1 /*---------------------------------------------------------------------------*
2   Project:  THP demo
3   File:     axseq.h
4 
5   Copyright (C)2002-2006 Nintendo  All Rights Reserved.
6 
7   These coded instructions, statements, and computer programs contain
8   proprietary information of Nintendo of America Inc. and/or Nintendo
9   Company Ltd., and are protected by Federal copyright law.  They may
10   not be disclosed to third parties or copied or duplicated in any form,
11   in whole or in part, without the prior written consent of Nintendo.
12 
13   $Log: axseq.h,v $
14   Revision 1.1  02/03/2006 10:00:34  aka
15   Imported from Dolphin tree.
16 
17 
18     1     02/02/28 6:35p Akagi
19     Initial revision made by Suzuki-san (IRD).
20 
21   $NoKeywords: $
22 
23  *---------------------------------------------------------------------------*/
24 
25 #ifndef __AXSEQ_H__
26 #define __AXSEQ_H__
27 
28 #ifdef __cplusplus
29 extern "C" {
30 #endif
31 
32 #define MAX_ARAM_BLOCKS 2
33 
34 #define GM_WT     "/axdemo/synth/gm16adpcm.wt"
35 #define GM_PCM    "/axdemo/synth/gm16adpcm.pcm"
36 #define MIDI_FILE "/axdemo/midi/2nd_time.mid"
37 
38 extern void AXSeqSetup(void);
39 extern void SeqPlay(void);
40 extern void SeqStop(void);
41 extern BOOL GetSeqState(void);
42 
43 #ifdef __cplusplus
44 }
45 #endif
46 
47 #endif // __AXSEQ_H__
48