1###############################################################################
2# Makefile for darch demo
3#
4# Copyright 2008 Nintendo.  All rights reserved.
5#
6# These coded instructions, statements, and computer programs contain
7# proprietary information of Nintendo of America Inc. and/or Nintendo
8# Company Ltd., and are protected by Federal copyright law.  They may
9# not be disclosed to third parties or copied or duplicated in any form,
10# in whole or in part, without the prior written consent of Nintendo.
11#
12# $Log: makefile,v $
13# Revision 1.1  2008/05/12 07:41:30  nakano_yoshinobu
14# Initial version.
15#
16#
17# $NoKeywords: $
18#
19###############################################################################
20# All modules have "setup" and "build" as targets.  System libraries
21# and demo programs also have an "install" target that copies the compiled
22# binaries to the binary tree (/$(ARCH_TARGET)).
23
24all: 	setup build install
25
26
27# commondefs must be included near the top so that all common variables
28# will be defined before their use.
29
30include $(REVOLUTION_SDK_ROOT)/build/buildtools/commondefs
31
32
33# module name should be set to the name of this subdirectory
34# DEMO = TRUE indicates that this module resides under the "demos" subtree.
35# The list of selectable paths can be found in modulerules.
36
37MODULENAME	= darchdemo
38DEMO		= TRUE
39
40
41# CSRCS lists all C files that should be built
42# The makefile determines which objects are linked into which binaries
43# based on the dependencies you fill in at the bottom of this file
44
45CSRCS		= darchdemo.c
46
47
48# BINNAMES lists all binaries that will be linked.  Note that no suffix is
49# required, as that will depend on whether this is a DEBUG build or not.
50# The final name of the binaries will be $(BINNAME)$(BINSUFFIX)
51
52BINNAMES 	= darchdemo
53
54
55# defining a linker command file will have the build system generate it
56# automatically and include it on the linker invocation line
57
58LCF_FILE	= $(INC_ROOT)/revolution/eppc.$(ARCH_TARGET).lcf
59
60
61# modulerules contains the rules that will use the above variables
62# and dependencies below to construct the binaries specified.
63
64include $(REVOLUTION_SDK_ROOT)/build/buildtools/modulerules
65
66
67# Dependencies for the binaries listed in BINNAMES should come here
68# They are your typical makefile rule, with extra variables to ensure
69# that the names and paths match up.
70# $(FULLBIN_ROOT) is the location of the local bin directory
71# $(BINSUFFIX) depends on whether this is a debug build or not
72# $(REVOLUTION_LIBS) includes all the Dolphin libraries.
73
74$(FULLBIN_ROOT)/darchdemo$(BINSUFFIX):	darchdemo.o \
75					$(INSTALL_ROOT)/lib/darch$(LIBSUFFIX) \
76					$(REVOLUTION_LIBS)
77
78dvdroot:
79	rm -rf dvddata
80	mkdir dvddata
81	cp -R $(REVOLUTION_SDK_ROOT)/dvddata/nanddemo dvddata/
82	cp -R $(REVOLUTION_SDK_ROOT)/dvddata/pictures dvddata/
83	rm -rf dvddata/*/CVS dvddata/*/Thumbs.db
84	cd dvddata;darchD -c nanddemo pictures darchtest.arc
85
86run:
87	make $(FULLBIN_ROOT)/darchdemo$(BINSUFFIX)
88	make dvdroot
89	cp darchdemo.ddf $(FULLBIN_ROOT)/$(subst elf,ddf,darchdemo$(BINSUFFIX))
90	ndrun $(FULLBIN_ROOT)/darchdemo$(BINSUFFIX)
91
92#======== End of makefile ========#
93