| /CTR-SDK-1.0.0/CTR_SDK/sources/libraries/gr/CTR/ |
| D | gr_RenderState.cpp | 25 bit32* RenderState::Culling::MakeCommand( bit32* command, bool isUpdateFBAccess ) const in MakeCommand() function in nn::gr::CTR::RenderState::Culling 46 return isUpdateFBAccess ? m_RenderState.fbAccess.MakeCommand( command ) : command; in MakeCommand() 67 bit32* RenderState::Blend::MakeCommand( bit32* command, bool isUpdateFBAccess ) const in MakeCommand() function in nn::gr::CTR::RenderState::Blend 92 return isUpdateFBAccess ? m_RenderState.fbAccess.MakeCommand( command ) : command; in MakeCommand() 117 bit32* RenderState::LogicOp::MakeCommand( bit32* command, bool isUpdateFBAccess ) const in MakeCommand() function in nn::gr::CTR::RenderState::LogicOp 134 return isUpdateFBAccess ? m_RenderState.fbAccess.MakeCommand( command ) : command; in MakeCommand() 139 … bit32* RenderState::AlphaTest::MakeCommand( bit32* command, bool isUpdateFBAccess ) const in MakeCommand() function in nn::gr::CTR::RenderState::AlphaTest 145 return isUpdateFBAccess ? m_RenderState.fbAccess.MakeCommand( command ) : command; in MakeCommand() 166 … bit32* RenderState::StencilTest::MakeCommand( bit32* command, bool isUpdateFBAccess ) const in MakeCommand() function in nn::gr::CTR::RenderState::StencilTest 176 return isUpdateFBAccess ? m_RenderState.fbAccess.MakeCommand( command ) : command; in MakeCommand() [all …]
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| D | gr_Texture.cpp | 25 bit32* Texture::Unit0::MakeCommand( bit32* command, bool is_update_texture_func ) const in MakeCommand() function in nn::gr::CTR::Texture::Unit0 108 bit32* Texture::Unit1::MakeCommand( bit32* command, bool is_update_texture_func ) const in MakeCommand() function in nn::gr::CTR::Texture::Unit1 153 bit32* Texture::Unit2::MakeCommand( bit32* command, bool is_update_texture_func ) const in MakeCommand() function in nn::gr::CTR::Texture::Unit2 197 bit32* Texture::Unit3::MakeCommand( bit32* command, bool is_update_texture_func ) const in MakeCommand() function in nn::gr::CTR::Texture::Unit3 209 bit32* Texture::MakeCommand( bit32* command, bool isAddDummyCommand ) const in MakeCommand() function in nn::gr::CTR::Texture 212 command = unit0.MakeCommand( command, false ); in MakeCommand() 213 command = unit1.MakeCommand( command, false ); in MakeCommand() 214 command = unit2.MakeCommand( command, false ); in MakeCommand() 215 command = unit3.MakeCommand( command, false ); in MakeCommand()
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| D | gr_FrameBuffer.cpp | 25 bit32* FrameBuffer::ColorBuffer::MakeCommand( bit32* command ) const in MakeCommand() function in nn::gr::CTR::FrameBuffer::ColorBuffer 48 bit32* FrameBuffer::DepthStencilBuffer::MakeCommand( bit32* command ) const in MakeCommand() function in nn::gr::CTR::FrameBuffer::DepthStencilBuffer 65 bit32* FrameBuffer::FrameBuffer::MakeCommand( bit32* command, const u32 bufferBit, in MakeCommand() function in nn::gr::CTR::FrameBuffer::FrameBuffer 77 command = colorBuffer.MakeCommand( command ); in MakeCommand() 83 command = depthStencilBuffer.MakeCommand( command ); in MakeCommand()
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| D | gr_Scissor.cpp | 25 bit32* Scissor::MakeCommand( bit32* command ) const in MakeCommand() function in nn::gr::CTR::Scissor
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| D | gr_Viewport.cpp | 26 bit32* Viewport::MakeCommand( bit32* command ) const in MakeCommand() function in nn::gr::CTR::Viewport
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| D | gr_Combiner.cpp | 25 bit32* Combiner::MakeCommand( bit32* command ) const in MakeCommand() function in nn::gr::CTR::Combiner 29 command = stage[ stage_index ].MakeCommand( command ); in MakeCommand() 55 bit32* Combiner::Stage::MakeCommand( bit32* command ) const in MakeCommand() function in nn::gr::CTR::Combiner::Stage
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| D | gr_FragmentLight.cpp | 50 bit32* FragmentLight::Source::MakeCommand( bit32* command ) const in MakeCommand() function in nn::gr::CTR::FragmentLight::Source 267 command = source[ i ].MakeCommand( command ); in MakeLightSourceCommand()
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| /CTR-SDK-1.0.0/CTR_SDK/include/nn/gr/CTR/ |
| D | gr_RenderState.h | 101 bit32* MakeCommand( bit32* command, bool isUpdateFBAccess = true ) const; 224 bit32* MakeCommand( bit32* command, bool isUpdateFBAccess = true ) const; 279 bit32* MakeCommand( bit32* command, bool isUpdateFBAccess = true ) const; 379 bit32* MakeCommand( bit32* command, bool isUpdateFBAccess = true ) const; 446 bit32* MakeCommand( bit32* command, bool isUpdateFBAccess = true ) const; 541 bit32* MakeCommand( bit32* command, bool isUpdateFBAccess = true ) const; 624 bit32* MakeCommand( bit32* command, bool isUpdateFBAccess = true ) const; 669 bit32* MakeCommand( bit32* command, bool isClearFrameBufferCache = true ) const; 789 bit32* MakeCommand( bit32* command, bool isClearFrameBufferCache = true ) const;
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| D | gr_Texture.h | 245 bit32* MakeCommand( bit32* command, bool is_update_texture_func = true ) const; 281 bit32* MakeCommand( bit32* command, bool is_update_texture_func = true ) const; 324 bit32* MakeCommand( bit32* command, bool is_update_texture_func = true ) const; 368 bit32* MakeCommand( bit32* command, bool is_update_texture_func = true ) const; 420 bit32* MakeCommand( bit32* command, bool isAddDummyCommand = true ) const;
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| D | gr_LookUpTable.h | 86 bit32* MakeCommand( bit32* command, const PicaDataFragLightSampler type ) const in MakeCommand() function 107 …return MakeCommand( command, static_cast< PicaDataFragLightSampler >( PICA_DATA_SAMPLER_SP + light… in MakeSpotTableCommand() 120 …return MakeCommand( command, static_cast< PicaDataFragLightSampler >( PICA_DATA_SAMPLER_DA + light… in MakeDistAttnTableCommand()
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| D | gr_FrameBuffer.h | 109 bit32* MakeCommand( bit32* command ) const; 172 bit32* MakeCommand( bit32* command ) const; 232 … bit32* MakeCommand( bit32* command, const u32 bufferBit, bool isClearCache = true ) const;
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| D | gr_Combiner.h | 216 bit32* MakeCommand( bit32* command ) const; 286 bit32* MakeCommand( bit32* command ) const;
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| D | gr_Viewport.h | 59 bit32* MakeCommand( bit32* command ) const;
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| D | gr_Shadow.h | 53 …bit32* MakeCommand( bit32* command, bool isAddDummyCommand = true, bool isAddCacheClearCommand = t…
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| D | gr_Scissor.h | 78 bit32* MakeCommand( bit32* command ) const;
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| D | gr_FragmentLight.h | 303 bit32* MakeCommand( bit32* command ) const;
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