/*---------------------------------------------------------------------------* Project: Revolution 3in1 File: vi3in1types.h Copyright 2006 Nintendo. All rights reserved. These coded instructions, statements, and computer programs contain proprietary information of Nintendo of America Inc. and/or Nintendo Company Ltd., and are protected by Federal copyright law. They may not be disclosed to third parties or copied or duplicated in any form, in whole or in part, without the prior written consent of Nintendo. $Log: vi3in1types.h,v $ Revision 1.1 2006/02/09 03:01:57 urata Initial check-in. $NoKeywords: $ *---------------------------------------------------------------------------*/ #ifndef _VI3IN1TYPES_H_ #define _VI3IN1TYPES_H_ #ifdef __cplusplus extern "C" { #endif typedef u8 VIBool; #define VI_FALSE ((VIBool)0) #define VI_TRUE ((VIBool)1) #define VI_DISABLE ((VIBool)0) #define VI_ENABLE ((VIBool)1) #ifdef __cplusplus } #endif #endif // _VI3IN1TYPES_H_