1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" 2 "http://www.w3.org/TR/html4/strict.dtd"> 3<html> 4<head> 5<meta http-equiv="Content-Type" content="text/html; charset=utf-8"> 6<link href="../css/manpage.css" rel="stylesheet" type="text/css"> 7<title>Previewing in the Viewer</title> 8</head> 9<body> 10<!-- =================================================== --> 11<h1 id="TUTORIAL_VIEWER">Preview in Viewer</h1> 12<p>In this tutorial, we describe the procedure for starting the Viewer and previewing a sample project loaded into EffectMaker. </p> 13<p>The basic procedure is given below.</p> 14<ul class="sub_page"> 15 <li><a href="#START_VIEWER">Starting the Viewer</a></li> 16 <li><a href="#START_EFFECT_MAKER">Starting EffectMaker</a></li> 17 <li><a href="#READ_SAMPLE_PROJECT">Loading a Sample Project</a></li> 18 <li><a href="#SEND_VIEWER">Transferring Data to the Viewer</a></li> 19</ul> 20<!-- =================================================== --> <a name="START_VIEWER"></a> 21<h2>Starting the Viewer</h2> 22<p>To confirm effects using the <B>Viewer</B>, you must launch the <B>Viewer</B> in advance.</p> 23<p>A batch file for launching <B>Viewer</B> is located in the directory in which it is installed.</p> 24<p>For details on the how to use the <B>Viewer</B>, see the <B>Viewer</B> manual.</p> 25<a name="START_EFFECT_MAKER"></a> 26<h2> Starting EffectMaker</h2> 27<p>To start EffectMaker, double-click NW4C_EffectMaker.exe located in the folder. </p> 28<p> The following image is the main window displayed immediately after EffectMaker starts. </p> 29<p class="img"> <img src="images/tutorial_01_01.gif" alt=" EffectMaker Startup Screen"> </p> 30<a name="READ_SAMPLE_PROJECT"></a> 31<h2>Loading a Sample Project</h2> 32<p>Here, we load a project prepared ahead of time. Project files are located in the folder given below.</p> 33<p>" SampleData/Effect/Intermediate/Project/Sample.cepj "</p> 34<p>The following methods are available for loading the project.</p> 35<ul> 36 <li>On the main window menu, select <B>File > Exit</B>. </li> 37 <li>Drag and drop the sample project into the main window of EffectMaker.</li> 38 <li>Use Ctrl+O.</li> 39</ul> 40<a name="SEND_VIEWER"></a> 41<h2>Transferring Data to the Viewer</h2> 42<p>Select Arrow_Effect from the loaded sample project files and transfer to the <B>Viewer</B>.</p> 43<p>You can transfer data to the <B>Viewer</B> using any of the following three methods.</p> 44<ul> 45 <li>On the main window menu, select <B>Preview > Transfer again</B>. </li> 46 <li>Press <B>Connect to Viewer</B> on the toolbar.</li> 47 <li>Use the F5 shortcut key.</li> 48</ul> 49<p> The following image shows Arrow_Effect after transfer to the <B>Viewer</B>.</p> 50<p class="img"> <img src="images/tutorial_01_02.gif" alt=" Viewer screen"> </p> 51<p>Effects transferred to the <B>Viewer</B> can be deleted by closing the <B>Project Window</B>.</p> 52<p>For a description of operations available on the <B>Project Window</B>, click <a href="project.html">here</a>.</p> 53<hr><p>CONFIDENTIAL</p></body> 54</html> 55