Searched refs:red (Results 1 – 7 of 7) sorted by relevance
| /CTR-SDK-0.14.21/sources/libraries/gr/CTR/ |
| D | gr_FrameBuffer.cpp | 163 u8 red = FloatToUnsignedByte( colorBuffer.clearColor[ 0 ] ); in MakeClearRequest() local 174 clearColor = ( red << 24 ) | in MakeClearRequest() 185 clearColor = ( ( ( red >> 3 ) & 0x1f ) << 11 ) | in MakeClearRequest() 194 clearColor = ( ( ( red >> 3 ) & 0x1f ) << 11 ) | in MakeClearRequest() 204 clearColor = ( ( ( red >> 4 ) & 0xf ) << 12 ) | in MakeClearRequest()
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| /CTR-SDK-0.14.21/include/nn/util/ |
| D | util_Color.h | 77 /* ctor */ /*implicit*/ Color8(s32 red, s32 green, s32 blue, s32 alpha) in Color8() 78 : r(static_cast<u8>(red)), in Color8() 454 s32 red, 459 r = static_cast<u8>(red); 623 /* ctor */ FloatColor(f32 red, f32 green, f32 blue, f32 alpha) in FloatColor() 624 : r(red), g(green), b(blue), a(alpha) in FloatColor() 946 f32 red, 951 r = red; 967 s32 red, 972 r = static_cast<f32>( red ) / 255.f; [all …]
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| /CTR-SDK-0.14.21/include/nn/font/CTR/ |
| D | font_RectDrawerCommand.h | 257 isDepthTestEnabled, depthFunc, depthMask, red, green, blue, alpha ) \ argument 259 red, green, blue, alpha, depthMask ), \
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| /CTR-SDK-0.14.21/include/nn/gx/CTR/ |
| D | gx_MacroMisc.h | 502 red, green, blue, alpha, depthMask ) \ argument 505 ((red) ? 0x100 : 0) | \
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| /CTR-SDK-0.14.21/documents/api/css/ |
| D | manpage.css | 211 color : red; 213 border : solid 2px red;
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| D | page.css | 213 color : red; 215 border : solid 2px red;
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| /CTR-SDK-0.14.21/include/gles2/ |
| D | gl2.h | 514 GL_APICALL void GL_APIENTRY glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLcla… 523 GL_APICALL void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLcl… 526 GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GL…
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