1 /*---------------------------------------------------------------------------* 2 Project: Horizon 3 File: cfg_DebugParam.h 4 5 Copyright (C)2009-2012 Nintendo Co., Ltd. All rights reserved. 6 7 These coded instructions, statements, and computer programs contain 8 proprietary information of Nintendo of America Inc. and/or Nintendo 9 Company Ltd., and are protected by Federal copyright law. They may 10 not be disclosed to third parties or copied or duplicated in any form, 11 in whole or in part, without the prior written consent of Nintendo. 12 13 $Rev: 46347 $ 14 *---------------------------------------------------------------------------*/ 15 16 #ifndef NN_CFG_CTR_CFG_DEBUG_PARAM_H_ 17 #define NN_CFG_CTR_CFG_DEBUG_PARAM_H_ 18 19 /* Please see man pages for details 20 21 */ 22 23 #include <nn/cfg/CTR/detail/cfg_DataStructures.h> 24 25 #ifdef __cplusplus 26 27 namespace nn { 28 namespace cfg { 29 namespace CTR { 30 31 /* Please see man pages for details 32 33 34 35 36 */ 37 bool IsDlpDebug(); 38 39 /* Please see man pages for details 40 41 42 43 44 45 46 */ 47 bool IsDebugMode(); 48 49 /* Please see man pages for details 50 51 52 53 54 */ 55 u8 GetFsLatencyEmulationParam(); 56 57 } // namespace CTR { 58 } // namespace cfg { 59 } // namespace nn { 60 61 #endif 62 63 #endif // #ifndef NN_CFG_CTR_CFG_DEBUG_PARAM_H_ 64