1 /*---------------------------------------------------------------------------*
2   Project:  Revolution 3in1
3   File:     vi3in1types.h
4 
5   Copyright 2006 Nintendo.  All rights reserved.
6 
7   These coded instructions, statements, and computer programs contain
8   proprietary information of Nintendo of America Inc. and/or Nintendo
9   Company Ltd., and are protected by Federal copyright law.  They may
10   not be disclosed to third parties or copied or duplicated in any form,
11   in whole or in part, without the prior written consent of Nintendo.
12 
13   $Log: vi3in1types.h,v $
14   Revision 1.1  2006/02/09 03:01:57  urata
15   Initial check-in.
16 
17   $NoKeywords: $
18  *---------------------------------------------------------------------------*/
19 #ifndef _VI3IN1TYPES_H_
20 #define _VI3IN1TYPES_H_
21 
22 #ifdef __cplusplus
23 extern "C" {
24 #endif
25 
26 
27 typedef u8 VIBool;
28 #define VI_FALSE    ((VIBool)0)
29 #define VI_TRUE     ((VIBool)1)
30 #define VI_DISABLE  ((VIBool)0)
31 #define VI_ENABLE   ((VIBool)1)
32 
33 
34 #ifdef __cplusplus
35 }
36 #endif
37 
38 #endif // _VI3IN1TYPES_H_
39 
40