon) { // The two line segments are parallel in DistSqSegment3ToSegment3()600 sc = (FAbs(sN) < internal::epsilon ? 0.0f : sN / sD); in DistSqSegment3ToSegment3()601 tc = (FAbs(tN) < internal::epsilon ? 0.0f : tN / tD); in DistSqSegment3ToSegment3()630 if (det < internal::epsilon) in DistSqLine3ToRay3()691 if (det < internal::epsilon) in DistSqLine3ToSegment3()756 if (det < internal::epsilon) in DistSqRay3ToRay3()832 if (det < internal::epsilon) in DistSqRay3ToSegment3()[all …]
398 namespace internal namespace705 namespace internal namespace
50 namespace internal58 const f32 F_NAN = *reinterpret_cast<const f32*>(&internal::I_NAN); // Non-numbers59 const f32 F_INF = *reinterpret_cast<const f32*>(&internal::I_INF); // Infinity60 const f32 F_NINF = *reinterpret_cast<const f32*>(&internal::I_NINF); // Negative infinity61 const f32 F_ULP = *reinterpret_cast<const f32*>(&internal::I_ULP); // Minimum positive value…
176 namespace internal503 namespace internal522 return internal::CntLz_(x); in CntLz()
28 namespace internal {
272 internal::TextureObject*282 const internal::TextureObject*294 m_pTexObjs = static_cast<internal::TextureObject*>(buffer); in SetTextureObjectsBufferPtr()303 const internal::TextureObject*328 internal::TextureObject*339 namespace internal {
37 namespace internal {129 const internal::TextureObject*404 namespace internal {
25 namespace internal {
34 return $(isAvailable internal)
155 if $(test -f $(ROOT_OMAKE)/targetdefs.CTR.internal.om)156 include $(ROOT_OMAKE)/targetdefs.CTR.internal.om
154 namespace internal {
693 sinx_val = internal::gSinCosTbl[idxx].sin_val;694 cosx_val = internal::gSinCosTbl[idxx].cos_val;695 sinx_delta = internal::gSinCosTbl[idxx].sin_delta;696 cosx_delta = internal::gSinCosTbl[idxx].cos_delta;701 siny_val = internal::gSinCosTbl[idxy].sin_val;702 cosy_val = internal::gSinCosTbl[idxy].cos_val;703 siny_delta = internal::gSinCosTbl[idxy].sin_delta;704 cosy_delta = internal::gSinCosTbl[idxy].cos_delta;709 sinz_val = internal::gSinCosTbl[idxz].sin_val;710 cosz_val = internal::gSinCosTbl[idxz].cos_val;[all …]
1219 sinx_val = internal::gSinCosTbl[idxx].sin_val;1220 cosx_val = internal::gSinCosTbl[idxx].cos_val;1221 sinx_delta = internal::gSinCosTbl[idxx].sin_delta;1222 cosx_delta = internal::gSinCosTbl[idxx].cos_delta;1227 siny_val = internal::gSinCosTbl[idxy].sin_val;1228 cosy_val = internal::gSinCosTbl[idxy].cos_val;1229 siny_delta = internal::gSinCosTbl[idxy].sin_delta;1230 cosy_delta = internal::gSinCosTbl[idxy].cos_delta;1235 sinz_val = internal::gSinCosTbl[idxz].sin_val;1236 cosz_val = internal::gSinCosTbl[idxz].cos_val;[all …]
37 return $(isAvailable internal)