1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> 2<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en-US" lang="en-US"> 3<head> 4<meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5<meta http-equiv="Content-Style-Type" content="text/css" /> 6<title>NintendoWare Viewer Revision History</title> 7<style type="text/css"> 8<!-- 9 10H1 11{ 12 font-weight : bold; 13 font-size : 250%; 14 text-align : left; 15 color : #46f; 16 margin : 0em 0em 0.5em 0em; 17} 18 19H2 20{ 21 font-weight : bold; 22 font-size : 150%; 23 text-align : left; 24 margin : 2em 0em 0.5em 0em; 25 padding-top : 8pt; 26 border-top-style : double; 27 border-top-width : 3px; 28} 29 30H3 31{ 32 font-weight : bold; 33 font-size : 120%; 34 margin : 1em 0em 0.5em 0em; 35 padding-top : 8pt; 36 border-top-style : solid; 37 border-top-width : 1px; 38} 39 40H4 41{ 42 font-weight : normal; 43 font-size : 100%; 44 margin : 0em 0em 0em 0.5em; 45} 46 47DIV.date 48{ 49 font-size : normal; 50 text-align : right; 51 margin : 0pt 0pt 12pt 0pt; 52} 53 54DIV.licence 55{ 56 margin: 0em; 57 border-style : solid; 58 border-width : 1px; 59} 60 61P 62{ 63 font-size : normal; 64 margin : 0em 1em 0.5em 1em; 65 line-height : 150%; 66} 67 68PRE 69{ 70 font-size : normal; 71 margin : 0em 0em 1em 2em; 72 line-height : 120%; 73} 74 75DT 76{ 77 margin : 1em 0em 0em 1em; 78} 79DD 80{ 81 margin-left : 3em; 82} 83UL 84{ 85 margin-top : 0em; 86} 87 88--> 89</style> 90</head> 91<body> 92 93<h1>NintendoWare Viewer Revision History</h1> 94 95<h2>Index</h2> 96 97<h3><a href="#version_1_3_0">■ 1.3.0</a></h3> 98<h4>Added and Changed Features</h4> 99<ul style="list-style-type:none;"> 100<li><a href="#note_41-V06">Note 41-V06: Added a layout mode</a></li> 101<li><a href="#note_41-V07">Note 41-V03: Added support for the GR library</a></li> 102<li><a href="#note_41-V08">Note 41-V03: Added support for displaying the camera's perspective point</a></li> 103<li><a href="#note_41-V09">Note 41-V03: Added support for displaying the emitter shape</a></li> 104<li><a href="#note_41-V10">Note 41-V10: Added support for switching scene environment settings</a></li> 105<li><a href="#note_41-V11">Note 41-V11: Added support for animation control at the model/scene level</a></li> 106<li><a href="#note_41-V12">Note 41-V12: Added support for previewing fog color animations</a></li> 107<li><a href="#note_41-V13">Note 41-V13: Added support for stereoscopic view parameter specifications</a></li> 108<li><a href="#note_41-V14">Note 41-V14: Added support for a render buffer format specification</a></li> 109<li><a href="#note_41-V15">Note 41-V15: Changed fonts</a></li> 110<li><a href="#note_41-V16">Note 41-V16: Added menu items</a></li> 111<li><a href="#note_41-V17">Note 41-V17: Changed the information display</a></li> 112</ul> 113<h4>Bug fixes</h4> 114<ul style="list-style-type:none;"> 115<li><a href="#note_41-V01">Note 41-V01: Fixed a bug where animations would not bind correctly</a></li> 116<li><a href="#note_41-V02">Note 41-V02: Fixed inability to correctly preview Projection textures</a></li> 117<li><a href="#note_41-V03">Note 41-V03: Corrected miscalculation of animation frames</a></li> 118<li><a href="#note_41-V04">Note 41-V04: Fixed faulty linking of animation slider bar</a></li> 119<li><a href="#note_41-V05">Note 41-V05: Fixed problem of camera operations speeding up</a></li> 120</ul> 121<h3><a href="#version_1_2_0">■ 1.2.0</a></h3> 122<h4>Added and Changed Features</h4> 123<ul style="list-style-type:none;"> 124<li><a href="#note_22-V03">Note 22-V03: Added support for a command-version font library</a></li> 125<li><a href="#note_22-V04">Note 22-V04: Made revisions so that binding uses names when binding animations</a></li> 126<li><a href="#note_22-V05">Note 22-V05: Added support for system load display</a></li> 127<li><a href="#note_22-V06">Note 22-V06: Changed specifications so that show/hide grid can be switched using a keyboard shortcut</a></li> 128<li><a href="#note_22-V07">Note 22-V03: Added support for specifying a frame rate</a></li> 129<li><a href="#note_22-V08">Note 22-V03: Added support for skipping frames</a></li> 130<li><a href="#note_22-V09">Note 22-V03: Added an effect mode</a></li> 131<li><a href="#note_22-V10">Note 22-V10: Added a feature for switching animations</a></li> 132</ul> 133<h4>Bug fixes</h4> 134<ul style="list-style-type:none;"> 135<li><a href="#note_22-V01">Note 22-V01: Fixed a bug where grids were not transparent on translucent models</a></li> 136<li><a href="#note_22-V02">Note 22-V02: Fixed a bug where visibility animations could not be played back</a></li> 137</ul> 138<h3><a href="#version_1_1_0">■ 1.1.0</a></h3> 139<h4>Added and Changed Features</h4> 140<ul style="list-style-type:none;"> 141<li><a href="#note_19-V01">Note 19-V01: Released Viewer</a></li> 142</ul> 143 144 145<h2 id="version_1_3_0">Changes in 1.3.0</h2> 146<h3 id="note_41-V01">Note 41-V01: Fixed problem correctly binding animation</h3> 147<p>When there was more than one possible animation bind target of the same kind (e.g., model, camera or light) for a given animation, the animation sometimes did not bind correctly. The problem has been fixed. 148</p> 149<h3 id="note_41-V02">Note 41-V02: Fixed inability to correctly preview Projection textures</h3> 150<p>When the camera number was set to 0 in the scene environment, Projection textures could not be previewed. That problem was fixed. 151</p> 152<h3 id="note_41-V03">Note 41-V03: Corrected miscalculation of animation frames</h3> 153<p>When the animation playback rate was changed, errors would arise in the calculation of animation frames. That problem has been fixed. 154</p> 155<h3 id="note_41-V04">Note 41-V04: Fixed faulty linking of animation slider bar</h3> 156<p>In Effect mode, the animation slider bar did not link correctly. That problem was fixed. 157</p> 158<h3 id="note_41-V05">Note 41-V05: Fixed problem of camera operations speeding up</h3> 159<p>Depending on the frame rate setting, the speed of camera operations and the other operations would become faster. That problem was fixed. 160</p> 161<h3 id="note_41-V06">Note 41-V06: Added a layout mode</h3> 162<p>Added Layout mode. 163</p> 164<h3 id="note_41-V07">Note 41-V07: Added support for the GR library</h3> 165<p>The GR library is supported to reduce the load due to primitive rendering. 166</p> 167<h3 id="note_41-V08">Note 41-V08: Added support for displaying the camera's perspective point</h3> 168<p>Specifications have changed so an axis is displayed in the location of the view camera's perspective point. 169</p> 170<h3 id="note_41-V09">Note 41-V09: Added support for displaying the emitter shape</h3> 171<p>Specifications have been revised so the particle emitter shape is displayed during effect preview. 172</p> 173<h3 id="note_41-V10">Note 41-V0: Added support for switching scene environment settings</h3> 174<p>An operation for switching scene environment settings used for previewing is now supported. 175</p> 176<h3 id="note_41-V11">Note 41-V11: Added support for animation control at the model/scene level</h3> 177<p>Specifications have changed so that play/stop control of animations can be performed at the individual model or scene level. 178</p> 179<h3 id="note_41-V12">Note 41-V12: Added support for previewing fog color animations</h3> 180<p>Support for previewing fog color animations has been added. 181</p> 182<h3 id="note_41-V13">Note 41-V13: Added support for stereoscopic view parameter specifications</h3> 183<p>Support has been added for specifying a frame rate in the settings file. 184</p> 185<h3 id="note_41-V14">Note 41-V14: Added support for a buffer format specification</h3> 186<p>Specifications have changed so that the render buffer format can be specified in the settings file. 187</p> 188<h3 id="note_41-V15">Note 41-V15: Changed fonts</h3> 189<p>The font used in Viewer has been changed to a shared font. 190</p> 191<h3 id="note_41-V16">Note 41-V16: Added Menu Items</h3> 192<p>Specifications have changed so that screen capture and file reload can be performed from a menu. 193</p> 194<h3 id="note_41-V17">Note 41-V17: Changed the information display</h3> 195<p>Specifications have changed so that grid and other information is now displayed by default. 196</p> 197<h2 id="version_1_2_0">■ Changes in 1.2.0</h2> 198<h3 id="note_22-V01">Note 22-V01: Fixed a bug where grids were not transparent on translucent models</h3> 199<p>A bug was fixed where grids did not show through models when previewing translucent models. 200</p> 201<h3 id="note_22-V02">Note 22-V02: Fixed a bug where visibility animations could not be played back</h3> 202<p>A bug was fixed where visibility animations could not be played back. 203</p> 204<h3 id="note_22-V03">Note 22-V03: Added support for a command-version font library</h3> 205<p>Support has been added for a command-version font library, reducing the processing load associated with drawing fonts. 206</p> 207<h3 id="note_22-V04">Note 22-V04: Made revisions so that binding uses names when binding animations</h3> 208<p>Locations in code up to now where binding has been performed in the order included in binary have been revised so that binding is performed to prioritize cases where the name to be bound is included in the animation name. 209</p> 210<h3 id="note_22-V05">Note 22-V05: Added support for system load display</h3> 211<p>Specifications have changed so that the overall system load of the Viewer is displayed in a bar in the lower screen. 212</p> 213<h3 id="note_22-V06">Note 22-V06: Changed specifications so that show/hide grid can be switched using a keyboard shortcut</h3> 214<p>Specifications have changed so that show/hide grid can be switched using the keyboard shortcut for showing/hiding the lower screen. 215</p> 216<h3 id="note_22-V07">Note 22-V07: Added support for specifying a frame rate</h3> 217<p>Support has been added for specifying a frame rate in the settings file. 218</p> 219<h3 id="note_22-V08">Note 22-V08: Added support for skipping frames</h3> 220<p>Support has been added for skipping frames in order to skip the rendering process for those frames when dropped processes have occurred. 221</p> 222<h3 id="note_22-V09">Note 22-V09: Added an effect mode</h3> 223<p>The current number of particles and maximum number of particles since playback began are displayed. Supports has also been added for loop playback. The number of loop frames can be changed by keyboard operations. 224</p> 225<h3 id="note_22-V10">Note 22-V0: Added a feature for switching animations</h3> 226<p>A feature for switching among model animation, skeletal animation, and material animation has been added. 227</p> 228<h2 id="version_1_1_0">■ Changes in 1.1.0</h2> 229<h3 id="note_19-V01">Note 19-V01: Released Viewer</h3> 230<p>Viewer has been released. 231</p> 232 233 234<br> <br> <br> <br> <br> <br> <br> <br> <br> <br> <br> <br> <br> <br> <br> <br> <br> <br> <br> <br> <br> <br> <br> <br> <br> <br> <br> <br> <br> <br> <br> <br> <br> <br> <br> <br> <br> <br> <br> <br> <br> <br> <br> <br> 235 236<hr><p>CONFIDENTIAL</p></body> 237</html> 238