1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> 2<html> 3 4<head> 5<META http-equiv="Content-Type" content="text/html; charset=windows-1252"> 6<META name="GENERATOR" content="Microsoft FrontPage 5.0"> 7<META http-equiv="Content-Style-Type" content="text/css"> 8<LINK rel="stylesheet" type="text/css" href="../../CSS/revolution.css"> 9<title>GXSetTevIndRepeat</title> 10</head> 11 12<body> 13 14<h1 align="left">GXSetTevIndRepeat</h1> 15 16 17<h2>C Specification</h2> 18 19<dl> 20<dd><PRE><CODE>#include <revolution/gx.h></CODE></PRE></dd> 21<dd><pre>void GXSetTevIndRepeat( <a href="../Enumerated_Types/GXTevStageID.html">GXTevStageID</a> tev_stage );</pre></dd> 22</dl> 23<h2>Arguments</h2> 24<TABLE border="1" cellpadding="3" cellspacing="0.1"> 25 <tr> 26<TD width="120" valign="top" bgcolor="#ffffe8"><em><strong><CODE>tev_stage</font></strong></em></TD> 27<TD width="520">The TEV stage to change. Accepted values are: <code>GX_TEVSTAGE1</code>, <code>GX_TEVSTAGE2</code>, <code>GX_TEVSTAGE3</code>, ..., <code>GX_TEVSTAGE15</code>. <B>Note:</B> Using this function for <code>GX_TEVSTAGE0</code> is not recommended.</TD> 28 </tr> 29</TABLE> 30<h2>Return Values</h2> 31 32<p>None.</p> 33<H2>Description</H2> 34<P>This function is used to create the same texture coordinates for one TEV stage as were computed in the previous stage. This is only useful when the previous stage texture coordinates took more than one stage to compute.</P> 35 36<h2>See Also</h2> 37<P><A href="GXSetTevIndirect.html"><CODE>GXSetTevIndirect</CODE></A><br> <A href="GXSetTevIndBumpST.html"><CODE>GXSetTevIndBumpST</CODE></A></P> 38<H2>Revision History</H2> 39<P>03/01/2006 Initial version.</P> 40</BODY> 41</HTML>