1 /*---------------------------------------------------------------------------*
2 Project: NintendoWare
3 File: lyt_Group.cpp
4
5 Copyright (C)2009-2011 Nintendo/HAL Laboratory, Inc. All rights reserved.
6
7 These coded instructions, statements, and computer programs contain proprietary
8 information of Nintendo and/or its licensed developers and are protected by
9 national and international copyright laws. They may not be disclosed to third
10 parties or copied or duplicated in any form, in whole or in part, without the
11 prior written consent of Nintendo.
12
13 The content herein is highly confidential and should be handled accordingly.
14
15 $Revision: 31311 $
16 *---------------------------------------------------------------------------*/
17
18 #include "precompiled.h"
19
20 #include <nw/lyt/lyt_Common.h>
21 #include <nw/lyt/lyt_Group.h>
22 #include <nw/lyt/lyt_Layout.h>
23
24 namespace nw
25 {
26 namespace lyt
27 {
28
Group()29 Group::Group()
30 {
31 Init();
32
33 std::memset(m_Name, 0, sizeof(m_Name));
34 }
35
Group(const res::Group * pResGroup,Pane * pRootPane)36 Group::Group(
37 const res::Group* pResGroup,
38 Pane* pRootPane
39 )
40 {
41 Init();
42
43 ut::strcpy(m_Name, sizeof(m_Name), pResGroup->name);
44
45 const char *const paneNameBase = internal::ConvertOffsToPtr<char>(pResGroup, sizeof(res::Group));
46
47 for (int i = 0; i < pResGroup->paneNum; ++i)
48 {
49 if (Pane* pFindPane = pRootPane->FindPaneByName(paneNameBase + i * ResourceNameStrMax, true))
50 {
51 AppendPane(pFindPane);
52 }
53 }
54 }
55
56 void
Init()57 Group::Init()
58 {
59 m_UserAllocated = false;
60 }
61
~Group()62 Group::~Group()
63 {
64 // OSReport("Group::~Group()\n");
65
66 for (PaneLinkList::Iterator it = m_PaneLinkList.GetBeginIter(); it != m_PaneLinkList.GetEndIter();)
67 {
68 PaneLinkList::Iterator currIt = it++;
69 m_PaneLinkList.Erase(currIt);
70 Layout::DeleteObj(&(*currIt));
71 }
72 }
73
74 void
AppendPane(Pane * pPane)75 Group::AppendPane(Pane* pPane)
76 {
77 if (PaneLink* pPaneLink = Layout::NewObj<PaneLink>())
78 {
79 pPaneLink->target = pPane;
80 m_PaneLinkList.PushBack(pPaneLink);
81 }
82 }
83
~GroupContainer()84 GroupContainer::~GroupContainer()
85 {
86 // OSReport("GroupContainer::~GroupContainer()\n");
87
88 // Groupの後処理
89 for (GroupList::Iterator it = m_GroupList.GetBeginIter(); it != m_GroupList.GetEndIter();)
90 {
91 GroupList::Iterator currIt = it++;
92 m_GroupList.Erase(currIt);
93 if (! currIt->IsUserAllocated())
94 {
95 Layout::DeleteObj(&(*currIt));
96 }
97 }
98 }
99
100 void
AppendGroup(Group * pGroup)101 GroupContainer::AppendGroup(Group* pGroup)
102 {
103 m_GroupList.PushBack(pGroup);
104 }
105
106 Group*
FindGroupByName(const char * findName)107 GroupContainer::FindGroupByName(const char* findName)
108 {
109 // 子供に一致するものが無いか検索
110 for (GroupList::Iterator it = m_GroupList.GetBeginIter(); it != m_GroupList.GetEndIter(); ++it)
111 {
112 if (internal::EqualsResName(it->GetName(), findName))
113 {
114 return &(*it);
115 }
116 }
117
118 return 0;
119 }
120
121 } // namespace nw::lyt
122 } // namespace nw
123