#include <revolution.h> #include <revolution/axfx.h> BOOL AXFXReverbHiInit(AXFX_REVERBHI *rev);
rev |
Pointer to an initialized instance of AXFX_REVERBHI. |
TRUE if successful, FALSE if a parameter is out of bounds or memory allocation fails.
AXFXReverbHiInit() initializes an instance of the high-quality reverb effect, using the specified AXFX_REVERBHI data structure. Your application must initialize the reverb settings, within the AXFX_REVERBHI structure, prior to calling AXFXReverbHiInit().This function will allocate memory for the reverb, and start the effect quietly.
AXFXReverbHiShutdown
AXFXReverbHiSettings
AXFXReverbHiCallback
03/01/2006 Initial version.