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6<TITLE>AXFXReverbHiInit</TITLE>
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13<H1 align="left">AXFXReverbHiInit</H1>
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15<H2>C Specification</H2>
16<BLOCKQUOTE>
17<PRE><CODE>#include &lt;revolution.h&gt;
18#include &lt;revolution/axfx.h&gt;
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20BOOL AXFXReverbHiInit(AXFX_REVERBHI *rev);</CODE></PRE>
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23<H2>Arguments</H2>
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27<TD width="120" bgcolor="#ffffe8"><EM><STRONG><code>rev&nbsp;&nbsp; </code></STRONG></EM></TD>
28<TD width="520">Pointer to an initialized instance of <font face="Courier New"><code>AXFX_REVERBHI.</code></font></TD>
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33<H2>Return Values</H2>
34<P><code>TRUE</code> if successful, <code>FALSE</code> if a parameter is out of bounds or memory allocation fails.</P>
35
36<H2>Description</H2>
37<P><font face="Courier New"><code>AXFXReverbHiInit()</code></font> initializes an instance of the high-quality reverb effect, using the specified <font face="Courier New"><code>AXFX_REVERBHI</code></font> data structure. Your application must initialize the reverb settings, within the <code>AXFX_REVERBHI</code> structure, prior to calling <font face="Courier New"><code>AXFXReverbHiInit()</code></font><code>.</code>This function will allocate memory for the reverb, and start the effect quietly.</P>
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39<H2>See Also</H2>
40<P>
41<code><A href="AXFXReverbHiShutdown.html">AXFXReverbHiShutdown</A><br> <A href="AXFXReverbHiSettings.html">AXFXReverbHiSettings</A><br> <A href="AXFXReverbHiCallback.html">AXFXReverbHiCallback</A></code>
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44<H2>Revision History</H2>
45<P>03/01/2006 Initial version.</P>
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