1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN">
2<html>
3
4<head>
5<META http-equiv="Content-Type" content="text/html; charset=windows-1252">
6<META name="GENERATOR" content="Microsoft FrontPage 5.0">
7<META http-equiv="Content-Style-Type" content="text/css">
8<LINK rel="stylesheet" type="text/css" href="../../CSS/revolution.css">
9<title>GXPixModeSync</title>
10</head>
11
12<body>
13
14<h1 align="left">GXPixModeSync</h1>
15
16
17<h2>C Specification</h2>
18
19<dl>
20<dd><PRE><CODE>#include &lt;revolution/gx.h&gt;</CODE></PRE></dd>
21<dd><pre><CODE>void GXPixModeSync( void );</CODE></pre>
22  </dd>
23</dl>
24
25<h2>Arguments</h2>
26
27<p>None.</p>
28
29<h2>Return Values</h2>
30
31<p>None.</p>
32<H2>Description</H2>
33<P>This function inserts a synchronization command into the graphics FIFO.&nbsp;When the graphics processor sees this command, it allows the rest of the pipe to flush before continuing.&nbsp;This command is useful in certain situations, such as after a <a href="../Framebuffer/GXCopyTex.html">GXCopyTex</a> command and before a primitive that uses the copied texture.</P>
34<P>The command is implemented by writing the control register that determines the format of the embedded frame buffer (EFB).&nbsp;Use care if placing this command within a display list.</P>
35
36
37
38
39<h2>See Also</h2>
40
41<p><a href="GXTexModeSync.html"><CODE>GXTexModeSync</CODE></a></p>
42
43<h2>Revision History</h2>
44<P>03/01/2006 Initial version.</P>
45</BODY>
46</HTML>