Searched refs:MakeDisableCommand (Results 1 – 12 of 12) sorted by relevance
| /CTR-SDK-1.1.0/CTR_SDK-1_1-20110215-en/CTR_SDK/sources/libraries/gr/CTR/ |
| D | gr_Utility.cpp | 94 command = nn::gr::CTR::Shader::MakeDisableCommand( command ); in MakeDisableAllCommand() 97 command = nn::gr::CTR::Vertex::MakeDisableCommand( command ); in MakeDisableAllCommand() 100 command = nn::gr::CTR::Fog::MakeDisableCommand( command ); in MakeDisableAllCommand() 103 command = nn::gr::CTR::FragmentLight::MakeDisableCommand( command ); in MakeDisableAllCommand() 106 command = nn::gr::CTR::Texture::MakeDisableCommand( command ); in MakeDisableAllCommand() 120 command = nn::gr::CTR::RenderState::MakeDisableCommand( command ); in MakeDisableAllCommand()
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| D | gr_RenderState.cpp | 51 … bit32* RenderState::Culling::MakeDisableCommand( bit32* command, bool isClearFrameBufferCache ) in MakeDisableCommand() function in nn::gr::CTR::RenderState::Culling 89 command = Blend::MakeDisableCommand( command, false ); in MakeCommand() 97 … bit32* RenderState::Blend::MakeDisableCommand( bit32* command, bool isClearFrameBufferCache ) in MakeDisableCommand() function in nn::gr::CTR::RenderState::Blend 150 … bit32* RenderState::AlphaTest::MakeDisableCommand( bit32* command, bool isClearFrameBufferCache ) in MakeDisableCommand() function in nn::gr::CTR::RenderState::AlphaTest 181 …bit32* RenderState::StencilTest::MakeDisableCommand( bit32* command, bool isClearFrameBufferCache ) in MakeDisableCommand() function in nn::gr::CTR::RenderState::StencilTest 214 … bit32* RenderState::DepthTest::MakeDisableCommand( bit32* command, bool isClearFrameBufferCache ) in MakeDisableCommand() function in nn::gr::CTR::RenderState::DepthTest 343 … bit32* RenderState::FBAccess::MakeDisableCommand( bit32* command, bool isClearFrameBufferCache ) in MakeDisableCommand() function in nn::gr::CTR::RenderState::FBAccess 510 bit32* RenderState::MakeDisableCommand( bit32* command, bool isClearFrameBufferCache ) in MakeDisableCommand() function in nn::gr::CTR::RenderState 512 command = Culling::MakeDisableCommand( command, false ); in MakeDisableCommand() 513 command = Blend::MakeDisableCommand( command, false ); in MakeDisableCommand() [all …]
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| D | gr_FragmentLight.cpp | 304 bit32* FragmentLight::MakeDisableCommand( bit32* command, bool isAddDummyCommand ) in MakeDisableCommand() function in nn::gr::CTR::FragmentLight
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| D | gr_Texture.cpp | 239 bit32* Texture::MakeDisableCommand( bit32* command, bool isAddDummyCommand ) in MakeDisableCommand() function in nn::gr::CTR::Texture
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| D | gr_Shader.cpp | 151 bit32* Shader::MakeDisableCommand( bit32* command ) in MakeDisableCommand() function in nn::gr::CTR::Shader
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| /CTR-SDK-1.1.0/CTR_SDK-1_1-20110215-en/CTR_SDK/include/nn/gr/CTR/ |
| D | gr_RenderState.h | 112 … static bit32* MakeDisableCommand( bit32* command, bool isClearFrameBufferCache = true ); 234 … static bit32* MakeDisableCommand( bit32* command, bool isClearFrameBufferCache = true ); 389 … static bit32* MakeDisableCommand( bit32* command, bool isClearFrameBufferCache = true ); 457 … static bit32* MakeDisableCommand( bit32* command, bool isClearFrameBufferCache = true ); 634 …static bit32* MakeDisableCommand( bit32* command, bool isClearFrameBufferCache = true ); … 679 … static bit32* MakeDisableCommand( bit32* command, bool isClearFrameBufferCache = true ); 799 … static bit32* MakeDisableCommand( bit32* command, bool isClearFrameBufferCache = true );
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| D | gr_Fog.h | 107 static bit32* MakeDisableCommand( bit32* command ) in MakeDisableCommand() function
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| D | gr_Scissor.h | 89 static bit32* MakeDisableCommand( bit32* command, in MakeDisableCommand() function
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| D | gr_Texture.h | 440 static bit32* MakeDisableCommand( bit32* command, bool isAddDummyCommand = true );
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| D | gr_Vertex.h | 213 static bit32* MakeDisableCommand( bit32* command ) in MakeDisableCommand() function
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| D | gr_FragmentLight.h | 686 static bit32* MakeDisableCommand( bit32* command, bool isAddDummyCommand = true );
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| D | gr_Shader.h | 106 static bit32* MakeDisableCommand( bit32* command );
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