1 /*---------------------------------------------------------------------------* 2 Project: Revolution 3in1 3 File: vi3in1types.h 4 5 Copyright 2006 Nintendo. All rights reserved. 6 7 These coded instructions, statements, and computer programs contain 8 proprietary information of Nintendo of America Inc. and/or Nintendo 9 Company Ltd., and are protected by Federal copyright law. They may 10 not be disclosed to third parties or copied or duplicated in any form, 11 in whole or in part, without the prior written consent of Nintendo. 12 13 $Log: vi3in1types.h,v $ 14 Revision 1.1 2006/02/09 03:01:57 urata 15 Initial check-in. 16 17 $NoKeywords: $ 18 *---------------------------------------------------------------------------*/ 19 #ifndef _VI3IN1TYPES_H_ 20 #define _VI3IN1TYPES_H_ 21 22 #ifdef __cplusplus 23 extern "C" { 24 #endif 25 26 27 typedef u8 VIBool; 28 #define VI_FALSE ((VIBool)0) 29 #define VI_TRUE ((VIBool)1) 30 #define VI_DISABLE ((VIBool)0) 31 #define VI_ENABLE ((VIBool)1) 32 33 34 #ifdef __cplusplus 35 } 36 #endif 37 38 #endif // _VI3IN1TYPES_H_ 39 40